Add actor rotation

This commit is contained in:
meli 2020-04-30 18:34:42 -07:00
parent f1b51708b4
commit 2e39dd07e3
3 changed files with 8 additions and 1 deletions

View file

@ -98,7 +98,7 @@ namespace Dalamud.Interface
continue;
stateString +=
$"{actor.Address.ToInt64():X}:{actor.ActorId:X}[{i}] - {actor.ObjectKind} - {actor.Name} - X{actor.Position.X} Y{actor.Position.Y} Z{actor.Position.Z} D{actor.YalmDistanceX}\n";
$"{actor.Address.ToInt64():X}:{actor.ActorId:X}[{i}] - {actor.ObjectKind} - {actor.Name} - X{actor.Position.X} Y{actor.Position.Y} Z{actor.Position.Z} D{actor.YalmDistanceX} R{actor.Rotation}\n";
if (actor is Npc npc)
stateString += $" DataId: {npc.DataId} NameId:{npc.NameId}\n";