mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-12 18:27:23 +01:00
feat: add "state" debugger to dalamud data window
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parent
8c7d2f8de0
commit
37b1a4fce9
4 changed files with 55 additions and 58 deletions
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@ -192,7 +192,7 @@ namespace Dalamud {
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}
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if (ImGui.MenuItem("Open Data window"))
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{
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this.dataWindow = new DalamudDataWindow(this.Data);
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this.dataWindow = new DalamudDataWindow(this);
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this.isImguiDrawDataWindow = true;
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}
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if (ImGui.MenuItem("Open Credits window")) {
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@ -313,11 +313,6 @@ namespace Dalamud {
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HelpMessage = "Unmute a word or sentence. Usage: /xlunmute <word or sentence>"
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});
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CommandManager.AddHandler("/xldstate", new CommandInfo(OnDebugPrintGameStateCommand) {
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HelpMessage = "Print parsed game state",
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ShowInHelp = false
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});
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CommandManager.AddHandler("/ll", new CommandInfo(OnLastLinkCommand) {
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HelpMessage = "Open the last posted link in your default browser."
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});
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@ -360,8 +355,7 @@ namespace Dalamud {
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});
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this.CommandManager.AddHandler("/xlcredits", new CommandInfo(OnOpenCreditsCommand) {
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HelpMessage = "Opens the credits for dalamud.",
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ShowInHelp = false
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HelpMessage = "Opens the credits for dalamud."
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});
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}
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@ -455,29 +449,6 @@ namespace Dalamud {
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Process.Start(ChatHandlers.LastLink);
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}
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private void OnDebugPrintGameStateCommand(string command, string arguments) {
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Framework.Gui.Chat.Print(this.ClientState.Actors.Length + " entries");
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Framework.Gui.Chat.Print(this.ClientState.LocalPlayer.Name);
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Framework.Gui.Chat.Print(this.ClientState.LocalPlayer.CurrentWorld.Name);
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Framework.Gui.Chat.Print(this.ClientState.LocalPlayer.HomeWorld.Name);
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Framework.Gui.Chat.Print(this.ClientState.LocalContentId.ToString("X"));
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Framework.Gui.Chat.Print(Framework.Gui.Chat.LastLinkedItemId.ToString());
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for (var i = 0; i < this.ClientState.Actors.Length; i++) {
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var actor = this.ClientState.Actors[i];
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Log.Debug(actor.Name);
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Framework.Gui.Chat.Print(
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$"{i} - {actor.Name} - {actor.Position.X} {actor.Position.Y} {actor.Position.Z}");
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if (actor is Npc npc)
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Framework.Gui.Chat.Print($"DataId: {npc.DataId}");
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if (actor is Chara chara)
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Framework.Gui.Chat.Print(
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$"Level: {chara.Level} ClassJob: {chara.ClassJob.Name} CHP: {chara.CurrentHp} MHP: {chara.MaxHp} CMP: {chara.CurrentMp} MMP: {chara.MaxMp}");
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}
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}
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private void OnBotJoinCommand(string command, string arguments) {
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if (this.BotManager != null && this.BotManager.IsConnected)
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Process.Start(
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@ -25,7 +25,7 @@ namespace Dalamud.Game.Internal {
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/// <summary>
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/// A raw pointer to the instance of Client::Framework
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/// </summary>
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private FrameworkAddressResolver Address { get; }
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public FrameworkAddressResolver Address { get; }
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#region Subsystems
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@ -7,10 +7,10 @@ using ImGuiScene;
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namespace Dalamud.Interface
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{
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class DalamudCreditsWindow : IDisposable {
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private string creditsText = @"
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private string creditsText = @$"
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Dalamud
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A FFXIV Hooking Framework
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Version {typeof(Dalamud).Assembly.GetName().Version}
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created by:
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@ -40,11 +40,12 @@ Truci
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Haplo
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Everyone in the XIVLauncher Discord server
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Join us at: https://discord.gg/3NMcUV5
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Licensed under AGPL
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Read the code: https://github.com/goaaats/Dalamud
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Contribute at: https://github.com/goaaats/Dalamud
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Thank you for using XIVLauncher!
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@ -1,17 +1,13 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using System.Text;
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using System.Threading.Tasks;
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using Dalamud.Data;
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using Dalamud.Game.ClientState.Actors.Types;
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using Dalamud.Game.ClientState.Actors.Types.NonPlayer;
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using ImGuiNET;
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using Newtonsoft.Json;
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namespace Dalamud.Interface
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{
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class DalamudDataWindow {
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private DataManager dataMgr;
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private Dalamud dalamud;
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private bool wasReady;
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private string serverOpString;
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@ -19,28 +15,26 @@ namespace Dalamud.Interface
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private int currentKind;
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public DalamudDataWindow(DataManager dataMgr) {
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this.dataMgr = dataMgr;
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public DalamudDataWindow(Dalamud dalamud) {
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this.dalamud = dalamud;
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Load();
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}
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private void Load() {
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if (this.dataMgr.IsDataReady)
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if (this.dalamud.Data.IsDataReady)
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{
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this.serverOpString = JsonConvert.SerializeObject(this.dataMgr.ServerOpCodes, Formatting.Indented);
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this.serverOpString = JsonConvert.SerializeObject(this.dalamud.Data.ServerOpCodes, Formatting.Indented);
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this.wasReady = true;
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}
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}
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public bool Draw()
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{
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public bool Draw() {
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ImGui.SetNextWindowSize(new Vector2(500, 500), ImGuiCond.Always);
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var isOpen = true;
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if (!ImGui.Begin("Dalamud Data", ref isOpen, ImGuiWindowFlags.NoCollapse))
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{
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if (!ImGui.Begin("Dalamud Data", ref isOpen, ImGuiWindowFlags.NoCollapse)) {
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ImGui.End();
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return false;
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}
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@ -51,7 +45,8 @@ namespace Dalamud.Interface
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ImGui.SameLine();
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var copy = ImGui.Button("Copy all");
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ImGui.SameLine();
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ImGui.Combo("Data kind", ref currentKind, new[] {"ServerOpCode", "ContentFinderCondition"}, 2);
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ImGui.Combo("Data kind", ref this.currentKind, new[] {"ServerOpCode", "ContentFinderCondition", "State"},
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3);
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ImGui.BeginChild("scrolling", new Vector2(0, 0), false, ImGuiWindowFlags.HorizontalScrollbar);
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@ -60,17 +55,47 @@ namespace Dalamud.Interface
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ImGui.PushStyleVar(ImGuiStyleVar.ItemSpacing, new Vector2(0, 0));
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if (this.wasReady) {
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switch (currentKind) {
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case 0: ImGui.TextUnformatted(this.serverOpString);
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if (this.wasReady)
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switch (this.currentKind) {
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case 0:
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ImGui.TextUnformatted(this.serverOpString);
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break;
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case 1: ImGui.TextUnformatted(this.cfcString);
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case 1:
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ImGui.TextUnformatted(this.cfcString);
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break;
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case 2: {
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var stateString = string.Empty;
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stateString += $"FrameworkBase: {this.dalamud.Framework.Address.BaseAddress.ToInt64():X}\n";
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stateString += $"ActorTableLen: {this.dalamud.ClientState.Actors.Length}\n";
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stateString += $"LocalPlayerName: {this.dalamud.ClientState.LocalPlayer.Name}\n";
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stateString += $"CurrentWorldName: {this.dalamud.ClientState.LocalPlayer.CurrentWorld.Name}\n";
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stateString += $"HomeWorldName: {this.dalamud.ClientState.LocalPlayer.HomeWorld.Name}\n";
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stateString += $"LocalCID: {this.dalamud.ClientState.LocalContentId:X}\n";
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stateString += $"LastLinkedItem: {this.dalamud.Framework.Gui.Chat.LastLinkedItemId.ToString()}\n";
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for (var i = 0; i < this.dalamud.ClientState.Actors.Length; i++) {
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var actor = this.dalamud.ClientState.Actors[i];
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stateString +=
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$" -> {i} - {actor.Name} - {actor.Position.X} {actor.Position.Y} {actor.Position.Z}\n";
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if (actor is Npc npc)
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stateString += $" DataId: {npc.DataId}\n";
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if (actor is Chara chara)
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stateString +=
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$" Level: {chara.Level} ClassJob: {chara.ClassJob.Name} CHP: {chara.CurrentHp} MHP: {chara.MaxHp} CMP: {chara.CurrentMp} MMP: {chara.MaxMp}\n";
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;
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}
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ImGui.TextUnformatted(stateString);
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}
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break;
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}
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} else {
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else
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ImGui.TextUnformatted("Data not ready.");
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}
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ImGui.PopStyleVar();
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ImGui.EndChild();
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