From 542ca3d4a59448a4270733a16f1915c63f195a19 Mon Sep 17 00:00:00 2001 From: Raymond Lynch Date: Sat, 6 Mar 2021 21:01:08 -0500 Subject: [PATCH] Fix offsets --- Dalamud/Game/ClientState/Structs/Actor.cs | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/Dalamud/Game/ClientState/Structs/Actor.cs b/Dalamud/Game/ClientState/Structs/Actor.cs index 0ad4669dd..015c99b3f 100644 --- a/Dalamud/Game/ClientState/Structs/Actor.cs +++ b/Dalamud/Game/ClientState/Structs/Actor.cs @@ -6,7 +6,7 @@ namespace Dalamud.Game.ClientState.Structs { public class ActorOffsets { - // ??? Offsets based on https://github.com/FFXIVAPP/sharlayan-resources/blob/master/structures/5.3/x64.json + // ??? Offsets based on https://github.com/FFXIVAPP/sharlayan-resources/blob/master/structures/5.4/x64.json public const int Name = 48; // 0x0030 public const int ActorId = 116; // 0x0074 @@ -38,19 +38,19 @@ namespace Dalamud.Game.ClientState.Structs public const int NameId = 6432; // 0x1868 ModelID public const int CurrentWorld = 6460; // 0x1884 public const int HomeWorld = 6462; // 0x1886 - public const int CurrentHp = 452; // 0x1898 HPCurrent - public const int MaxHp = 456; // 0x189C HPMax - public const int CurrentMp = 460; // 0x18A0 MPCurrent - public const int MaxMp = 464; // 0x18A4 MPMax - public const int CurrentGp = 468; // 0x18AA GPCurrent - public const int MaxGp = 472; // 0x18AC GPMax - public const int CurrentCp = 476; // 0x18AE CPCurrent - public const int MaxCp = 480; // 0x18B0 CPMax + public const int CurrentHp = 452; // 0x01C4 HPCurrent + public const int MaxHp = 456; // 0x01C8 HPMax + public const int CurrentMp = 460; // 0x01CC MPCurrent + public const int MaxMp = 464; // 0x01D0 MPMax + public const int CurrentGp = 468; // 0x01D4 GPCurrent + public const int MaxGp = 470; // 0x01D6 GPMax + public const int CurrentCp = 472; // 0x01D8 CPCurrent + public const int MaxCp = 474; // 0x01DA CPMax // public const int ??? = 6326; // 0x18B6 Title // public const int ??? = 6354; // 0x18D2 Icon // public const int ??? = 6356; // 0x18D4 ActionStatus - public const int ClassJob = 482; // 0x18DA Job - public const int Level = 483; // 0x18DC Level + public const int ClassJob = 482; // 0x01E2 Job + public const int Level = 483; // 0x01E3 Level // public const int ??? = 6367; // 0x18DF GrandCompany // public const int ??? = 6367; // 0x18DF GrandCompanyRank // public const int ??? = 6371; // 0x18E3 DifficultyRank