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Create framework for YesHealMe (AU NoTankYou).
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5 changed files with 187 additions and 0 deletions
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@ -135,6 +135,16 @@ internal class FoolsManager : IDisposable, IServiceType
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RealAuthor = "Chirp",
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Type = typeof(GoodVibesPlugin),
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},
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new()
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{
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Name = "YesHealMe",
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InternalName = "YesHealMePlugin",
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Description = "The only warning you need.",
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Author = "MidoriKami",
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RealAuthor = "Berna",
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Type = typeof(YesHealMePlugin),
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},
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};
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}
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41
Dalamud/Fools/Helper/YesHealMe/HudHelper.cs
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41
Dalamud/Fools/Helper/YesHealMe/HudHelper.cs
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@ -0,0 +1,41 @@
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using Dalamud;
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using Dalamud.Game.ClientState.Objects;
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using Dalamud.Game.ClientState.Objects.SubKinds;
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using FFXIVClientStructs.FFXIV.Client.UI.Agent;
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namespace NoTankYou.Utilities;
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public static unsafe class HudHelper
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{
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private static AgentHUD* AgentHud => AgentModule.Instance()->GetAgentHUD();
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public static PlayerCharacter? GetPlayerCharacter(int index)
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{
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// Sorta temporary, waiting for ClientStructs to merge a fixed size array for this element
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var partyMemberList = AgentHud->PartyMemberList;
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var targetOffset = index * sizeof(HudPartyMember);
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var targetAddress = partyMemberList + targetOffset;
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var hudData = (HudPartyMember*) targetAddress;
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var targetPlayer = hudData->ObjectId;
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return GetPlayer(targetPlayer);
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}
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public static PlayerCharacter? GetAllianceMember(int index)
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{
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var targetPlayer = AgentHud->RaidMemberIds[index];
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return GetPlayer(targetPlayer);
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}
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private static PlayerCharacter? GetPlayer(uint objectId)
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{
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var result = Service<ObjectTable>.Get().SearchById(objectId);
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if (result?.GetType() == typeof(PlayerCharacter))
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return result as PlayerCharacter;
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return null;
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}
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}
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67
Dalamud/Fools/Helper/YesHealMe/PartyListAddon.cs
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67
Dalamud/Fools/Helper/YesHealMe/PartyListAddon.cs
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@ -0,0 +1,67 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Numerics;
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using Dalamud;
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using Dalamud.Game;
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using Dalamud.Game.Gui;
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using FFXIVClientStructs.FFXIV.Client.UI;
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using NoTankYou.DataModels;
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using NoTankYou.Utilities;
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namespace NoTankYou.System;
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public unsafe class PartyListAddon : IEnumerable<PartyListAddonData>, IDisposable
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{
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public record PartyFramePositionInfo(Vector2 Position, Vector2 Size, Vector2 Scale);
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public IEnumerator<PartyListAddonData> GetEnumerator() => addonData.GetEnumerator();
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IEnumerator IEnumerable.GetEnumerator() => GetEnumerator();
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private static AddonPartyList* PartyList => (AddonPartyList*) Service<GameGui>.Get()?.GetAddonByName("_PartyList");
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public static bool DataAvailable => PartyList != null && PartyList->AtkUnitBase.RootNode != null;
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private readonly List<PartyListAddonData> addonData = new();
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public PartyListAddon()
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{
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Service<Framework>.Get().Update += OnFrameworkUpdate;
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}
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public void Dispose()
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{
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Service<Framework>.Get().Update -= OnFrameworkUpdate;
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}
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private void OnFrameworkUpdate(Framework framework)
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{
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addonData.Clear();
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if (!DataAvailable) return;
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if (PartyList->MemberCount <= 0) return;
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foreach (var index in Enumerable.Range(0, PartyList->MemberCount))
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{
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var playerCharacter = HudHelper.GetPlayerCharacter(index);
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var userInterface = PartyList->PartyMember[index];
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addonData.Add(new PartyListAddonData
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{
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PlayerCharacter = playerCharacter,
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UserInterface = userInterface,
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});
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}
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}
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public static PartyFramePositionInfo GetPositionInfo()
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{
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// Resource Node (id 9) contains a weird offset for the actual list elements
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var rootNode = PartyList->AtkUnitBase.RootNode;
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var addonBasePosition = new Vector2(rootNode->X, rootNode->Y);
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var scale = new Vector2(rootNode->ScaleX, rootNode->ScaleY);
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var partyListNode = PartyList->AtkUnitBase.GetNodeById(9);
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var partyListPositionOffset = new Vector2(partyListNode->X, partyListNode->Y) * scale;
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var partyListSize = new Vector2(partyListNode->Width, partyListNode->Height);
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return new PartyFramePositionInfo(addonBasePosition + partyListPositionOffset, partyListSize * scale, scale);
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}
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}
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37
Dalamud/Fools/Helper/YesHealMe/PartyListAddonData.cs
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37
Dalamud/Fools/Helper/YesHealMe/PartyListAddonData.cs
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@ -0,0 +1,37 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using Dalamud.Game.ClientState.Objects.SubKinds;
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using FFXIVClientStructs.FFXIV.Client.UI;
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namespace NoTankYou.DataModels;
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public readonly unsafe struct PartyListAddonData
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{
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private static readonly Dictionary<uint, Stopwatch> TimeSinceLastTargetable = new();
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public AddonPartyList.PartyListMemberStruct UserInterface { get; init; }
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public PlayerCharacter? PlayerCharacter { get; init; }
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private bool Targetable => UserInterface.PartyMemberComponent->OwnerNode->AtkResNode.Color.A != 0x99;
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public bool IsTargetable()
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{
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if (PlayerCharacter is null) return false;
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TimeSinceLastTargetable.TryAdd(PlayerCharacter.ObjectId, Stopwatch.StartNew());
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var stopwatch = TimeSinceLastTargetable[PlayerCharacter.ObjectId];
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if (Targetable)
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{
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// Returns true if the party member has been targetable for 2second or more
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return stopwatch.Elapsed >= TimeSpan.FromSeconds(2);
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}
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else
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{
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// Returns false, and continually resets the stopwatch
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stopwatch.Restart();
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return false;
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}
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}
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}
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32
Dalamud/Fools/Plugins/YesHealMePlugin.cs
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32
Dalamud/Fools/Plugins/YesHealMePlugin.cs
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@ -0,0 +1,32 @@
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using System.Linq;
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using Dalamud.Logging;
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using NoTankYou.System;
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namespace Dalamud.Fools.Plugins;
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public class YesHealMePlugin: IFoolsPlugin
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{
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private PartyListAddon partyListAddon;
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public YesHealMePlugin()
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{
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partyListAddon = new PartyListAddon();
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}
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public void DrawUi()
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{
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foreach (var partyMember in this.partyListAddon.Select(pla => pla.PlayerCharacter).Where(pc => pc is not null))
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{
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if (partyMember.CurrentHp < partyMember.MaxHp)
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{
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// Do things here
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}
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}
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}
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public void Dispose()
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{
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this.partyListAddon.Dispose();
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}
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}
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