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docs: regenerate
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106 changed files with 4881 additions and 2447 deletions
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@ -106,13 +106,13 @@
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<a class="xref" href="Dalamud.Game.Text.SeStringHandling.Payload.html#Dalamud_Game_Text_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_">Payload.GetInteger(BinaryReader)</a>
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</div>
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<div>
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<a class="xref" href="Dalamud.Game.Text.SeStringHandling.Payload.html#Dalamud_Game_Text_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_System_Byte___">Payload.GetMarkerForPackedIntegerBytes(Byte[])</a>
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<a class="xref" href="Dalamud.Game.Text.SeStringHandling.Payload.html#Dalamud_Game_Text_SeStringHandling_Payload_MakeInteger_System_UInt32_">Payload.MakeInteger(UInt32)</a>
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</div>
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<div>
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<a class="xref" href="Dalamud.Game.Text.SeStringHandling.Payload.html#Dalamud_Game_Text_SeStringHandling_Payload_GetPackedIntegers_System_IO_BinaryReader_">Payload.GetPackedIntegers(BinaryReader)</a>
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</div>
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<div>
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<a class="xref" href="Dalamud.Game.Text.SeStringHandling.Payload.html#Dalamud_Game_Text_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_System_Boolean_">Payload.MakePackedInteger(UInt32, UInt32, Boolean)</a>
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<a class="xref" href="Dalamud.Game.Text.SeStringHandling.Payload.html#Dalamud_Game_Text_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_">Payload.MakePackedInteger(UInt32, UInt32)</a>
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</div>
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<div>
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<span class="xref">System.Object.Equals(System.Object)</span>
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@ -243,7 +243,8 @@ often the name is only present in a following text payload.</p>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public bool IsHQ { get; }</code></pre>
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<pre><code class="lang-csharp hljs">[JsonProperty]
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public bool IsHQ { get; }</code></pre>
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</div>
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<h5 class="propertyValue">Property Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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@ -274,7 +275,8 @@ often the name is only present in a following text payload.</p>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public Item Item { get; }</code></pre>
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<pre><code class="lang-csharp hljs">[JsonIgnore]
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public Item Item { get; }</code></pre>
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</div>
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<h5 class="propertyValue">Property Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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@ -286,7 +288,7 @@ often the name is only present in a following text payload.</p>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">Item</span></td>
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<td><span class="xref">Lumina.Excel.GeneratedSheets.Item</span></td>
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<td></td>
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</tr>
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</tbody>
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@ -399,114 +401,6 @@ often the name is only present in a following text payload.</p>
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</table>
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<h5 class="overrides">Overrides</h5>
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<div><a class="xref" href="Dalamud.Game.Text.SeStringHandling.Payload.html#Dalamud_Game_Text_SeStringHandling_Payload_EncodeImpl">Payload.EncodeImpl()</a></div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Text_SeStringHandling_Payloads_ItemPayload_GetMarkerForIntegerBytes_System_Byte___.md&value=---%0Auid%3A%20Dalamud.Game.Text.SeStringHandling.Payloads.ItemPayload.GetMarkerForIntegerBytes(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/Payloads/ItemPayload.cs/#L197">View Source</a>
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</span>
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<a id="Dalamud_Game_Text_SeStringHandling_Payloads_ItemPayload_GetMarkerForIntegerBytes_" data-uid="Dalamud.Game.Text.SeStringHandling.Payloads.ItemPayload.GetMarkerForIntegerBytes*"></a>
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<h4 id="Dalamud_Game_Text_SeStringHandling_Payloads_ItemPayload_GetMarkerForIntegerBytes_System_Byte___" data-uid="Dalamud.Game.Text.SeStringHandling.Payloads.ItemPayload.GetMarkerForIntegerBytes(System.Byte[])">GetMarkerForIntegerBytes(Byte[])</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">protected override byte GetMarkerForIntegerBytes(byte[] bytes)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Name</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span>[]</td>
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<td><span class="parametername">bytes</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 class="returns">Returns</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 class="overrides">Overrides</h5>
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<div><a class="xref" href="Dalamud.Game.Text.SeStringHandling.Payload.html#Dalamud_Game_Text_SeStringHandling_Payload_GetMarkerForIntegerBytes_System_Byte___">Payload.GetMarkerForIntegerBytes(Byte[])</a></div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Text_SeStringHandling_Payloads_ItemPayload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_.md&value=---%0Auid%3A%20Dalamud.Game.Text.SeStringHandling.Payloads.ItemPayload.MakeInteger(System.UInt32%2CSystem.Boolean%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goatcorp/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/Payloads/ItemPayload.cs/#L179">View Source</a>
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</span>
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<a id="Dalamud_Game_Text_SeStringHandling_Payloads_ItemPayload_MakeInteger_" data-uid="Dalamud.Game.Text.SeStringHandling.Payloads.ItemPayload.MakeInteger*"></a>
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<h4 id="Dalamud_Game_Text_SeStringHandling_Payloads_ItemPayload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_" data-uid="Dalamud.Game.Text.SeStringHandling.Payloads.ItemPayload.MakeInteger(System.UInt32,System.Boolean,System.Boolean)">MakeInteger(UInt32, Boolean, Boolean)</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">protected override byte[] MakeInteger(uint value, bool withMarker = true, bool incrementSmallInts = true)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Name</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.UInt32</span></td>
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<td><span class="parametername">value</span></td>
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<td></td>
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</tr>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td><span class="parametername">withMarker</span></td>
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<td></td>
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</tr>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td><span class="parametername">incrementSmallInts</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 class="returns">Returns</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span>[]</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h5 class="overrides">Overrides</h5>
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<div><a class="xref" href="Dalamud.Game.Text.SeStringHandling.Payload.html#Dalamud_Game_Text_SeStringHandling_Payload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_">Payload.MakeInteger(UInt32, Boolean, Boolean)</a></div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goatcorp/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Text_SeStringHandling_Payloads_ItemPayload_ToString.md&value=---%0Auid%3A%20Dalamud.Game.Text.SeStringHandling.Payloads.ItemPayload.ToString%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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