From 3cb15f2b9eacbc58893311813f14df4bd3295798 Mon Sep 17 00:00:00 2001 From: Raymond Date: Wed, 11 Aug 2021 17:48:04 -0400 Subject: [PATCH] Add missing documentation --- Dalamud/Game/Gui/FlyText/FlyTextKind.cs | 75 ++++++++++++++++++++++++- 1 file changed, 72 insertions(+), 3 deletions(-) diff --git a/Dalamud/Game/Gui/FlyText/FlyTextKind.cs b/Dalamud/Game/Gui/FlyText/FlyTextKind.cs index 972ffcce8..fa08c233d 100644 --- a/Dalamud/Game/Gui/FlyText/FlyTextKind.cs +++ b/Dalamud/Game/Gui/FlyText/FlyTextKind.cs @@ -19,8 +19,8 @@ namespace Dalamud.Game.Gui.FlyText DirectHit = 1, /// - /// Val1 in larger serif font with exclamation, with Text2 - /// in sans-serif as subtitle. Does a bigger bounce effect on appearance. + /// Val1 in larger serif font with exclamation, with Text2 in sans-serif as subtitle. + /// Does a bigger bounce effect on appearance. /// CriticalHit = 2, @@ -75,6 +75,10 @@ namespace Dalamud.Game.Gui.FlyText /// Icon next to sans-serif Text1. /// NamedIcon = 12, + + /// + /// Icon next to sans-serif Text1 (2). + /// NamedIcon2 = 13, /// @@ -92,8 +96,19 @@ namespace Dalamud.Game.Gui.FlyText /// NamedTp = 16, + /// + /// AutoAttack with sans-serif Text1 to the left of the Val1 (2). + /// NamedAttack2 = 17, + + /// + /// Sans-serif Text1 next to serif Val1 with all caps condensed font MP with Text2 in sans-serif as subtitle (2). + /// NamedMp2 = 18, + + /// + /// Sans-serif Text1 next to serif Val1 with all caps condensed font TP with Text2 in sans-serif as subtitle (2). + /// NamedTp2 = 19, /// @@ -122,9 +137,25 @@ namespace Dalamud.Game.Gui.FlyText /// AutoAttack with no Text2. /// AutoAttackNoText = 24, + + /// + /// AutoAttack with no Text2 (2). + /// AutoAttackNoText2 = 25, + + /// + /// Val1 in larger serif font with exclamation, with Text2 in sans-serif as subtitle. Does a bigger bounce effect on appearance (2). + /// CriticalHit2 = 26, + + /// + /// AutoAttack with no Text2 (3). + /// AutoAttackNoText3 = 27, + + /// + /// CriticalHit with sans-serif Text1 to the left of the Val1 (2). + /// NamedCriticalHit2 = 28, /// @@ -148,6 +179,11 @@ namespace Dalamud.Game.Gui.FlyText /// Same as NamedIcon but Text1 is slightly faded. Used for buff expiration. /// NamedIconFaded = 32, + + /// + /// Same as NamedIcon but Text1 is slightly faded (2). + /// Used for buff expiration. + /// NamedIconFaded2 = 33, /// @@ -175,8 +211,19 @@ namespace Dalamud.Game.Gui.FlyText /// NamedHasNoEffect = 38, + /// + /// AutoAttack with sans-serif Text1 to the left of the Val1 (3). + /// NamedAttack3 = 39, + + /// + /// Sans-serif Text1 next to serif Val1 with all caps condensed font MP with Text2 in sans-serif as subtitle (3). + /// NamedMp3 = 40, + + /// + /// Sans-serif Text1 next to serif Val1 with all caps condensed font TP with Text2 in sans-serif as subtitle (3). + /// NamedTp3 = 41, /// @@ -194,7 +241,15 @@ namespace Dalamud.Game.Gui.FlyText /// NamedIconWithItemOutline = 44, + /// + /// AutoAttack with no Text2 (4). + /// AutoAttackNoText4 = 45, + + /// + /// Val1 in larger serif font with exclamation, with Text2 in sans-serif as subtitle (3). + /// Does a bigger bounce effect on appearance. + /// CriticalHit3 = 46, /// @@ -207,8 +262,22 @@ namespace Dalamud.Game.Gui.FlyText /// Reflected = 48, + /// + /// Val1 in serif font, Text2 in sans-serif as subtitle (2). + /// Does a bounce effect on appearance. + /// DirectHit2 = 49, - CriticalHit5 = 50, + + /// + /// Val1 in larger serif font with exclamation, with Text2 in sans-serif as subtitle (4). + /// Does a bigger bounce effect on appearance. + /// + CriticalHit4 = 50, + + /// + /// Val1 in even larger serif font with 2 exclamations, Text2 in sans-serif as subtitle (2). + /// Does a large bounce effect on appearance. Does not scroll up or down the screen. + /// CriticalDirectHit2 = 51, } }