Convert GameNetwork.OnNetworkMessage to an event, fix namespace

This commit is contained in:
Raymond 2021-08-09 18:18:40 -04:00
parent d92b349649
commit 55de0577fa
2 changed files with 9 additions and 7 deletions

View file

@ -0,0 +1,31 @@
using System;
using Dalamud.Game.Internal;
namespace Dalamud.Game.Network
{
/// <summary>
/// The address resolver for the <see cref="GameNetwork"/> class.
/// </summary>
public sealed class GameNetworkAddressResolver : BaseAddressResolver
{
/// <summary>
/// Gets the address of the ProcessZonePacketDown method.
/// </summary>
public IntPtr ProcessZonePacketDown { get; private set; }
/// <summary>
/// Gets the address of the ProcessZonePacketUp method.
/// </summary>
public IntPtr ProcessZonePacketUp { get; private set; }
/// <inheritdoc/>
protected override void Setup64Bit(SigScanner sig)
{
// ProcessZonePacket = sig.ScanText("48 89 74 24 18 57 48 83 EC 50 8B F2 49 8B F8 41 0F B7 50 02 8B CE E8 ?? ?? 7A FF 0F B7 57 02 8D 42 89 3D 5F 02 00 00 0F 87 60 01 00 00 4C 8D 05");
// ProcessZonePacket = sig.ScanText("48 89 74 24 18 57 48 83 EC 50 8B F2 49 8B F8 41 0F B7 50 02 8B CE E8 ?? ?? 73 FF 0F B7 57 02 8D 42 ?? 3D ?? ?? 00 00 0F 87 60 01 00 00 4C 8D 05");
this.ProcessZonePacketDown = sig.ScanText("48 89 5C 24 ?? 56 48 83 EC 50 8B F2");
this.ProcessZonePacketUp = sig.ScanText("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 41 56 41 57 48 83 EC 70 8B 81 ?? ?? ?? ??");
}
}
}