diff --git a/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs b/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs index 6815ad040..25f1d43c2 100644 --- a/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs +++ b/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs @@ -150,7 +150,7 @@ namespace Dalamud.Game.Text.SeStringHandling var map = mapSheet.GetRows().FirstOrDefault(row => row.PlaceName.Row == place.RowId); if (map != null) { - return CreateMapLink(map.TerritoryType.Row, (uint)map.RowId, xCoord, yCoord); + return CreateMapLink(map.TerritoryType.Row, (uint)map.RowId, xCoord, yCoord, fudgeFactor); } }