diff --git a/Dalamud/Game/Network/GameNetwork.cs b/Dalamud/Game/Network/GameNetwork.cs index 039fce90c..7141da127 100644 --- a/Dalamud/Game/Network/GameNetwork.cs +++ b/Dalamud/Game/Network/GameNetwork.cs @@ -139,7 +139,7 @@ namespace Dalamud.Game.Network { // Call events // TODO: Implement actor IDs - this.NetworkMessage?.Invoke(dataPtr + 0x20, (ushort)Marshal.ReadInt16(dataPtr), 0x0, 0x0, NetworkMessageDirection.ZoneUp); + // this.NetworkMessage?.Invoke(dataPtr + 0x20, (ushort)Marshal.ReadInt16(dataPtr), 0x0, 0x0, NetworkMessageDirection.ZoneUp); } catch (Exception ex) {