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RPRGauge: add Soul
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1 changed files with 24 additions and 0 deletions
24
Dalamud/Game/ClientState/JobGauge/Types/RPRGauge.cs
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24
Dalamud/Game/ClientState/JobGauge/Types/RPRGauge.cs
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using System;
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namespace Dalamud.Game.ClientState.JobGauge.Types
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{
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/// <summary>
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/// In-memory RPR job gauge.
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/// </summary>
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public unsafe class RPRGauge : JobGaugeBase<FFXIVClientStructs.FFXIV.Client.Game.Gauge.ReaperGauge>
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="RPRGauge"/> class.
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/// </summary>
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/// <param name="address">Address of the job gauge.</param>
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internal RPRGauge(IntPtr address)
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: base(address)
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{
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}
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/// <summary>
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/// Gets the amount of Soul available.
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/// </summary>
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public byte Soul => this.Struct->Soul;
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}
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}
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