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Work around ActiveIdUsingKeyInputMask having a wrong type
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211 changed files with 10 additions and 219 deletions
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@ -6594,4 +6594,3 @@ public unsafe partial class ImGuiP
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// DISCARDED: internal static byte TempInputScalarNative(ImRect bb, uint id, byte* label, ImGuiDataType dataType, void* pData, byte* format, void* pClampMin, void* pClampMax)
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// DISCARDED: internal static void TextExNative(byte* text, byte* textEnd, ImGuiTextFlags flags)
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// DISCARDED: internal static byte TreeNodeBehaviorNative(uint id, ImGuiTreeNodeFlags flags, byte* label, byte* labelEnd)
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@ -4065,4 +4065,3 @@ public unsafe partial class ImGuiPNative
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}
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}
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