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Remove unknown NameplateUpdate flag for now
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1 changed files with 2 additions and 2 deletions
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@ -17,8 +17,8 @@ public enum AgentUpdateFlag : byte
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/// <summary> Set when the RetainerMarket inventory has been updated. </summary>
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RetainerMarketInventoryUpdate = 1 << 2,
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/// <summary> Unknown use case. </summary>
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NameplateUpdate = 1 << 3,
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// /// <summary> Unknown use case. </summary>
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// NameplateUpdate = 1 << 3,
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/// <summary> Set when the player unlocked collectibles, contents or systems. </summary>
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UnlocksUpdate = 1 << 4,
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