diff --git a/Dalamud/Game/Text/Noun/NounParams.cs b/Dalamud/Game/Text/Noun/NounParams.cs index 3d5c424be..ab7a732d2 100644 --- a/Dalamud/Game/Text/Noun/NounParams.cs +++ b/Dalamud/Game/Text/Noun/NounParams.cs @@ -60,8 +60,8 @@ internal record struct NounParams() /// public readonly int ColumnOffset => this.SheetName switch { - // See "E8 ?? ?? ?? ?? 44 8B 6B 08" - nameof(LSheets.BeastTribe) => 10, + // See "E8 ?? ?? ?? ?? 44 8B 66 ?? 8B E8" + nameof(LSheets.BeastTribe) => 11, nameof(LSheets.DeepDungeonItem) => 1, nameof(LSheets.DeepDungeonEquipment) => 1, nameof(LSheets.DeepDungeonMagicStone) => 1,