mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-13 20:24:16 +01:00
Fix RGB returning wrong color and change it to RGBA (#1793)
* FIx RGB returning wrong color and change it to RGBA * Don't use the old RGB variable * Fix UIGlowPayload too * Add RGBA to ABGR helper and new method for glow/foreground to expose it directly * Move from Utils to ColorHelpers * Rename the function
This commit is contained in:
parent
d2a0c94ddd
commit
44a3c3a1ee
4 changed files with 44 additions and 21 deletions
|
|
@ -77,15 +77,21 @@ public class UIForegroundPayload : Payload
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets the Red/Green/Blue values for this foreground color, encoded as a typical hex color.
|
/// Gets the Red/Green/Blue/Alpha values for this foreground color, encoded as a typical hex color.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public uint RGB => this.UIColor.UIForeground & 0xFFFFFF;
|
public uint RGBA => this.UIColor.UIForeground;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the ABGR value for this foreground color, as ImGui requires it in PushColor.
|
||||||
|
/// </summary>
|
||||||
|
[JsonIgnore]
|
||||||
|
public uint ABGR => Interface.ColorHelpers.SwapEndianness(this.UIColor.UIForeground);
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public override string ToString()
|
public override string ToString()
|
||||||
{
|
{
|
||||||
return $"{this.Type} - UIColor: {this.colorKey} color: {(this.IsEnabled ? this.RGB : 0)}";
|
return $"{this.Type} - UIColor: {this.colorKey} color: {(this.IsEnabled ? this.RGBA : 0)}";
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
|
|
|
||||||
|
|
@ -68,10 +68,16 @@ public class UIGlowPayload : Payload
|
||||||
public bool IsEnabled => this.ColorKey != 0;
|
public bool IsEnabled => this.ColorKey != 0;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets the Red/Green/Blue values for this glow color, encoded as a typical hex color.
|
/// Gets the Red/Green/Blue/Alpha values for this glow color, encoded as a typical hex color.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public uint RGB => this.UIColor.UIGlow & 0xFFFFFF;
|
public uint RGBA => this.UIColor.UIGlow;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Gets the ABGR value for this glow color, as ImGui requires it in PushColor.
|
||||||
|
/// </summary>
|
||||||
|
[JsonIgnore]
|
||||||
|
public uint ABGR => Interface.ColorHelpers.SwapEndianness(this.UIColor.UIGlow);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gets a Lumina UIColor object representing this payload. The actual color data is at UIColor.UIGlow.
|
/// Gets a Lumina UIColor object representing this payload. The actual color data is at UIColor.UIGlow.
|
||||||
|
|
@ -85,7 +91,7 @@ public class UIGlowPayload : Payload
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public override string ToString()
|
public override string ToString()
|
||||||
{
|
{
|
||||||
return $"{this.Type} - UIColor: {this.colorKey} color: {(this.IsEnabled ? this.RGB : 0)}";
|
return $"{this.Type} - UIColor: {this.colorKey} color: {(this.IsEnabled ? this.RGBA : 0)}";
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
|
|
|
||||||
|
|
@ -1,3 +1,4 @@
|
||||||
|
using System.Buffers.Binary;
|
||||||
using System.Diagnostics.CodeAnalysis;
|
using System.Diagnostics.CodeAnalysis;
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
|
|
@ -159,6 +160,16 @@ public static class ColorHelpers
|
||||||
return new Vector4(r, g, b, hsv.A);
|
return new Vector4(r, g, b, hsv.A);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Performs a swap of endianness
|
||||||
|
/// Exmaple:
|
||||||
|
/// (FFXIV) RGBA to ABGR (ImGui)
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="rgba">Color value in byte order X Y Z W.</param>
|
||||||
|
/// <returns>Endian swapped color value with new byte order W Z Y X.</returns>
|
||||||
|
public static uint SwapEndianness(uint rgba)
|
||||||
|
=> BinaryPrimitives.ReverseEndianness(rgba);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Lighten a color.
|
/// Lighten a color.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue