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refactor: gameobject native struct private => internal
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3 changed files with 3 additions and 3 deletions
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@ -62,6 +62,6 @@ namespace Dalamud.Game.ClientState.Objects.Types
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/// <summary>
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/// Gets the underlying structure.
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/// </summary>
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private protected new FFXIVClientStructs.FFXIV.Client.Game.Character.BattleChara* Struct => (FFXIVClientStructs.FFXIV.Client.Game.Character.BattleChara*)this.Address;
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internal protected new FFXIVClientStructs.FFXIV.Client.Game.Character.BattleChara* Struct => (FFXIVClientStructs.FFXIV.Client.Game.Character.BattleChara*)this.Address;
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}
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}
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@ -101,6 +101,6 @@ namespace Dalamud.Game.ClientState.Objects.Types
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/// <summary>
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/// Gets the underlying structure.
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/// </summary>
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private protected new FFXIVClientStructs.FFXIV.Client.Game.Character.Character* Struct => (FFXIVClientStructs.FFXIV.Client.Game.Character.Character*)this.Address;
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protected internal new FFXIVClientStructs.FFXIV.Client.Game.Character.Character* Struct => (FFXIVClientStructs.FFXIV.Client.Game.Character.Character*)this.Address;
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}
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}
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@ -167,7 +167,7 @@ namespace Dalamud.Game.ClientState.Objects.Types
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/// <summary>
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/// Gets the underlying structure.
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/// </summary>
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private protected FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject* Struct => (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)this.Address;
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protected internal FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject* Struct => (FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)this.Address;
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/// <inheritdoc/>
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public override string ToString() => $"{this.ObjectId:X}({this.Name.TextValue} - {this.ObjectKind}) at {this.Address:X}";
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