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don't rebuild Dalamud.Boot every time, copy out of output directory instead
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commit
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2 changed files with 7 additions and 28 deletions
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@ -28,7 +28,7 @@
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<PlatformToolset>v143</PlatformToolset>
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<LinkIncremental>false</LinkIncremental>
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<CharacterSet>Unicode</CharacterSet>
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<OutDir>..\bin\$(Configuration)\</OutDir>
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<OutDir>bin\$(Configuration)\</OutDir>
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<IntDir>obj\$(Configuration)\</IntDir>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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@ -200,8 +200,10 @@
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<ItemGroup>
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<Manifest Include="themes.manifest" />
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</ItemGroup>
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<Target Name="RemoveExtraFiles" AfterTargets="PostBuildEvent">
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<Delete Files="$(OutDir)$(TargetName).lib" />
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<Delete Files="$(OutDir)$(TargetName).exp" />
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<Target Name="CopyOutputDlls" AfterTargets="PostBuildEvent">
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<Copy SourceFiles="$(OutDir)$(TargetName).dll" DestinationFolder="..\bin\$(Configuration)\" />
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<Copy SourceFiles="$(OutDir)$(TargetName).pdb" DestinationFolder="..\bin\$(Configuration)\" />
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<Copy SourceFiles="$(OutDir)nethost.dll" DestinationFolder="..\bin\$(Configuration)\" />
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</Target>
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</Project>
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@ -1,23 +0,0 @@
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using System.Diagnostics;
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namespace Dalamud.Interface.Internal.Asserts;
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public static class RenderScopes
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{
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private static RenderScopeFrame currentFrame = new();
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private static RenderScopeFrame lastFrame = new();
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public static RenderScopeFrame GetLastFrame() => lastFrame;
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public static RenderScopeFrame GetCurrentFrame() => currentFrame;
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public static void NewFrame()
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{
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//Debug.Assert(currentFrame.IsRoot, "NewFrame() but we didn't pop all the way to .");
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}
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public class RenderScopeFrame
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{
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}
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}
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