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fix: only read 128 bytes for FlyText SEString
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1 changed files with 2 additions and 2 deletions
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@ -214,8 +214,8 @@ namespace Dalamud.Game.Gui.FlyText
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var tmpKind = (FlyTextKind)kind;
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var tmpVal1 = val1;
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var tmpVal2 = val2;
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var tmpText1 = MemoryHelper.ReadSeString(text1);
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var tmpText2 = MemoryHelper.ReadSeString(text2);
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var tmpText1 = MemoryHelper.ReadSeString(text1, 128);
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var tmpText2 = MemoryHelper.ReadSeString(text2, 128);
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var tmpColor = color;
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var tmpIcon = icon;
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var tmpYOffset = yOffset;
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