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docs: regenerate
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88 changed files with 9028 additions and 3189 deletions
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@ -166,7 +166,8 @@
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</span>
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<a id="Discord_WebSocket_SocketGroupUser_AvatarId_" data-uid="Discord.WebSocket.SocketGroupUser.AvatarId*"></a>
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<h4 id="Discord_WebSocket_SocketGroupUser_AvatarId" data-uid="Discord.WebSocket.SocketGroupUser.AvatarId">AvatarId</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Gets the identifier of this user's avatar.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -230,7 +231,8 @@
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</span>
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<a id="Discord_WebSocket_SocketGroupUser_DiscriminatorValue_" data-uid="Discord.WebSocket.SocketGroupUser.DiscriminatorValue*"></a>
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<h4 id="Discord_WebSocket_SocketGroupUser_DiscriminatorValue" data-uid="Discord.WebSocket.SocketGroupUser.DiscriminatorValue">DiscriminatorValue</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Gets the per-username unique ID for this user.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -262,7 +264,8 @@
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</span>
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<a id="Discord_WebSocket_SocketGroupUser_IsBot_" data-uid="Discord.WebSocket.SocketGroupUser.IsBot*"></a>
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<h4 id="Discord_WebSocket_SocketGroupUser_IsBot" data-uid="Discord.WebSocket.SocketGroupUser.IsBot">IsBot</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Gets a value that indicates whether this user is identified as a bot.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -279,12 +282,17 @@
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<tbody>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td></td>
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<td><p><code>true</code> if the user is a bot application; otherwise <code>false</code>.</p>
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</td>
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</tr>
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</tbody>
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</table>
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<h5 class="overrides">Overrides</h5>
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<div><a class="xref" href="Discord.WebSocket.SocketUser.html#Discord_WebSocket_SocketUser_IsBot">SocketUser.IsBot</a></div>
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<h5 id="Discord_WebSocket_SocketGroupUser_IsBot_remarks">Remarks</h5>
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<div class="markdown level1 remarks"><p>This property retrieves a value that indicates whether this user is a registered bot application
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(indicated by the blue BOT tag within the official chat client).</p>
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</div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goaaats/Discord.Net/new/dev/apiSpec/new?filename=Discord_WebSocket_SocketGroupUser_IsWebhook.md&value=---%0Auid%3A%20Discord.WebSocket.SocketGroupUser.IsWebhook%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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@ -294,7 +302,8 @@
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</span>
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<a id="Discord_WebSocket_SocketGroupUser_IsWebhook_" data-uid="Discord.WebSocket.SocketGroupUser.IsWebhook*"></a>
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<h4 id="Discord_WebSocket_SocketGroupUser_IsWebhook" data-uid="Discord.WebSocket.SocketGroupUser.IsWebhook">IsWebhook</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Gets a value that indicates whether this user is a webhook user.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -311,7 +320,8 @@
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<tbody>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td></td>
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<td><p><code>true</code> if the user is a webhook; otherwise <code>false</code>.</p>
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</td>
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</tr>
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</tbody>
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</table>
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@ -326,7 +336,8 @@
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</span>
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<a id="Discord_WebSocket_SocketGroupUser_Username_" data-uid="Discord.WebSocket.SocketGroupUser.Username*"></a>
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<h4 id="Discord_WebSocket_SocketGroupUser_Username" data-uid="Discord.WebSocket.SocketGroupUser.Username">Username</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Gets the username for this user.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -360,7 +371,8 @@
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</span>
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<a id="Discord_WebSocket_SocketGroupUser_Discord_IVoiceState_IsDeafened_" data-uid="Discord.WebSocket.SocketGroupUser.Discord#IVoiceState#IsDeafened*"></a>
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<h4 id="Discord_WebSocket_SocketGroupUser_Discord_IVoiceState_IsDeafened" data-uid="Discord.WebSocket.SocketGroupUser.Discord#IVoiceState#IsDeafened">IVoiceState.IsDeafened</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Gets a value that indicates whether this user is deafened by the guild.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -377,7 +389,9 @@
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<tbody>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td></td>
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<td><p><code>true</code> if the user is deafened (i.e. not permitted to listen to or speak to others) by the guild;
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otherwise <code>false</code>.</p>
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</td>
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</tr>
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</tbody>
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</table>
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@ -390,7 +404,9 @@
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</span>
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<a id="Discord_WebSocket_SocketGroupUser_Discord_IVoiceState_IsMuted_" data-uid="Discord.WebSocket.SocketGroupUser.Discord#IVoiceState#IsMuted*"></a>
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<h4 id="Discord_WebSocket_SocketGroupUser_Discord_IVoiceState_IsMuted" data-uid="Discord.WebSocket.SocketGroupUser.Discord#IVoiceState#IsMuted">IVoiceState.IsMuted</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Gets a value that indicates whether this user is muted (i.e. not permitted to speak via voice) by the
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guild.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -407,7 +423,8 @@
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<tbody>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td></td>
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<td><p><code>true</code> if this user is muted by the guild; otherwise <code>false</code>.</p>
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</td>
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</tr>
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</tbody>
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</table>
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@ -420,7 +437,8 @@
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</span>
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<a id="Discord_WebSocket_SocketGroupUser_Discord_IVoiceState_IsSelfDeafened_" data-uid="Discord.WebSocket.SocketGroupUser.Discord#IVoiceState#IsSelfDeafened*"></a>
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<h4 id="Discord_WebSocket_SocketGroupUser_Discord_IVoiceState_IsSelfDeafened" data-uid="Discord.WebSocket.SocketGroupUser.Discord#IVoiceState#IsSelfDeafened">IVoiceState.IsSelfDeafened</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Gets a value that indicates whether this user has marked themselves as deafened.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -437,7 +455,8 @@
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<tbody>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td></td>
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<td><p><code>true</code> if this user has deafened themselves (i.e. not permitted to listen to or speak to others); otherwise <code>false</code>.</p>
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</td>
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</tr>
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</tbody>
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</table>
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@ -450,7 +469,9 @@
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</span>
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<a id="Discord_WebSocket_SocketGroupUser_Discord_IVoiceState_IsSelfMuted_" data-uid="Discord.WebSocket.SocketGroupUser.Discord#IVoiceState#IsSelfMuted*"></a>
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<h4 id="Discord_WebSocket_SocketGroupUser_Discord_IVoiceState_IsSelfMuted" data-uid="Discord.WebSocket.SocketGroupUser.Discord#IVoiceState#IsSelfMuted">IVoiceState.IsSelfMuted</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Gets a value that indicates whether this user has marked themselves as muted (i.e. not permitted to
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speak via voice).</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -467,7 +488,8 @@
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<tbody>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td></td>
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<td><p><code>true</code> if this user has muted themselves; otherwise <code>false</code>.</p>
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</td>
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</tr>
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</tbody>
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</table>
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@ -480,7 +502,8 @@
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</span>
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<a id="Discord_WebSocket_SocketGroupUser_Discord_IVoiceState_IsStreaming_" data-uid="Discord.WebSocket.SocketGroupUser.Discord#IVoiceState#IsStreaming*"></a>
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<h4 id="Discord_WebSocket_SocketGroupUser_Discord_IVoiceState_IsStreaming" data-uid="Discord.WebSocket.SocketGroupUser.Discord#IVoiceState#IsStreaming">IVoiceState.IsStreaming</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Gets a value that indicates if this user is streaming in a voice channel.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<tbody>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td></td>
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<td><p><code>true</code> if the user is streaming; otherwise <code>false</code>.</p>
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</td>
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</tr>
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</tbody>
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</table>
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@ -510,7 +534,8 @@
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</span>
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<a id="Discord_WebSocket_SocketGroupUser_Discord_IVoiceState_IsSuppressed_" data-uid="Discord.WebSocket.SocketGroupUser.Discord#IVoiceState#IsSuppressed*"></a>
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<h4 id="Discord_WebSocket_SocketGroupUser_Discord_IVoiceState_IsSuppressed" data-uid="Discord.WebSocket.SocketGroupUser.Discord#IVoiceState#IsSuppressed">IVoiceState.IsSuppressed</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Gets a value that indicates whether the user is muted by the current user.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -527,7 +552,8 @@
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<tbody>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td></td>
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<td><p><code>true</code> if the guild is temporarily blocking audio to/from this user; otherwise <code>false</code>.</p>
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</td>
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</tr>
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</tbody>
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</table>
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</span>
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<a id="Discord_WebSocket_SocketGroupUser_Discord_IVoiceState_VoiceChannel_" data-uid="Discord.WebSocket.SocketGroupUser.Discord#IVoiceState#VoiceChannel*"></a>
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<h4 id="Discord_WebSocket_SocketGroupUser_Discord_IVoiceState_VoiceChannel" data-uid="Discord.WebSocket.SocketGroupUser.Discord#IVoiceState#VoiceChannel">IVoiceState.VoiceChannel</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Gets the voice channel this user is currently in.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -557,7 +584,9 @@
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<tbody>
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<tr>
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<td><a class="xref" href="Discord.IVoiceChannel.html">IVoiceChannel</a></td>
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<td></td>
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<td><p>A generic voice channel object representing the voice channel that the user is currently in; <code>null</code>
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if none.</p>
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</td>
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</tr>
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</tbody>
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</table>
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</span>
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<a id="Discord_WebSocket_SocketGroupUser_Discord_IVoiceState_VoiceSessionId_" data-uid="Discord.WebSocket.SocketGroupUser.Discord#IVoiceState#VoiceSessionId*"></a>
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<h4 id="Discord_WebSocket_SocketGroupUser_Discord_IVoiceState_VoiceSessionId" data-uid="Discord.WebSocket.SocketGroupUser.Discord#IVoiceState#VoiceSessionId">IVoiceState.VoiceSessionId</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 summary"><p>Gets the unique identifier for this user's voice session.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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