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refactor: cleanup logging
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1 changed files with 1 additions and 5 deletions
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@ -162,12 +162,8 @@ namespace Dalamud.Game.Command
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}
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}
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else
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else
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{
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{
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// I tried to get the start info to determine language with an else if and it failed, so this always checks instead
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// Always match for china, since they patch in language files without changing the ClientLanguage.
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// Log.Debug("Trying Chinese mod pack command parse as fallback");
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// Log.Information($"Message: {message.ToString()}");
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// Japanese failed. Try Chinese as a fallback.
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cmdMatch = this.commandRegexCn.Match(message.TextValue).Groups["command"];
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cmdMatch = this.commandRegexCn.Match(message.TextValue).Groups["command"];
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// Log.Information($"Success:{cmdMatch2.Success} Groups: {this.commandRegexCn.Match(message.TextValue).Groups.Keys.GetEnumerator().Current}\nValues:{cmdMatch2.Value}");
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if (cmdMatch.Success)
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if (cmdMatch.Success)
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{
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{
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// Yes, it's a Chinese fallback chat command.
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// Yes, it's a Chinese fallback chat command.
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