From 49536105056a4a9704e720f1237126a1727d6497 Mon Sep 17 00:00:00 2001 From: Caraxi Date: Sun, 9 Jul 2023 10:43:42 +0930 Subject: [PATCH] GameConfig - Fix incorrect overload mapping --- Dalamud/Game/Config/GameConfig.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Dalamud/Game/Config/GameConfig.cs b/Dalamud/Game/Config/GameConfig.cs index a41b60936..db3163a19 100644 --- a/Dalamud/Game/Config/GameConfig.cs +++ b/Dalamud/Game/Config/GameConfig.cs @@ -77,7 +77,7 @@ public sealed class GameConfig : IServiceType, IGameConfig, IDisposable public bool TryGet(UiConfigOption option, out float value) => this.UiConfig.TryGet(option.GetName(), out value); /// - public bool TryGet(UiConfigOption option, out string value) => this.UiControl.TryGet(option.GetName(), out value); + public bool TryGet(UiConfigOption option, out string value) => this.UiConfig.TryGet(option.GetName(), out value); /// public bool TryGet(UiControlOption option, out bool value) => this.UiControl.TryGet(option.GetName(), out value); @@ -89,7 +89,7 @@ public sealed class GameConfig : IServiceType, IGameConfig, IDisposable public bool TryGet(UiControlOption option, out float value) => this.UiControl.TryGet(option.GetName(), out value); /// - public bool TryGet(UiControlOption option, out string value) => this.System.TryGet(option.GetName(), out value); + public bool TryGet(UiControlOption option, out string value) => this.UiControl.TryGet(option.GetName(), out value); /// public void Set(SystemConfigOption option, bool value) => this.System.Set(option.GetName(), value);