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4 changed files with 6 additions and 6 deletions
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@ -1,4 +1,4 @@
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using System;
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using System;
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namespace Dalamud.Game.Gui.PartyFinder.Types
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{
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@ -6,7 +6,7 @@ namespace Dalamud.Game.Gui.PartyFinder.Types
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/// Condition flags for the <see cref="PartyFinderGui"/> class.
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/// </summary>
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[Flags]
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public enum DutyConditionFlags : uint
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public enum ConditionFlags : uint
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{
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/// <summary>
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/// No duty condition.
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@ -3,7 +3,7 @@ namespace Dalamud.Game.Gui.PartyFinder.Types
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/// <summary>
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/// Duty type flags for the <see cref="PartyFinderGui"/> class.
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/// </summary>
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public enum PartyFinderDutyType
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public enum DutyType
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{
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/// <summary>
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/// No duty type.
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@ -49,7 +49,7 @@ namespace Dalamud.Game.Gui.PartyFinder.Types
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this.Category = (DutyCategory)listing.Category;
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this.RawDuty = listing.Duty;
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this.Duty = new Lazy<ContentFinderCondition>(() => dataManager.GetExcelSheet<ContentFinderCondition>().GetRow(listing.Duty));
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this.DutyType = (PartyFinderDutyType)listing.DutyType;
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this.DutyType = (DutyType)listing.DutyType;
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this.BeginnersWelcome = listing.BeginnersWelcome == 1;
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this.SecondsRemaining = listing.SecondsRemaining;
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this.MinimumItemLevel = listing.MinimumItemLevel;
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@ -116,7 +116,7 @@ namespace Dalamud.Game.Gui.PartyFinder.Types
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/// <summary>
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/// Gets the type of duty this listing is for.
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/// </summary>
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public PartyFinderDutyType DutyType { get; }
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public DutyType DutyType { get; }
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/// <summary>
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/// Gets a value indicating whether if this listing is beginner-friendly. Shown with a sprout icon in-game.
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@ -6,7 +6,7 @@ namespace Dalamud.Game.Gui.PartyFinder.Types
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/// Search area flags for the <see cref="PartyFinderGui"/> class.
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/// </summary>
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[Flags]
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public enum DutyFinderSearchAreaFlags : uint
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public enum SearchAreaFlags : uint
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{
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/// <summary>
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/// Datacenter.
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