diff --git a/Dalamud/Game/ClientState/Actors/Types/PartyMember.cs b/Dalamud/Game/ClientState/Actors/Types/PartyMember.cs index 7731c76eb..615f431d2 100644 --- a/Dalamud/Game/ClientState/Actors/Types/PartyMember.cs +++ b/Dalamud/Game/ClientState/Actors/Types/PartyMember.cs @@ -20,7 +20,7 @@ namespace Dalamud.Game.ClientState.Actors.Types CharacterName = Marshal.PtrToStringAnsi(rawData.namePtr); Unknown = rawData.unknown; Actor = null; - for (var i = 0; i < table.Length; i++) + for (var i = 0; i < 244; i += 2) { if (table[i] != null && table[i].ActorId == rawData.actorId) {