From 38e3a8e7f5b7551641b80ffb32c51aac279ff6a2 Mon Sep 17 00:00:00 2001 From: Chivalrik <77893938+fitzchivalrik@users.noreply.github.com> Date: Wed, 17 Aug 2022 22:17:59 +0200 Subject: [PATCH] fix: Change GamepadState interface version for consistency (#880) Co-authored-by: goat --- Dalamud/Game/ClientState/GamePad/GamepadState.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Dalamud/Game/ClientState/GamePad/GamepadState.cs b/Dalamud/Game/ClientState/GamePad/GamepadState.cs index 597818975..bd4cadbc8 100644 --- a/Dalamud/Game/ClientState/GamePad/GamepadState.cs +++ b/Dalamud/Game/ClientState/GamePad/GamepadState.cs @@ -14,7 +14,7 @@ namespace Dalamud.Game.ClientState.GamePad /// Will block game's gamepad input if is set. /// [PluginInterface] - [InterfaceVersion("1.0.0")] + [InterfaceVersion("1.0")] [ServiceManager.BlockingEarlyLoadedService] public unsafe class GamepadState : IDisposable, IServiceType {