mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-12 18:27:23 +01:00
commit
33489bff2b
16 changed files with 147 additions and 59 deletions
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@ -19,7 +19,7 @@ namespace Dalamud.Injector {
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Process.GetCurrentProcess().Kill();
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};
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int pid = int.Parse(args[0]);
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var pid = int.Parse(args[0]);
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Process process = null;
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@ -158,8 +158,8 @@ namespace Dalamud {
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HelpMessage = "Unmute a word or sentence. Usage: /fatewatchremove <word or sentence>"
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});
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CommandManager.AddHandler("/xldactortable", new CommandInfo(OnDebugActorTable) {
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HelpMessage = "Actor table operations",
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CommandManager.AddHandler("/xldstate", new CommandInfo(OnDebugPrintGameState) {
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HelpMessage = "Print parsed game state",
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ShowInHelp = false
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});
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@ -318,11 +318,13 @@ namespace Dalamud {
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Process.Start(ChatHandlers.LastLink);
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}
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private void OnDebugActorTable(string command, string arguments) {
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private void OnDebugPrintGameState(string command, string arguments) {
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Framework.Gui.Chat.Print(this.ClientState.Actors.Length + " entries");
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Framework.Gui.Chat.Print(this.ClientState.LocalPlayer.Name);
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Framework.Gui.Chat.Print(this.ClientState.LocalPlayer.CurrentWorld.Name);
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Framework.Gui.Chat.Print(this.ClientState.LocalPlayer.HomeWorld.Name);
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Framework.Gui.Chat.Print(this.ClientState.LocalContentId.ToString("X"));
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Framework.Gui.Chat.Print(Framework.Gui.Chat.LastLinkedItemId.ToString());
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for (var i = 0; i < this.ClientState.Actors.Length; i++) {
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var actor = this.ClientState.Actors[i];
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@ -344,6 +346,7 @@ namespace Dalamud {
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var argumentsParts = arguments.Split();
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switch (argumentsParts[0]) {
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/* Sorry!
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case "setall": {
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foreach (var value in Enum.GetValues(typeof(CustomComboPreset)).Cast<CustomComboPreset>()) {
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if (value == CustomComboPreset.None)
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@ -369,7 +372,6 @@ namespace Dalamud {
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continue;
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this.Configuration.ComboPresets |= value;
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Framework.Gui.Chat.Print(argumentsParts[1] + " SET");
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}
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}
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break;
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@ -379,7 +381,6 @@ namespace Dalamud {
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continue;
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this.Configuration.ComboPresets ^= value;
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Framework.Gui.Chat.Print(argumentsParts[1] + " TOGGLE");
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}
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}
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break;
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@ -390,10 +391,10 @@ namespace Dalamud {
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continue;
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this.Configuration.ComboPresets &= ~value;
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Framework.Gui.Chat.Print(argumentsParts[1] + " UNSET");
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}
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}
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break;
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*/
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case "list": {
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foreach (var value in Enum.GetValues(typeof(CustomComboPreset)).Cast<CustomComboPreset>()) {
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if (this.Configuration.ComboPresets.HasFlag(value))
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@ -7,27 +7,28 @@
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</PropertyGroup>
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<PropertyGroup Label="Build">
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<OutputType>Library</OutputType>
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<OutputPath>$(SolutionDir)/bin</OutputPath>
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<OutputPath>D:\Sapphire\recorder\FFXIV.Recorder\/bin</OutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>Portable</DebugType>
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</PropertyGroup>
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<PropertyGroup Label="Feature">
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<AssemblyVersion>2.1.0.0</AssemblyVersion>
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<Version>2.1.0</Version>
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<AssemblyVersion>2.2.0.0</AssemblyVersion>
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<Version>2.2.0</Version>
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<FileVersion>2.2.0.0</FileVersion>
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</PropertyGroup>
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<ItemGroup Label="Resources">
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<None Include="$(SolutionDir)/Resources/**/*" CopyToOutputDirectory="PreserveNewest" Visible="false" />
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</ItemGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<DocumentationFile>E:\Sapphire\recorder\FFXIV.Recorder\/bin\Dalamud.xml</DocumentationFile>
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<DocumentationFile></DocumentationFile>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<DocumentationFile>E:\Sapphire\recorder\FFXIV.Recorder\/bin\Dalamud.xml</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<DocumentationFile>E:\Sapphire\recorder\FFXIV.Recorder\/bin\Dalamud.xml</DocumentationFile>
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<DocumentationFile>D:\Sapphire\recorder\FFXIV.Recorder\/bin\Dalamud.xml</DocumentationFile>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<DocumentationFile>E:\Sapphire\recorder\FFXIV.Recorder\/bin\Dalamud.xml</DocumentationFile>
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@ -61,6 +61,11 @@ namespace Dalamud.Game.Chat {
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[XivChatTypeInfo("Novice Network", "nn", 0xFF8B4513)]
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NoviceNetwork = 27,
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[XivChatTypeInfo("Custom Emotes", "nn", 0xFF8B4513)]
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CustomEmote = 28,
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[XivChatTypeInfo("Standard Emotes", null, 0xFF8B4513)]
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StandardEmote = 29,
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[XivChatTypeInfo("Yell", "y", 0xFFFFFF00)]
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Yell = 30,
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@ -92,8 +92,8 @@ namespace Dalamud.Game {
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.GetResult());
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if (this.HandledChatTypeColors.ContainsKey(type) || type == XivChatType.Say || type == XivChatType.Shout ||
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type == XivChatType.Alliance || type == XivChatType.TellOutgoing || type == XivChatType.Yell) {
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if ((this.HandledChatTypeColors.ContainsKey(type) || type == XivChatType.Say || type == XivChatType.Shout ||
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type == XivChatType.Alliance || type == XivChatType.TellOutgoing || type == XivChatType.Yell) && !message.Contains((char)0x02)) {
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var italicsStart = message.IndexOf("*");
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var italicsEnd = message.IndexOf("*", italicsStart + 1);
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@ -9,7 +9,7 @@ namespace Dalamud.Game.ClientState.Actors {
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/// <summary>
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/// This collection represents the currently spawned FFXIV actors.
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/// </summary>
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public unsafe class ActorTable : ICollection {
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public class ActorTable : ICollection {
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private ClientStateAddressResolver Address { get; }
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/// <summary>
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@ -29,8 +29,15 @@ namespace Dalamud.Game.ClientState.Actors {
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/// <returns><see cref="Actor" /> at the specified spawn index.</returns>
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public Actor this[int index] {
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get {
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if (index > Length)
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return null;
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Log.Information("Trying to get actor at {0}", index);
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var tblIndex = Address.ActorTable + 8 + index * 8;
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var offset = *(IntPtr*) tblIndex;
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var offset = Marshal.ReadIntPtr(tblIndex);
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Log.Information("Actor at {0}", offset.ToString());
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if (offset == IntPtr.Zero)
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throw new Exception($"Actor slot at index {index} is invalid");
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@ -76,7 +83,7 @@ namespace Dalamud.Game.ClientState.Actors {
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/// <summary>
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/// The amount of currently spawned actors.
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/// </summary>
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public int Length => *(int*) Address.ActorTable;
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public int Length => Marshal.ReadInt32(Address.ActorTable);
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int ICollection.Count => Length;
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@ -32,7 +32,7 @@ namespace Dalamud.Game.ClientState
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/// <summary>
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/// The local player character, if one is present.
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/// </summary>
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public PlayerCharacter LocalPlayer => (PlayerCharacter) this.Actors[0];
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public PlayerCharacter LocalPlayer { get; private set; }
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/// <summary>
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/// The content ID of the local character.
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@ -62,6 +62,13 @@ namespace Dalamud.Game.ClientState
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this.Actors = new ActorTable(Address);
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this.JobGauges = new JobGauges(Address);
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dalamud.Framework.OnUpdateEvent += FrameworkOnOnUpdateEvent;
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}
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private void FrameworkOnOnUpdateEvent(Framework framework) {
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LocalPlayer = (PlayerCharacter) this.Actors[0];
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Log.Verbose("FRAMEWORK UPDATE");
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}
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}
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}
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@ -13,8 +13,8 @@ namespace Dalamud.Game.ClientState
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public IntPtr JobGaugeData { get; set; }
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protected override void Setup64Bit(SigScanner sig) {
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ActorTable = sig.Module.BaseAddress + 0x1B29B40;
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LocalContentId = sig.Module.BaseAddress + 0x1B58B60;
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ActorTable = sig.Module.BaseAddress + 0x1C01D90;
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LocalContentId = sig.Module.BaseAddress + 0x1C2E000;
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JobGaugeData = sig.Module.BaseAddress + 0x1BFD110;
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}
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}
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@ -20,13 +20,13 @@ namespace Dalamud.Game.ClientState.Structs
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[FieldOffset(140)] public ObjectKind ObjectKind;
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[FieldOffset(141)] public byte SubKind;
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[FieldOffset(160)] public Position3 Position;
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[FieldOffset(6296)] public byte CurrentWorld;
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[FieldOffset(6298)] public byte HomeWorld;
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[FieldOffset(6308)] public int CurrentHp;
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[FieldOffset(6312)] public int MaxHp;
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[FieldOffset(6316)] public int CurrentMp;
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[FieldOffset(6320)] public int MaxMp;
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[FieldOffset(6364)] public byte ClassJob;
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[FieldOffset(6366)] public byte Level;
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[FieldOffset(6308)] public byte CurrentWorld;
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[FieldOffset(6310)] public byte HomeWorld;
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[FieldOffset(6328)] public int CurrentHp;
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[FieldOffset(6332)] public int MaxHp;
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[FieldOffset(6336)] public int CurrentMp;
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[FieldOffset(6340)] public int MaxMp;
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[FieldOffset(6388)] public byte ClassJob;
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[FieldOffset(6390)] public byte Level;
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}
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}
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@ -76,13 +76,18 @@ namespace Dalamud.Game.Internal.Gui {
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*/
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protected override void Setup64Bit(SigScanner sig) {
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PrintMessage = sig.ScanText("4055 57 41 ?? 41 ?? 488DAC24D8FEFFFF 4881EC28020000 488B05???????? 4833C4 488985F0000000 4532D2 48894C2448");
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//PrintMessage = sig.ScanText("4055 57 41 ?? 41 ?? 488DAC24D8FEFFFF 4881EC28020000 488B05???????? 4833C4 488985F0000000 4532D2 48894C2448"); LAST PART FOR 5.1???
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PrintMessage =
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sig.ScanText(
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"4055 57 41 ?? 41 ?? 4157488DAC24E0FE FFFF4881EC2002 0000488B05???? ????48 33C4488985F000 000045 32D248894C2448");
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//PrintMessage = sig.ScanText("4055 57 41 ?? 41 ?? 488DAC24E8FEFFFF 4881EC18020000 488B05???????? 4833C4 488985E0000000 4532D2 48894C2438"); old
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//PrintMessage = sig.ScanText("40 55 57 41 56 41 57 48 8D AC 24 D8 FE FF FF 48 81 EC 28 02 00 00 48 8B 05 63 47 4A 01 48 33 C4 48 89 85 F0 00 00 00 45 32 D2 48 89 4C 24 48 33");
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//PopulateItemLinkObject = sig.ScanText("48 89 5C 24 08 57 48 83 EC 20 80 7A 06 00 48 8B DA 48 8B F9 74 14 48 8B CA E8 32 03 00 00 48 8B C8 E8 FA F2 B0 FF 8B C8 EB 1D 0F B6 42 14 8B 4A");
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PopulateItemLinkObject = sig.ScanText("48 89 5C 24 08 57 48 83 EC 20 80 7A 06 00 48 8B DA 48 8B F9 74 14 48 8B CA E8 32 03 00 00 48 8B C8 E8 ?? ?? B0 FF 8B C8 EB 1D 0F B6 42 14 8B 4A");
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//PopulateItemLinkObject = sig.ScanText("48 89 5C 24 08 57 48 83 EC 20 80 7A 06 00 48 8B DA 48 8B F9 74 14 48 8B CA E8 32 03 00 00 48 8B C8 E8 ?? ?? B0 FF 8B C8 EB 1D 0F B6 42 14 8B 4A"); 5.0
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PopulateItemLinkObject = sig.ScanText("48 89 5C 24 08 57 48 83 EC 20 80 7A 06 00 48 8B DA 48 8B F9 74 14 48 8B CA E8 32 03 00 00 48 8B C8 E8 7A 12 AF FF 8B C8 EB 1D 0F B6 42 14 8B 4A");
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}
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}
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}
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@ -24,7 +24,6 @@ namespace Dalamud.Game.Internal.Gui {
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private IntPtr jobInfo;
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private IntPtr byteBase;
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private Dalamud dalamud;
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private PlayerCharacter localCharacter = null;
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public unsafe IconReplacer(Dalamud dalamud, SigScanner scanner) {
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this.dalamud = dalamud;
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@ -68,12 +67,13 @@ namespace Dalamud.Game.Internal.Gui {
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/// For example, Souleater combo on DRK happens by dragging Souleater
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/// onto your bar and mashing it.
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/// </summary>
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private unsafe ulong GetIconDetour(byte self, uint actionID) {
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private ulong GetIconDetour(byte self, uint actionID) {
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// TODO: More jobs, level checking for everything.
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// Check if player is loaded in by trying to get their buffs.
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// If not, skip everything until we are (game will crash cause I'm lazy).
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/*
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if (activeBuffArray == IntPtr.Zero) {
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try {
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activeBuffArray = FindBuffAddress();
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@ -84,27 +84,16 @@ namespace Dalamud.Game.Internal.Gui {
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return this.iconHook.Original(self, actionID);
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}
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}
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*/
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// TODO: this is currently broken
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// As it stands, don't rely on localCharacter.level for anything.
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/*
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if (localCharacter == null) {
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try {
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localCharacter = dalamud.ClientState.LocalPlayer;
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}
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catch(Exception e) {
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localCharacter = null;
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return this.iconHook.Original(self, actionID);
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}
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}
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*/
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var localPlayer = this.dalamud.ClientState.LocalPlayer;
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// Don't clutter the spaghetti any worse than it already is.
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int lastMove = Marshal.ReadInt32(lastComboMove);
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float comboTime = (float)Marshal.ReadInt32(comboTimer);
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//localCharacter = dalamud.ClientState.LocalPlayer;
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//byte level = localCharacter.Level;
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byte level = 80;
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var lastMove = Marshal.ReadInt32(this.lastComboMove);
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var comboTime = Marshal.ReadInt32(this.comboTimer);
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var level = 80;
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// DRAGOON
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// TODO: Jump/High Jump into Mirage Dive
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@ -841,10 +830,11 @@ namespace Dalamud.Game.Internal.Gui {
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return this.iconHook.Original(self, actionID);
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}
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private bool SearchBuffArray(short needle) {
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private bool SearchBuffArray(short needle) {/*
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for (int i = 0; i < 60; i++) {
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if (Marshal.ReadInt16(activeBuffArray + 4 * i) == needle) return true;
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}
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*/
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return false;
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}
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|
||||
|
|
|
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55
Dalamud/Game/Internal/Gui/TargetManager.cs
Normal file
55
Dalamud/Game/Internal/Gui/TargetManager.cs
Normal file
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@ -0,0 +1,55 @@
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using Dalamud.Game.ClientState;
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using Dalamud.Game.ClientState.Actors.Types;
|
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using Dalamud.Game.ClientState.Structs.JobGauge;
|
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using Dalamud.Hooking;
|
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using Serilog;
|
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using System;
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using System.Diagnostics;
|
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using System.Runtime.InteropServices;
|
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using XIVLauncher.Dalamud;
|
||||
|
||||
namespace Dalamud.Game.Internal.Gui {
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public class TargetManager {
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public delegate IntPtr GetTargetDelegate(IntPtr manager);
|
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|
||||
private Hook<GetTargetDelegate> getTargetHook;
|
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|
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private TargetManagerAddressResolver Address;
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|
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public unsafe TargetManager(Dalamud dalamud, SigScanner scanner) {
|
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this.Address = new TargetManagerAddressResolver();
|
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this.Address.Setup(scanner);
|
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|
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Log.Verbose("===== T A R G E T M A N A G E R =====");
|
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Log.Verbose("GetTarget address {GetTarget}", Address.GetTarget);
|
||||
|
||||
this.getTargetHook = new Hook<GetTargetDelegate>(this.Address.GetTarget, new GetTargetDelegate(GetTargetDetour), this);
|
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}
|
||||
|
||||
public void Enable() {
|
||||
this.getTargetHook.Enable();
|
||||
}
|
||||
|
||||
public void Dispose() {
|
||||
this.getTargetHook.Dispose();
|
||||
}
|
||||
|
||||
private IntPtr GetTargetDetour(IntPtr manager)
|
||||
{
|
||||
try {
|
||||
var res = this.getTargetHook.Original(manager);
|
||||
|
||||
var test = Marshal.ReadInt32(res);
|
||||
|
||||
Log.Debug($"GetTargetDetour {manager.ToInt64():X} -> RET: {res:X}");
|
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|
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return res;
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}
|
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catch (Exception ex)
|
||||
{
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Log.Error(ex, "Exception GetTargetDetour hook.");
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||||
return this.getTargetHook.Original(manager);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
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15
Dalamud/Game/Internal/Gui/TargetManagerAddressResolver.cs
Normal file
15
Dalamud/Game/Internal/Gui/TargetManagerAddressResolver.cs
Normal file
|
|
@ -0,0 +1,15 @@
|
|||
using System;
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||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Dalamud.Game.Internal.Gui {
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||||
class TargetManagerAddressResolver : BaseAddressResolver {
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||||
public IntPtr GetTarget { get; private set; }
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||||
|
||||
protected override void Setup64Bit(SigScanner sig) {
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this.GetTarget = sig.ScanText("40 57 48 83 EC 40 48 8B F9 48 8B 49 08 48 8B 01 FF 50 40 66 83 B8 CA 81 00 00 00 74 33 48 8B 4F 08 48 8B 01 FF 50 40 66 83 B8 CA 81 00 00 04 74");
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||||
}
|
||||
}
|
||||
}
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||||
|
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@ -5,7 +5,8 @@ namespace Dalamud.Game.Internal.Network {
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|||
public IntPtr ProcessZonePacket { get; private set; }
|
||||
|
||||
protected override void Setup64Bit(SigScanner sig) {
|
||||
ProcessZonePacket = sig.ScanText("48 89 74 24 18 57 48 83 EC 50 8B F2 49 8B F8 41 0F B7 50 02 8B CE E8 ?? ?? 7A FF 0F B7 57 02 8D 42 89 3D 5F 02 00 00 0F 87 60 01 00 00 4C 8D 05");
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||||
//ProcessZonePacket = sig.ScanText("48 89 74 24 18 57 48 83 EC 50 8B F2 49 8B F8 41 0F B7 50 02 8B CE E8 ?? ?? 7A FF 0F B7 57 02 8D 42 89 3D 5F 02 00 00 0F 87 60 01 00 00 4C 8D 05");
|
||||
ProcessZonePacket = sig.ScanText("48 89 74 24 18 57 48 83 EC 50 8B F2 49 8B F8 41 0F B7 50 02 8B CE E8 ?? ?? 73 FF 0F B7 57 02 8D 42 ?? 3D ?? ?? 00 00 0F 87 60 01 00 00 4C 8D 05");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -64,18 +64,16 @@ namespace Dalamud.Game.Network {
|
|||
Marshal.Copy(dataPtr, data, 0, 64);
|
||||
|
||||
var notifyType = data[16];
|
||||
var contentFinderConditionId = BitConverter.ToInt16(data, 38);
|
||||
var contentFinderConditionId = BitConverter.ToInt16(data, 28);
|
||||
|
||||
|
||||
Task.Run(async () => {
|
||||
if (notifyType != 4)
|
||||
if (notifyType != 2 || contentFinderConditionId == 0)
|
||||
return;
|
||||
|
||||
var contentFinderCondition =
|
||||
await XivApi.GetContentFinderCondition(contentFinderConditionId);
|
||||
|
||||
this.dalamud.Framework.Gui.Chat.Print("Duty Finder pop: " + contentFinderCondition["Name"]);
|
||||
|
||||
if (this.dalamud.BotManager.IsConnected)
|
||||
await this.dalamud.BotManager.ProcessCfPop(contentFinderCondition);
|
||||
});
|
||||
|
|
@ -179,13 +177,13 @@ namespace Dalamud.Game.Network {
|
|||
}
|
||||
|
||||
private enum ZoneOpCode {
|
||||
CfNotify = 0x78,
|
||||
CfNotify = 0x8F,
|
||||
RetainerSaleItemId = 0x13F, // TODO these are probably not accurate
|
||||
RetainerSaleFinish = 0x138,
|
||||
FateSpawn = 0x226,
|
||||
MarketBoardItemRequestStart = 0x13B,
|
||||
MarketBoardOfferings = 0x13C,
|
||||
MarketBoardHistory = 0x140
|
||||
MarketBoardItemRequestStart = 0x39D,
|
||||
MarketBoardOfferings = 0x36A,
|
||||
MarketBoardHistory = 0x194
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -7,6 +7,7 @@ using System.Threading.Tasks;
|
|||
using Microsoft.CSharp.RuntimeBinder;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Serilog;
|
||||
|
||||
namespace Dalamud
|
||||
{
|
||||
|
|
@ -68,6 +69,8 @@ namespace Dalamud
|
|||
|
||||
public static async Task<dynamic> Get(string endpoint, bool noCache = false)
|
||||
{
|
||||
Log.Verbose("XIVAPI FETCH: {0}", endpoint);
|
||||
|
||||
if (cachedResponses.ContainsKey(endpoint) && !noCache)
|
||||
return cachedResponses[endpoint];
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue