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Add cutscenes and gpose to UI hide conditions
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parent
bf8d966513
commit
4f7981deaa
3 changed files with 11 additions and 5 deletions
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@ -3,6 +3,7 @@ using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Dalamud.Game.ClientState;
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using Dalamud.Game.Internal.Gui;
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using ImGuiNET;
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using ImGuiScene;
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@ -38,6 +39,11 @@ namespace Dalamud.Interface
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/// </summary>
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public bool DisableAutomaticUiHide { get; set; } = false;
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private bool CutsceneActive => this.clientState.Condition[ConditionFlag.OccupiedInCutSceneEvent] ||
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this.clientState.Condition[ConditionFlag.WatchingCutscene] ||
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this.clientState.Condition[ConditionFlag.WatchingCutscene78];
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private readonly ClientState clientState;
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private readonly InterfaceManager interfaceManager;
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private readonly GameGui gameGui;
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private readonly DalamudConfiguration config;
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@ -56,7 +62,7 @@ namespace Dalamud.Interface
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/// </summary>
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/// <param name="interfaceManager">The interface manager to register on.</param>
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/// <param name="namespaceName">The plugin namespace.</param>
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internal UiBuilder(InterfaceManager interfaceManager, GameGui gameGui, DalamudConfiguration config, string namespaceName) {
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internal UiBuilder(InterfaceManager interfaceManager, GameGui gameGui, DalamudConfiguration config, ClientState clientState, string namespaceName) {
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this.namespaceName = namespaceName;
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this.interfaceManager = interfaceManager;
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@ -130,7 +136,7 @@ namespace Dalamud.Interface
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private void OnDraw() {
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if (this.gameGui.GameUiHidden && this.config.ToggleUiHide && !DisableAutomaticUiHide)
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if ((this.gameGui.GameUiHidden || CutsceneActive) && this.config.ToggleUiHide && !DisableAutomaticUiHide)
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return;
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ImGui.PushID(this.namespaceName);
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