refactor: remove unnecessary logging from ChatGui

This commit is contained in:
goat 2020-01-13 22:34:11 +09:00
parent 3ba590e3f9
commit 2ea44f626a

View file

@ -88,8 +88,7 @@ namespace Dalamud.Game.Internal.Gui {
var senderName = StdString.ReadFromPointer(pSenderName);
var message = StdString.ReadFromPointer(pMessage);
Log.Debug($"HandlePrintMessageDetour {manager} - [{chattype}] [{BitConverter.ToString(message.RawData).Replace("-", " ")}] {message.Value} from {senderName.Value}");
// Log.Debug($"Got message bytes {BitConverter.ToString(messageBytes.Bytes).Replace("-", " ")}");
//Log.Debug($"HandlePrintMessageDetour {manager} - [{chattype}] [{BitConverter.ToString(message.RawData).Replace("-", " ")}] {message.Value} from {senderName.Value}");
var originalMessageData = (byte[]) message.RawData.Clone();