mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-13 12:14:16 +01:00
don't rebuild Dalamud.Boot every time, copy out of output directory instead
This commit is contained in:
parent
55bfe9eeb0
commit
4af9bc05dc
2 changed files with 7 additions and 28 deletions
|
|
@ -28,7 +28,7 @@
|
||||||
<PlatformToolset>v143</PlatformToolset>
|
<PlatformToolset>v143</PlatformToolset>
|
||||||
<LinkIncremental>false</LinkIncremental>
|
<LinkIncremental>false</LinkIncremental>
|
||||||
<CharacterSet>Unicode</CharacterSet>
|
<CharacterSet>Unicode</CharacterSet>
|
||||||
<OutDir>..\bin\$(Configuration)\</OutDir>
|
<OutDir>bin\$(Configuration)\</OutDir>
|
||||||
<IntDir>obj\$(Configuration)\</IntDir>
|
<IntDir>obj\$(Configuration)\</IntDir>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
|
@ -200,8 +200,10 @@
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Manifest Include="themes.manifest" />
|
<Manifest Include="themes.manifest" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<Target Name="RemoveExtraFiles" AfterTargets="PostBuildEvent">
|
<Target Name="CopyOutputDlls" AfterTargets="PostBuildEvent">
|
||||||
<Delete Files="$(OutDir)$(TargetName).lib" />
|
<Copy SourceFiles="$(OutDir)$(TargetName).dll" DestinationFolder="..\bin\$(Configuration)\" />
|
||||||
<Delete Files="$(OutDir)$(TargetName).exp" />
|
<Copy SourceFiles="$(OutDir)$(TargetName).pdb" DestinationFolder="..\bin\$(Configuration)\" />
|
||||||
|
|
||||||
|
<Copy SourceFiles="$(OutDir)nethost.dll" DestinationFolder="..\bin\$(Configuration)\" />
|
||||||
</Target>
|
</Target>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
@ -1,23 +0,0 @@
|
||||||
using System.Diagnostics;
|
|
||||||
|
|
||||||
namespace Dalamud.Interface.Internal.Asserts;
|
|
||||||
|
|
||||||
public static class RenderScopes
|
|
||||||
{
|
|
||||||
private static RenderScopeFrame currentFrame = new();
|
|
||||||
private static RenderScopeFrame lastFrame = new();
|
|
||||||
|
|
||||||
public static RenderScopeFrame GetLastFrame() => lastFrame;
|
|
||||||
|
|
||||||
public static RenderScopeFrame GetCurrentFrame() => currentFrame;
|
|
||||||
|
|
||||||
public static void NewFrame()
|
|
||||||
{
|
|
||||||
//Debug.Assert(currentFrame.IsRoot, "NewFrame() but we didn't pop all the way to .");
|
|
||||||
}
|
|
||||||
|
|
||||||
public class RenderScopeFrame
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue