Add "loading dialog" for service init, unify blocking logic (#1779)

* wip

* hacky fix for overlapping event text in profiler

* move IsResumeGameAfterPluginLoad logic to PluginManager

* fix some warnings

* handle exceptions properly

* remove ability to cancel, rename button to "hide" instead

* undo Dalamud.Service refactor for now

* warnings

* add explainer, show which plugins are still loading

* add some text if loading takes more than 3 minutes

* undo wrong CS merge
This commit is contained in:
goat 2024-04-21 17:28:37 +02:00 committed by GitHub
parent 93adea0ac9
commit 448b0d16ea
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GPG key ID: B5690EEEBB952194
294 changed files with 560 additions and 506 deletions

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@ -1,10 +1,10 @@
using System.Diagnostics.CodeAnalysis;
using System.Drawing;
using System.Linq;
using Dalamud.Game.Addon.Lifecycle;
using Dalamud.Interface.Colors;
using Dalamud.Interface.Utility;
using ImGuiNET;
namespace Dalamud.Interface.Internal.Windows.Data.Widgets;

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@ -1,6 +1,7 @@
using System.Collections.Generic;
using Dalamud.Game;
using ImGuiNET;
namespace Dalamud.Interface.Internal.Windows.Data.Widgets;

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@ -1,4 +1,5 @@
using Dalamud.Game.ClientState.Aetherytes;
using ImGuiNET;
namespace Dalamud.Interface.Internal.Windows.Data.Widgets;

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@ -1,4 +1,5 @@
using Dalamud.Game.ClientState.Conditions;
using ImGuiNET;
namespace Dalamud.Interface.Internal.Windows.Data.Widgets;

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@ -1,5 +1,6 @@
using Dalamud.Configuration.Internal;
using Dalamud.Game.Gui.Dtr;
using ImGuiNET;
namespace Dalamud.Interface.Internal.Windows.Data.Widgets;

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@ -1,4 +1,5 @@
using Dalamud.Game.ClientState.Fates;
using ImGuiNET;
namespace Dalamud.Interface.Internal.Windows.Data.Widgets;

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@ -1,6 +1,7 @@
using System.Numerics;
using Dalamud.Game.Gui.FlyText;
using ImGuiNET;
namespace Dalamud.Interface.Internal.Windows.Data.Widgets;

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@ -1,4 +1,5 @@
using Dalamud.Game.ClientState.GamePad;
using ImGuiNET;
namespace Dalamud.Interface.Internal.Windows.Data.Widgets;

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@ -1,5 +1,4 @@
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Numerics;

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@ -1,5 +1,6 @@
using Dalamud.Game.ClientState.Keys;
using Dalamud.Interface.Colors;
using ImGuiNET;
namespace Dalamud.Interface.Internal.Windows.Data.Widgets;

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@ -1,14 +1,13 @@
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Text.RegularExpressions;
using Dalamud.Data;
using Dalamud.Game.Network;
using Dalamud.Interface.Utility;
using Dalamud.Interface.Utility.Raii;
using Dalamud.Memory;
using ImGuiNET;
namespace Dalamud.Interface.Internal.Windows.Data.Widgets;

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@ -7,6 +7,7 @@ using Dalamud.Interface.Colors;
using Dalamud.Interface.Utility;
using Dalamud.Interface.Utility.Raii;
using Dalamud.IoC.Internal;
using ImGuiNET;
namespace Dalamud.Interface.Internal.Windows.Data.Widgets;

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@ -4,8 +4,9 @@ using System.Numerics;
using Dalamud.Interface.Utility;
using Dalamud.Plugin.Services;
using ImGuiNET;
using ImGuiScene;
using Serilog;
namespace Dalamud.Interface.Internal.Windows.Data.Widgets;

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@ -2,6 +2,7 @@
using Dalamud.Game.Gui.Toast;
using Dalamud.Interface.Utility;
using ImGuiNET;
namespace Dalamud.Interface.Internal.Windows.Data.Widgets;

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@ -1,6 +1,7 @@
using System.Numerics;
using Dalamud.Data;
using ImGuiNET;
using Lumina.Excel.GeneratedSheets;