Implement INotificationManager

This commit is contained in:
Soreepeong 2024-02-25 05:31:13 +09:00
parent 8e5a84792e
commit 3ba395bd70
12 changed files with 1064 additions and 307 deletions

View file

@ -44,32 +44,66 @@ internal class ImGuiWidget : IDataWindowWidget
if (ImGui.Button("Add random notification"))
{
var rand = new Random();
var title = rand.Next(0, 5) switch
{
0 => "This is a toast",
1 => "Truly, a toast",
2 => "I am testing this toast",
3 => "I hope this looks right",
4 => "Good stuff",
5 => "Nice",
_ => null,
};
var type = rand.Next(0, 4) switch
{
0 => NotificationType.Error,
1 => NotificationType.Warning,
2 => NotificationType.Info,
3 => NotificationType.Success,
4 => NotificationType.None,
_ => NotificationType.None,
};
const string text = "Bla bla bla bla bla bla bla bla bla bla bla.\nBla bla bla bla bla bla bla bla bla bla bla bla bla bla.";
notifications.AddNotification(text, title, type);
NewRandom(out var title, out var type);
var n = notifications.AddNotification(
new()
{
Content = text,
Title = title,
Type = type,
Interactible = true,
ClickIsDismiss = false,
});
var nclick = 0;
n.Click += _ => nclick++;
n.DrawActions += an =>
{
if (ImGui.Button("Update in place"))
{
NewRandom(out title, out type);
an.Update(an.CloneNotification() with { Title = title, Type = type });
}
if (an.IsMouseHovered)
{
ImGui.SameLine();
if (ImGui.Button("Dismiss"))
an.DismissNow();
}
ImGui.AlignTextToFramePadding();
ImGui.SameLine();
ImGui.TextUnformatted($"Clicked {nclick} time(s)");
};
}
}
private static void NewRandom(out string? title, out NotificationType type)
{
var rand = new Random();
title = rand.Next(0, 5) switch
{
0 => "This is a toast",
1 => "Truly, a toast",
2 => "I am testing this toast",
3 => "I hope this looks right",
4 => "Good stuff",
5 => "Nice",
_ => null,
};
type = rand.Next(0, 4) switch
{
0 => NotificationType.Error,
1 => NotificationType.Warning,
2 => NotificationType.Info,
3 => NotificationType.Success,
4 => NotificationType.None,
_ => NotificationType.None,
};
}
}