Merge pull request #2 from attickdoor/master

Merge master
This commit is contained in:
attick 2019-11-05 11:43:42 -05:00 committed by GitHub
commit 33489bff2b
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GPG key ID: 4AEE18F83AFDEB23
16 changed files with 147 additions and 59 deletions

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@ -19,7 +19,7 @@ namespace Dalamud.Injector {
Process.GetCurrentProcess().Kill();
};
int pid = int.Parse(args[0]);
var pid = int.Parse(args[0]);
Process process = null;

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@ -158,8 +158,8 @@ namespace Dalamud {
HelpMessage = "Unmute a word or sentence. Usage: /fatewatchremove <word or sentence>"
});
CommandManager.AddHandler("/xldactortable", new CommandInfo(OnDebugActorTable) {
HelpMessage = "Actor table operations",
CommandManager.AddHandler("/xldstate", new CommandInfo(OnDebugPrintGameState) {
HelpMessage = "Print parsed game state",
ShowInHelp = false
});
@ -318,11 +318,13 @@ namespace Dalamud {
Process.Start(ChatHandlers.LastLink);
}
private void OnDebugActorTable(string command, string arguments) {
private void OnDebugPrintGameState(string command, string arguments) {
Framework.Gui.Chat.Print(this.ClientState.Actors.Length + " entries");
Framework.Gui.Chat.Print(this.ClientState.LocalPlayer.Name);
Framework.Gui.Chat.Print(this.ClientState.LocalPlayer.CurrentWorld.Name);
Framework.Gui.Chat.Print(this.ClientState.LocalPlayer.HomeWorld.Name);
Framework.Gui.Chat.Print(this.ClientState.LocalContentId.ToString("X"));
Framework.Gui.Chat.Print(Framework.Gui.Chat.LastLinkedItemId.ToString());
for (var i = 0; i < this.ClientState.Actors.Length; i++) {
var actor = this.ClientState.Actors[i];
@ -344,6 +346,7 @@ namespace Dalamud {
var argumentsParts = arguments.Split();
switch (argumentsParts[0]) {
/* Sorry!
case "setall": {
foreach (var value in Enum.GetValues(typeof(CustomComboPreset)).Cast<CustomComboPreset>()) {
if (value == CustomComboPreset.None)
@ -369,7 +372,6 @@ namespace Dalamud {
continue;
this.Configuration.ComboPresets |= value;
Framework.Gui.Chat.Print(argumentsParts[1] + " SET");
}
}
break;
@ -379,7 +381,6 @@ namespace Dalamud {
continue;
this.Configuration.ComboPresets ^= value;
Framework.Gui.Chat.Print(argumentsParts[1] + " TOGGLE");
}
}
break;
@ -390,10 +391,10 @@ namespace Dalamud {
continue;
this.Configuration.ComboPresets &= ~value;
Framework.Gui.Chat.Print(argumentsParts[1] + " UNSET");
}
}
break;
*/
case "list": {
foreach (var value in Enum.GetValues(typeof(CustomComboPreset)).Cast<CustomComboPreset>()) {
if (this.Configuration.ComboPresets.HasFlag(value))

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@ -7,27 +7,28 @@
</PropertyGroup>
<PropertyGroup Label="Build">
<OutputType>Library</OutputType>
<OutputPath>$(SolutionDir)/bin</OutputPath>
<OutputPath>D:\Sapphire\recorder\FFXIV.Recorder\/bin</OutputPath>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<DebugSymbols>true</DebugSymbols>
<DebugType>Portable</DebugType>
</PropertyGroup>
<PropertyGroup Label="Feature">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<AssemblyVersion>2.1.0.0</AssemblyVersion>
<Version>2.1.0</Version>
<AssemblyVersion>2.2.0.0</AssemblyVersion>
<Version>2.2.0</Version>
<FileVersion>2.2.0.0</FileVersion>
</PropertyGroup>
<ItemGroup Label="Resources">
<None Include="$(SolutionDir)/Resources/**/*" CopyToOutputDirectory="PreserveNewest" Visible="false" />
</ItemGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DocumentationFile>E:\Sapphire\recorder\FFXIV.Recorder\/bin\Dalamud.xml</DocumentationFile>
<DocumentationFile></DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<DocumentationFile>E:\Sapphire\recorder\FFXIV.Recorder\/bin\Dalamud.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DocumentationFile>E:\Sapphire\recorder\FFXIV.Recorder\/bin\Dalamud.xml</DocumentationFile>
<DocumentationFile>D:\Sapphire\recorder\FFXIV.Recorder\/bin\Dalamud.xml</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<DocumentationFile>E:\Sapphire\recorder\FFXIV.Recorder\/bin\Dalamud.xml</DocumentationFile>

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@ -61,6 +61,11 @@ namespace Dalamud.Game.Chat {
[XivChatTypeInfo("Novice Network", "nn", 0xFF8B4513)]
NoviceNetwork = 27,
[XivChatTypeInfo("Custom Emotes", "nn", 0xFF8B4513)]
CustomEmote = 28,
[XivChatTypeInfo("Standard Emotes", null, 0xFF8B4513)]
StandardEmote = 29,
[XivChatTypeInfo("Yell", "y", 0xFFFFFF00)]
Yell = 30,

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@ -92,8 +92,8 @@ namespace Dalamud.Game {
.GetResult());
if (this.HandledChatTypeColors.ContainsKey(type) || type == XivChatType.Say || type == XivChatType.Shout ||
type == XivChatType.Alliance || type == XivChatType.TellOutgoing || type == XivChatType.Yell) {
if ((this.HandledChatTypeColors.ContainsKey(type) || type == XivChatType.Say || type == XivChatType.Shout ||
type == XivChatType.Alliance || type == XivChatType.TellOutgoing || type == XivChatType.Yell) && !message.Contains((char)0x02)) {
var italicsStart = message.IndexOf("*");
var italicsEnd = message.IndexOf("*", italicsStart + 1);

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@ -9,7 +9,7 @@ namespace Dalamud.Game.ClientState.Actors {
/// <summary>
/// This collection represents the currently spawned FFXIV actors.
/// </summary>
public unsafe class ActorTable : ICollection {
public class ActorTable : ICollection {
private ClientStateAddressResolver Address { get; }
/// <summary>
@ -29,8 +29,15 @@ namespace Dalamud.Game.ClientState.Actors {
/// <returns><see cref="Actor" /> at the specified spawn index.</returns>
public Actor this[int index] {
get {
if (index > Length)
return null;
Log.Information("Trying to get actor at {0}", index);
var tblIndex = Address.ActorTable + 8 + index * 8;
var offset = *(IntPtr*) tblIndex;
var offset = Marshal.ReadIntPtr(tblIndex);
Log.Information("Actor at {0}", offset.ToString());
if (offset == IntPtr.Zero)
throw new Exception($"Actor slot at index {index} is invalid");
@ -76,7 +83,7 @@ namespace Dalamud.Game.ClientState.Actors {
/// <summary>
/// The amount of currently spawned actors.
/// </summary>
public int Length => *(int*) Address.ActorTable;
public int Length => Marshal.ReadInt32(Address.ActorTable);
int ICollection.Count => Length;

View file

@ -32,7 +32,7 @@ namespace Dalamud.Game.ClientState
/// <summary>
/// The local player character, if one is present.
/// </summary>
public PlayerCharacter LocalPlayer => (PlayerCharacter) this.Actors[0];
public PlayerCharacter LocalPlayer { get; private set; }
/// <summary>
/// The content ID of the local character.
@ -62,6 +62,13 @@ namespace Dalamud.Game.ClientState
this.Actors = new ActorTable(Address);
this.JobGauges = new JobGauges(Address);
dalamud.Framework.OnUpdateEvent += FrameworkOnOnUpdateEvent;
}
private void FrameworkOnOnUpdateEvent(Framework framework) {
LocalPlayer = (PlayerCharacter) this.Actors[0];
Log.Verbose("FRAMEWORK UPDATE");
}
}
}

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@ -13,8 +13,8 @@ namespace Dalamud.Game.ClientState
public IntPtr JobGaugeData { get; set; }
protected override void Setup64Bit(SigScanner sig) {
ActorTable = sig.Module.BaseAddress + 0x1B29B40;
LocalContentId = sig.Module.BaseAddress + 0x1B58B60;
ActorTable = sig.Module.BaseAddress + 0x1C01D90;
LocalContentId = sig.Module.BaseAddress + 0x1C2E000;
JobGaugeData = sig.Module.BaseAddress + 0x1BFD110;
}
}

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@ -20,13 +20,13 @@ namespace Dalamud.Game.ClientState.Structs
[FieldOffset(140)] public ObjectKind ObjectKind;
[FieldOffset(141)] public byte SubKind;
[FieldOffset(160)] public Position3 Position;
[FieldOffset(6296)] public byte CurrentWorld;
[FieldOffset(6298)] public byte HomeWorld;
[FieldOffset(6308)] public int CurrentHp;
[FieldOffset(6312)] public int MaxHp;
[FieldOffset(6316)] public int CurrentMp;
[FieldOffset(6320)] public int MaxMp;
[FieldOffset(6364)] public byte ClassJob;
[FieldOffset(6366)] public byte Level;
[FieldOffset(6308)] public byte CurrentWorld;
[FieldOffset(6310)] public byte HomeWorld;
[FieldOffset(6328)] public int CurrentHp;
[FieldOffset(6332)] public int MaxHp;
[FieldOffset(6336)] public int CurrentMp;
[FieldOffset(6340)] public int MaxMp;
[FieldOffset(6388)] public byte ClassJob;
[FieldOffset(6390)] public byte Level;
}
}

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@ -76,13 +76,18 @@ namespace Dalamud.Game.Internal.Gui {
*/
protected override void Setup64Bit(SigScanner sig) {
PrintMessage = sig.ScanText("4055 57 41 ?? 41 ?? 488DAC24D8FEFFFF 4881EC28020000 488B05???????? 4833C4 488985F0000000 4532D2 48894C2448");
//PrintMessage = sig.ScanText("4055 57 41 ?? 41 ?? 488DAC24D8FEFFFF 4881EC28020000 488B05???????? 4833C4 488985F0000000 4532D2 48894C2448"); LAST PART FOR 5.1???
PrintMessage =
sig.ScanText(
"4055 57 41 ?? 41 ?? 4157488DAC24E0FE FFFF4881EC2002 0000488B05???? ????48 33C4488985F000 000045 32D248894C2448");
//PrintMessage = sig.ScanText("4055 57 41 ?? 41 ?? 488DAC24E8FEFFFF 4881EC18020000 488B05???????? 4833C4 488985E0000000 4532D2 48894C2438"); old
//PrintMessage = sig.ScanText("40 55 57 41 56 41 57 48 8D AC 24 D8 FE FF FF 48 81 EC 28 02 00 00 48 8B 05 63 47 4A 01 48 33 C4 48 89 85 F0 00 00 00 45 32 D2 48 89 4C 24 48 33");
//PopulateItemLinkObject = sig.ScanText("48 89 5C 24 08 57 48 83 EC 20 80 7A 06 00 48 8B DA 48 8B F9 74 14 48 8B CA E8 32 03 00 00 48 8B C8 E8 FA F2 B0 FF 8B C8 EB 1D 0F B6 42 14 8B 4A");
PopulateItemLinkObject = sig.ScanText("48 89 5C 24 08 57 48 83 EC 20 80 7A 06 00 48 8B DA 48 8B F9 74 14 48 8B CA E8 32 03 00 00 48 8B C8 E8 ?? ?? B0 FF 8B C8 EB 1D 0F B6 42 14 8B 4A");
//PopulateItemLinkObject = sig.ScanText("48 89 5C 24 08 57 48 83 EC 20 80 7A 06 00 48 8B DA 48 8B F9 74 14 48 8B CA E8 32 03 00 00 48 8B C8 E8 ?? ?? B0 FF 8B C8 EB 1D 0F B6 42 14 8B 4A"); 5.0
PopulateItemLinkObject = sig.ScanText("48 89 5C 24 08 57 48 83 EC 20 80 7A 06 00 48 8B DA 48 8B F9 74 14 48 8B CA E8 32 03 00 00 48 8B C8 E8 7A 12 AF FF 8B C8 EB 1D 0F B6 42 14 8B 4A");
}
}
}

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@ -24,7 +24,6 @@ namespace Dalamud.Game.Internal.Gui {
private IntPtr jobInfo;
private IntPtr byteBase;
private Dalamud dalamud;
private PlayerCharacter localCharacter = null;
public unsafe IconReplacer(Dalamud dalamud, SigScanner scanner) {
this.dalamud = dalamud;
@ -68,12 +67,13 @@ namespace Dalamud.Game.Internal.Gui {
/// For example, Souleater combo on DRK happens by dragging Souleater
/// onto your bar and mashing it.
/// </summary>
private unsafe ulong GetIconDetour(byte self, uint actionID) {
private ulong GetIconDetour(byte self, uint actionID) {
// TODO: More jobs, level checking for everything.
// Check if player is loaded in by trying to get their buffs.
// If not, skip everything until we are (game will crash cause I'm lazy).
/*
if (activeBuffArray == IntPtr.Zero) {
try {
activeBuffArray = FindBuffAddress();
@ -84,27 +84,16 @@ namespace Dalamud.Game.Internal.Gui {
return this.iconHook.Original(self, actionID);
}
}
*/
// TODO: this is currently broken
// As it stands, don't rely on localCharacter.level for anything.
/*
if (localCharacter == null) {
try {
localCharacter = dalamud.ClientState.LocalPlayer;
}
catch(Exception e) {
localCharacter = null;
return this.iconHook.Original(self, actionID);
}
}
*/
var localPlayer = this.dalamud.ClientState.LocalPlayer;
// Don't clutter the spaghetti any worse than it already is.
int lastMove = Marshal.ReadInt32(lastComboMove);
float comboTime = (float)Marshal.ReadInt32(comboTimer);
//localCharacter = dalamud.ClientState.LocalPlayer;
//byte level = localCharacter.Level;
byte level = 80;
var lastMove = Marshal.ReadInt32(this.lastComboMove);
var comboTime = Marshal.ReadInt32(this.comboTimer);
var level = 80;
// DRAGOON
// TODO: Jump/High Jump into Mirage Dive
@ -841,10 +830,11 @@ namespace Dalamud.Game.Internal.Gui {
return this.iconHook.Original(self, actionID);
}
private bool SearchBuffArray(short needle) {
private bool SearchBuffArray(short needle) {/*
for (int i = 0; i < 60; i++) {
if (Marshal.ReadInt16(activeBuffArray + 4 * i) == needle) return true;
}
*/
return false;
}

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@ -0,0 +1,55 @@
using Dalamud.Game.ClientState;
using Dalamud.Game.ClientState.Actors.Types;
using Dalamud.Game.ClientState.Structs.JobGauge;
using Dalamud.Hooking;
using Serilog;
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
using XIVLauncher.Dalamud;
namespace Dalamud.Game.Internal.Gui {
public class TargetManager {
public delegate IntPtr GetTargetDelegate(IntPtr manager);
private Hook<GetTargetDelegate> getTargetHook;
private TargetManagerAddressResolver Address;
public unsafe TargetManager(Dalamud dalamud, SigScanner scanner) {
this.Address = new TargetManagerAddressResolver();
this.Address.Setup(scanner);
Log.Verbose("===== T A R G E T M A N A G E R =====");
Log.Verbose("GetTarget address {GetTarget}", Address.GetTarget);
this.getTargetHook = new Hook<GetTargetDelegate>(this.Address.GetTarget, new GetTargetDelegate(GetTargetDetour), this);
}
public void Enable() {
this.getTargetHook.Enable();
}
public void Dispose() {
this.getTargetHook.Dispose();
}
private IntPtr GetTargetDetour(IntPtr manager)
{
try {
var res = this.getTargetHook.Original(manager);
var test = Marshal.ReadInt32(res);
Log.Debug($"GetTargetDetour {manager.ToInt64():X} -> RET: {res:X}");
return res;
}
catch (Exception ex)
{
Log.Error(ex, "Exception GetTargetDetour hook.");
return this.getTargetHook.Original(manager);
}
}
}
}

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@ -0,0 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Dalamud.Game.Internal.Gui {
class TargetManagerAddressResolver : BaseAddressResolver {
public IntPtr GetTarget { get; private set; }
protected override void Setup64Bit(SigScanner sig) {
this.GetTarget = sig.ScanText("40 57 48 83 EC 40 48 8B F9 48 8B 49 08 48 8B 01 FF 50 40 66 83 B8 CA 81 00 00 00 74 33 48 8B 4F 08 48 8B 01 FF 50 40 66 83 B8 CA 81 00 00 04 74");
}
}
}

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@ -5,7 +5,8 @@ namespace Dalamud.Game.Internal.Network {
public IntPtr ProcessZonePacket { get; private set; }
protected override void Setup64Bit(SigScanner sig) {
ProcessZonePacket = sig.ScanText("48 89 74 24 18 57 48 83 EC 50 8B F2 49 8B F8 41 0F B7 50 02 8B CE E8 ?? ?? 7A FF 0F B7 57 02 8D 42 89 3D 5F 02 00 00 0F 87 60 01 00 00 4C 8D 05");
//ProcessZonePacket = sig.ScanText("48 89 74 24 18 57 48 83 EC 50 8B F2 49 8B F8 41 0F B7 50 02 8B CE E8 ?? ?? 7A FF 0F B7 57 02 8D 42 89 3D 5F 02 00 00 0F 87 60 01 00 00 4C 8D 05");
ProcessZonePacket = sig.ScanText("48 89 74 24 18 57 48 83 EC 50 8B F2 49 8B F8 41 0F B7 50 02 8B CE E8 ?? ?? 73 FF 0F B7 57 02 8D 42 ?? 3D ?? ?? 00 00 0F 87 60 01 00 00 4C 8D 05");
}
}
}

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@ -64,18 +64,16 @@ namespace Dalamud.Game.Network {
Marshal.Copy(dataPtr, data, 0, 64);
var notifyType = data[16];
var contentFinderConditionId = BitConverter.ToInt16(data, 38);
var contentFinderConditionId = BitConverter.ToInt16(data, 28);
Task.Run(async () => {
if (notifyType != 4)
if (notifyType != 2 || contentFinderConditionId == 0)
return;
var contentFinderCondition =
await XivApi.GetContentFinderCondition(contentFinderConditionId);
this.dalamud.Framework.Gui.Chat.Print("Duty Finder pop: " + contentFinderCondition["Name"]);
if (this.dalamud.BotManager.IsConnected)
await this.dalamud.BotManager.ProcessCfPop(contentFinderCondition);
});
@ -179,13 +177,13 @@ namespace Dalamud.Game.Network {
}
private enum ZoneOpCode {
CfNotify = 0x78,
CfNotify = 0x8F,
RetainerSaleItemId = 0x13F, // TODO these are probably not accurate
RetainerSaleFinish = 0x138,
FateSpawn = 0x226,
MarketBoardItemRequestStart = 0x13B,
MarketBoardOfferings = 0x13C,
MarketBoardHistory = 0x140
MarketBoardItemRequestStart = 0x39D,
MarketBoardOfferings = 0x36A,
MarketBoardHistory = 0x194
}
}
}

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@ -7,6 +7,7 @@ using System.Threading.Tasks;
using Microsoft.CSharp.RuntimeBinder;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using Serilog;
namespace Dalamud
{
@ -68,6 +69,8 @@ namespace Dalamud
public static async Task<dynamic> Get(string endpoint, bool noCache = false)
{
Log.Verbose("XIVAPI FETCH: {0}", endpoint);
if (cachedResponses.ContainsKey(endpoint) && !noCache)
return cachedResponses[endpoint];