docs: regenerate

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goat 2021-01-21 14:32:09 +01:00
parent a2af5e424e
commit 2e768b7144
579 changed files with 67404 additions and 2172 deletions

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@ -10,7 +10,7 @@
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<meta name="title" content="Class ImGui_Impl_OpenGL3
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@ -121,10 +121,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us
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<a id="ImGuiScene_ImGui_Impl_OpenGL3_Init_" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.Init*"></a>
<h4 id="ImGuiScene_ImGui_Impl_OpenGL3_Init_System_Object___" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.Init(System.Object[])">Init(Object[])</h4>
@ -153,10 +153,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us
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<h4 id="ImGuiScene_ImGui_Impl_OpenGL3_NewFrame" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.NewFrame">NewFrame()</h4>
@ -168,10 +168,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us
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<a id="ImGuiScene_ImGui_Impl_OpenGL3_RenderDrawData_" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.RenderDrawData*"></a>
<h4 id="ImGuiScene_ImGui_Impl_OpenGL3_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.RenderDrawData(ImGuiNET.ImDrawDataPtr)">RenderDrawData(ImDrawDataPtr)</h4>
@ -200,10 +200,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us
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<h4 id="ImGuiScene_ImGui_Impl_OpenGL3_Shutdown" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.Shutdown">Shutdown()</h4>
@ -225,15 +225,16 @@ State backup IS done for this renderer, because SDL does not play nicely when us
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