mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-12 18:27:23 +01:00
Merge branch 'net5' into ContextNullCheck
This commit is contained in:
commit
5741b23819
17 changed files with 144 additions and 84 deletions
45
.github/workflows/main.yml
vendored
45
.github/workflows/main.yml
vendored
|
|
@ -36,7 +36,7 @@ jobs:
|
|||
|
||||
deploy_stg:
|
||||
name: Deploy dalamud-distrib staging
|
||||
if: ${{ github.ref == 'refs/heads/master' && github.event_name == 'push' }}
|
||||
if: ${{ github.event_name == 'push' }}
|
||||
needs: build
|
||||
runs-on: windows-latest
|
||||
steps:
|
||||
|
|
@ -49,33 +49,52 @@ jobs:
|
|||
name: dalamud-artifact
|
||||
path: .\scratch
|
||||
|
||||
- name: Extract branch name
|
||||
shell: bash
|
||||
run: echo "##[set-output name=branch;]$(echo ${GITHUB_REF#refs/heads/})"
|
||||
id: extract_branch
|
||||
|
||||
- name: Generate dalamud-distrib version file
|
||||
shell: pwsh
|
||||
env:
|
||||
GH_BRANCH: ${{ steps.extract_branch.outputs.branch }}
|
||||
run: |
|
||||
Compress-Archive .\scratch\* .\canary.zip # Recreate the release zip
|
||||
|
||||
$branchName = $env:GH_BRANCH
|
||||
|
||||
if ($branchName -eq "master") {
|
||||
$branchName = "stg"
|
||||
}
|
||||
|
||||
$dllBytes = [System.IO.File]::ReadAllBytes("$(Get-Location)\scratch\Dalamud.dll")
|
||||
$assembly = [System.Reflection.Assembly]::Load($dllBytes)
|
||||
$newVersion = $assembly.GetCustomAttributes([System.Reflection.AssemblyMetadataAttribute]) | Where { $_.GetType() -eq [System.Reflection.AssemblyMetadataAttribute] } | Select -First 1 | Select -ExpandProperty "Value"
|
||||
Remove-Item -Force -Recurse .\scratch
|
||||
|
||||
$versionData = Get-Content .\stg\version | ConvertFrom-Json
|
||||
$oldVersion = $versionData.AssemblyVersion
|
||||
if ($oldVersion -eq $newVersion) {
|
||||
Remove-Item .\canary.zip
|
||||
} else {
|
||||
Move-Item -Force .\canary.zip .\stg\latest.zip
|
||||
$versionData.AssemblyVersion = $newVersion
|
||||
$versionData | ConvertTo-Json -Compress | Out-File .\stg\version
|
||||
}
|
||||
|
||||
echo "DVER=${newVersion}" >> $Env:GITHUB_ENV
|
||||
if (Test-Path -Path $branchName) {
|
||||
$versionData = Get-Content ".\${branchName}\version" | ConvertFrom-Json
|
||||
$oldVersion = $versionData.AssemblyVersion
|
||||
if ($oldVersion -eq $newVersion) {
|
||||
Remove-Item .\canary.zip
|
||||
} else {
|
||||
Move-Item -Force ".\canary.zip" ".\${branchName}\latest.zip"
|
||||
$versionData.AssemblyVersion = $newVersion
|
||||
$versionData | ConvertTo-Json -Compress | Out-File ".\${branchName}\version"
|
||||
}
|
||||
|
||||
echo "DVER=${newVersion}" >> $Env:GITHUB_ENV
|
||||
} else {
|
||||
Write-Host "Deployment folder doesn't exist. Not doing anything."
|
||||
Remove-Item .\canary.zip
|
||||
}
|
||||
|
||||
- name: Commit changes
|
||||
shell: bash
|
||||
env:
|
||||
DEPLOY_SSH: ${{ secrets.DEPLOY_SSH }}
|
||||
GIT_SSH_COMMAND: "ssh -o StrictHostKeyChecking=no"
|
||||
GH_BRANCH: ${{ steps.extract_branch.outputs.branch }}
|
||||
run: |
|
||||
eval "$(ssh-agent -s)"
|
||||
ssh-add - <<< "${DEPLOY_SSH}"
|
||||
|
|
@ -84,6 +103,6 @@ jobs:
|
|||
git config --global user.email "actions@github.com"
|
||||
|
||||
git add .
|
||||
git commit -m "[CI] Update staging for ${DVER}" || true
|
||||
git commit -m "[CI] Update staging for ${DVER} on ${GH_BRANCH}" || true
|
||||
|
||||
git push origin main || true
|
||||
|
|
|
|||
|
|
@ -27,8 +27,8 @@
|
|||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Lumina" Version="3.5.1" />
|
||||
<PackageReference Include="Lumina.Excel" Version="6.0.2" />
|
||||
<PackageReference Include="Lumina" Version="3.5.2" />
|
||||
<PackageReference Include="Lumina.Excel" Version="6.1.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.333">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
|
|
|
|||
|
|
@ -141,7 +141,7 @@ namespace Dalamud.Configuration.Internal
|
|||
/// * ...TTF fonts loaded with stb or FreeType are in linear space.
|
||||
/// * ...the game's prebaked AXIS fonts are in gamma space with gamma value of 1.4.
|
||||
/// </summary>
|
||||
public float FontGamma { get; set; } = 1.4f;
|
||||
public float FontGammaLevel { get; set; } = 1.4f;
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating the level of font resolution between 1 to 5.
|
||||
|
|
|
|||
|
|
@ -65,15 +65,15 @@
|
|||
<ItemGroup>
|
||||
<PackageReference Include="CheapLoc" Version="1.1.6" />
|
||||
<PackageReference Include="JetBrains.Annotations" Version="2021.2.0" />
|
||||
<PackageReference Include="Lumina" Version="3.5.1" />
|
||||
<PackageReference Include="Lumina.Excel" Version="6.0.2" />
|
||||
<PackageReference Include="Lumina" Version="3.5.2" />
|
||||
<PackageReference Include="Lumina.Excel" Version="6.1.1" />
|
||||
<PackageReference Include="MinSharp" Version="1.0.4" />
|
||||
<PackageReference Include="MonoMod.RuntimeDetour" Version="21.10.10.01" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||
<PackageReference Include="Serilog" Version="2.10.0" />
|
||||
<PackageReference Include="Serilog.Sinks.Async" Version="1.5.0" />
|
||||
<PackageReference Include="Serilog.Sinks.File" Version="5.0.0" />
|
||||
<PackageReference Include="Reloaded.Hooks" Version="3.2.3" />
|
||||
<PackageReference Include="Reloaded.Hooks" Version="3.5.2" />
|
||||
<PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.333">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
|
|
|
|||
|
|
@ -243,11 +243,11 @@ namespace Dalamud.Game
|
|||
var assemblyVersion = Assembly.GetAssembly(typeof(ChatHandlers)).GetName().Version.ToString();
|
||||
|
||||
chatGui.Print(string.Format(Loc.Localize("DalamudWelcome", "Dalamud vD{0} loaded."), assemblyVersion)
|
||||
+ string.Format(Loc.Localize("PluginsWelcome", " {0} plugin(s) loaded."), pluginManager.InstalledPlugins.Count));
|
||||
+ string.Format(Loc.Localize("PluginsWelcome", " {0} plugin(s) loaded."), pluginManager.InstalledPlugins.Count(x => x.IsLoaded)));
|
||||
|
||||
if (configuration.PrintPluginsWelcomeMsg)
|
||||
{
|
||||
foreach (var plugin in pluginManager.InstalledPlugins.OrderBy(plugin => plugin.Name))
|
||||
foreach (var plugin in pluginManager.InstalledPlugins.OrderBy(plugin => plugin.Name).Where(x => x.IsLoaded))
|
||||
{
|
||||
chatGui.Print(string.Format(Loc.Localize("DalamudPluginLoaded", " 》 {0} v{1} loaded."), plugin.Name, plugin.Manifest.AssemblyVersion));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,12 +2,13 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
using Dalamud.Game.Gui.ContextMenus.OldStructs;
|
||||
using Dalamud.Hooking;
|
||||
using Dalamud.IoC;
|
||||
using Dalamud.IoC.Internal;
|
||||
using Dalamud.Logging;
|
||||
using Dalamud.Memory;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
|
|
@ -38,7 +39,7 @@ namespace Dalamud.Game.Gui.ContextMenus
|
|||
|
||||
#endregion
|
||||
|
||||
private unsafe AgentContextInterface* currentAgentContextInterface;
|
||||
private unsafe OldAgentContextInterface* currentAgentContextInterface;
|
||||
|
||||
private IntPtr currentSubContextMenuTitle;
|
||||
|
||||
|
|
@ -67,15 +68,15 @@ namespace Dalamud.Game.Gui.ContextMenus
|
|||
|
||||
#region Delegates
|
||||
|
||||
private unsafe delegate bool OpenSubContextMenuDelegate(AgentContext* agentContext);
|
||||
private unsafe delegate bool OpenSubContextMenuDelegate(OldAgentContext* agentContext);
|
||||
|
||||
private unsafe delegate IntPtr ContextMenuOpeningDelegate(IntPtr a1, IntPtr a2, IntPtr a3, uint a4, IntPtr a5, AgentContextInterface* agentContextInterface, IntPtr a7, ushort a8);
|
||||
private unsafe delegate IntPtr ContextMenuOpeningDelegate(IntPtr a1, IntPtr a2, IntPtr a3, uint a4, IntPtr a5, OldAgentContextInterface* agentContextInterface, IntPtr a7, ushort a8);
|
||||
|
||||
private unsafe delegate bool ContextMenuOpenedDelegate(AddonContextMenu* addonContextMenu, int menuSize, AtkValue* atkValueArgs);
|
||||
|
||||
private unsafe delegate bool ContextMenuItemSelectedDelegate(AddonContextMenu* addonContextMenu, int selectedIndex, byte a3);
|
||||
|
||||
private unsafe delegate bool SubContextMenuOpeningDelegate(AgentContext* agentContext);
|
||||
private unsafe delegate bool SubContextMenuOpeningDelegate(OldAgentContext* agentContext);
|
||||
|
||||
#endregion
|
||||
|
||||
|
|
@ -108,7 +109,7 @@ namespace Dalamud.Game.Gui.ContextMenus
|
|||
this.subContextMenuOpenedHook.Enable();
|
||||
}
|
||||
|
||||
private static unsafe bool IsInventoryContext(AgentContextInterface* agentContextInterface)
|
||||
private static unsafe bool IsInventoryContext(OldAgentContextInterface* agentContextInterface)
|
||||
{
|
||||
return agentContextInterface == AgentInventoryContext.Instance();
|
||||
}
|
||||
|
|
@ -121,7 +122,7 @@ namespace Dalamud.Game.Gui.ContextMenus
|
|||
}
|
||||
}
|
||||
|
||||
private unsafe IntPtr ContextMenuOpeningDetour(IntPtr a1, IntPtr a2, IntPtr a3, uint a4, IntPtr a5, AgentContextInterface* agentContextInterface, IntPtr a7, ushort a8)
|
||||
private unsafe IntPtr ContextMenuOpeningDetour(IntPtr a1, IntPtr a2, IntPtr a3, uint a4, IntPtr a5, OldAgentContextInterface* agentContextInterface, IntPtr a7, ushort a8)
|
||||
{
|
||||
this.currentAgentContextInterface = agentContextInterface;
|
||||
return this.contextMenuOpeningHook!.Original(a1, a2, a3, a4, a5, agentContextInterface, a7, a8);
|
||||
|
|
@ -212,12 +213,12 @@ namespace Dalamud.Game.Gui.ContextMenus
|
|||
}
|
||||
}
|
||||
|
||||
private unsafe bool SubContextMenuOpeningDetour(AgentContext* agentContext)
|
||||
private unsafe bool SubContextMenuOpeningDetour(OldAgentContext* agentContext)
|
||||
{
|
||||
return this.SubContextMenuOpeningImplementation(agentContext) || this.subContextMenuOpeningHook.Original(agentContext);
|
||||
}
|
||||
|
||||
private unsafe bool SubContextMenuOpeningImplementation(AgentContext* agentContext)
|
||||
private unsafe bool SubContextMenuOpeningImplementation(OldAgentContext* agentContext)
|
||||
{
|
||||
if (this.openSubContextMenu == null || this.selectedOpenSubContextMenuItem == null)
|
||||
{
|
||||
|
|
@ -274,7 +275,7 @@ namespace Dalamud.Game.Gui.ContextMenus
|
|||
this.ContextMenuOpenedImplementation(addonContextMenu, ref atkValueCount, ref atkValues);
|
||||
}
|
||||
|
||||
private unsafe ContextMenuOpenedArgs? NotifyContextMenuOpened(AddonContextMenu* addonContextMenu, AgentContextInterface* agentContextInterface, string? title, ContextMenus.ContextMenuOpenedDelegate contextMenuOpenedDelegate, IEnumerable<ContextMenuItem> initialContextMenuItems)
|
||||
private unsafe ContextMenuOpenedArgs? NotifyContextMenuOpened(AddonContextMenu* addonContextMenu, OldAgentContextInterface* agentContextInterface, string? title, ContextMenus.ContextMenuOpenedDelegate contextMenuOpenedDelegate, IEnumerable<ContextMenuItem> initialContextMenuItems)
|
||||
{
|
||||
var parentAddonName = this.GetParentAddonName(&addonContextMenu->AtkUnitBase);
|
||||
|
||||
|
|
@ -285,11 +286,11 @@ namespace Dalamud.Game.Gui.ContextMenus
|
|||
if (IsInventoryContext(agentContextInterface))
|
||||
{
|
||||
var agentInventoryContext = (AgentInventoryContext*)agentContextInterface;
|
||||
inventoryItemContext = new InventoryItemContext(agentInventoryContext->InventoryItemId, agentInventoryContext->InventoryItemCount, agentInventoryContext->InventoryItemIsHighQuality);
|
||||
inventoryItemContext = new InventoryItemContext(agentInventoryContext->TargetDummyItem.ItemID, agentInventoryContext->TargetDummyItem.Quantity, agentInventoryContext->TargetDummyItem.Flags.HasFlag(InventoryItem.ItemFlags.HQ));
|
||||
}
|
||||
else
|
||||
{
|
||||
var agentContext = (AgentContext*)agentContextInterface;
|
||||
var agentContext = (OldAgentContext*)agentContextInterface;
|
||||
|
||||
uint? id = agentContext->GameObjectId;
|
||||
if (id == 0)
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
using System.Collections.Generic;
|
||||
|
||||
using Dalamud.Game.Gui.ContextMenus.OldStructs;
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
||||
|
|
@ -18,7 +18,7 @@ namespace Dalamud.Game.Gui.ContextMenus
|
|||
/// <param name="agent">The agent associated with the context menu.</param>
|
||||
/// <param name="parentAddonName">The the name of the parent addon associated with the context menu.</param>
|
||||
/// <param name="items">The items in the context menu.</param>
|
||||
public ContextMenuOpenedArgs(AddonContextMenu* addon, AgentContextInterface* agent, string? parentAddonName, IEnumerable<ContextMenuItem> items)
|
||||
public ContextMenuOpenedArgs(AddonContextMenu* addon, OldAgentContextInterface* agent, string? parentAddonName, IEnumerable<ContextMenuItem> items)
|
||||
{
|
||||
this.Addon = addon;
|
||||
this.Agent = agent;
|
||||
|
|
@ -34,7 +34,7 @@ namespace Dalamud.Game.Gui.ContextMenus
|
|||
/// <summary>
|
||||
/// Gets the agent associated with the context menu.
|
||||
/// </summary>
|
||||
public AgentContextInterface* Agent { get; }
|
||||
public OldAgentContextInterface* Agent { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the name of the parent addon associated with the context menu.
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ using System.Collections.Generic;
|
|||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
using Dalamud.Game.Gui.ContextMenus.OldStructs;
|
||||
using Dalamud.Game.Text.SeStringHandling;
|
||||
using Dalamud.Logging;
|
||||
using Dalamud.Memory;
|
||||
|
|
@ -19,7 +19,7 @@ namespace Dalamud.Game.Gui.ContextMenus
|
|||
/// </summary>
|
||||
internal unsafe class ContextMenuReaderWriter
|
||||
{
|
||||
private readonly AgentContextInterface* agentContextInterface;
|
||||
private readonly OldAgentContextInterface* agentContextInterface;
|
||||
|
||||
private int atkValueCount;
|
||||
private AtkValue* atkValues;
|
||||
|
|
@ -30,7 +30,7 @@ namespace Dalamud.Game.Gui.ContextMenus
|
|||
/// <param name="agentContextInterface">The AgentContextInterface to act upon.</param>
|
||||
/// <param name="atkValueCount">The number of ATK values to consider.</param>
|
||||
/// <param name="atkValues">Pointer to the array of ATK values.</param>
|
||||
public ContextMenuReaderWriter(AgentContextInterface* agentContextInterface, int atkValueCount, AtkValue* atkValues)
|
||||
public ContextMenuReaderWriter(OldAgentContextInterface* agentContextInterface, int atkValueCount, AtkValue* atkValues)
|
||||
{
|
||||
PluginLog.Warning($"{(IntPtr)atkValues:X}");
|
||||
|
||||
|
|
@ -306,17 +306,17 @@ namespace Dalamud.Game.Gui.ContextMenus
|
|||
byte action;
|
||||
if (this.IsInventoryContext)
|
||||
{
|
||||
var actions = &((AgentInventoryContext*)this.agentContextInterface)->Actions;
|
||||
action = *(actions + contextMenuItemAtkValueBaseIndex);
|
||||
var actions = &((AgentInventoryContext*)this.agentContextInterface)->EventIdArray;
|
||||
action = *actions[contextMenuItemAtkValueBaseIndex];
|
||||
}
|
||||
else if (this.StructLayout is SubContextMenuStructLayout.Alternate)
|
||||
{
|
||||
var redButtonActions = &((AgentContext*)this.agentContextInterface)->Items->RedButtonActions;
|
||||
var redButtonActions = &((OldAgentContext*)this.agentContextInterface)->Items->RedButtonActions;
|
||||
action = (byte)*(redButtonActions + contextMenuItemIndex);
|
||||
}
|
||||
else
|
||||
{
|
||||
var actions = &((AgentContext*)this.agentContextInterface)->Items->Actions;
|
||||
var actions = &((OldAgentContext*)this.agentContextInterface)->Items->Actions;
|
||||
action = *(actions + contextMenuItemAtkValueBaseIndex);
|
||||
}
|
||||
|
||||
|
|
@ -438,28 +438,28 @@ namespace Dalamud.Game.Gui.ContextMenus
|
|||
|
||||
if (this.IsInventoryContext)
|
||||
{
|
||||
var actions = &((AgentInventoryContext*)this.agentContextInterface)->Actions;
|
||||
*(actions + this.FirstContextMenuItemIndex + contextMenuItemIndex) = action;
|
||||
var actions = &((AgentInventoryContext*)this.agentContextInterface)->EventIdArray;
|
||||
*actions[this.FirstContextMenuItemIndex + contextMenuItemIndex] = action;
|
||||
}
|
||||
else if (this.StructLayout is SubContextMenuStructLayout.Alternate && this.FirstUnhandledAction != null)
|
||||
{
|
||||
// Some weird placeholder goes here
|
||||
var actions = &((AgentContext*)this.agentContextInterface)->Items->Actions;
|
||||
var actions = &((OldAgentContext*)this.agentContextInterface)->Items->Actions;
|
||||
*(actions + this.FirstContextMenuItemIndex + contextMenuItemIndex) = (byte)(this.FirstUnhandledAction.Value + contextMenuItemIndex);
|
||||
|
||||
// Make sure there's one of these function pointers for every item.
|
||||
// The function needs to be the same, so we just copy the first one into every index.
|
||||
var unkFunctionPointers = &((AgentContext*)this.agentContextInterface)->Items->UnkFunctionPointers;
|
||||
var unkFunctionPointers = &((OldAgentContext*)this.agentContextInterface)->Items->UnkFunctionPointers;
|
||||
*(unkFunctionPointers + this.FirstContextMenuItemIndex + contextMenuItemIndex) = *(unkFunctionPointers + this.FirstContextMenuItemIndex);
|
||||
|
||||
// The real action goes here
|
||||
var redButtonActions = &((AgentContext*)this.agentContextInterface)->Items->RedButtonActions;
|
||||
var redButtonActions = &((OldAgentContext*)this.agentContextInterface)->Items->RedButtonActions;
|
||||
*(redButtonActions + contextMenuItemIndex) = action;
|
||||
}
|
||||
else if (((AgentContext*)this.agentContextInterface)->Items != null)
|
||||
{
|
||||
// TODO: figure out why this branch is reached on inventory contexts and why Items is sometimes null.
|
||||
var actions = &((AgentContext*)this.agentContextInterface)->Items->Actions;
|
||||
var actions = &((OldAgentContext*)this.agentContextInterface)->Items->Actions;
|
||||
*(actions + this.FirstContextMenuItemIndex + contextMenuItemIndex) = action;
|
||||
}
|
||||
else
|
||||
|
|
|
|||
33
Dalamud/Game/Gui/ContextMenus/OldStructs/OldAgentContext.cs
Normal file
33
Dalamud/Game/Gui/ContextMenus/OldStructs/OldAgentContext.cs
Normal file
|
|
@ -0,0 +1,33 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
using FFXIVClientStructs.FFXIV.Client.System.String;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
|
||||
namespace Dalamud.Game.Gui.ContextMenus.OldStructs;
|
||||
|
||||
// TODO: This is transplanted from client structs before the rework. Need to take some time to sort all of this out soon.
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public unsafe struct OldAgentContext
|
||||
{
|
||||
public static OldAgentContext* Instance() => (OldAgentContext*)FFXIVClientStructs.FFXIV.Client.System.Framework.Framework.Instance()->GetUiModule()->GetAgentModule()->GetAgentByInternalId(AgentId.Context);
|
||||
|
||||
[FieldOffset(0x0)] public AgentInterface AgentInterface;
|
||||
[FieldOffset(0x0)] public OldAgentContextInterface AgentContextInterface;
|
||||
[FieldOffset(0xD18)] public unsafe OldAgentContextMenuItems* Items;
|
||||
[FieldOffset(0xE08)] public Utf8String GameObjectName;
|
||||
[FieldOffset(0xEE0)] public ulong GameObjectContentId;
|
||||
[FieldOffset(0xEF0)] public uint GameObjectId;
|
||||
[FieldOffset(0xF00)] public ushort GameObjectWorldId;
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public struct OldAgentContextMenuItems
|
||||
{
|
||||
[FieldOffset(0x0)] public ushort AtkValueCount;
|
||||
[FieldOffset(0x8)] public AtkValue AtkValues;
|
||||
[FieldOffset(0x428)] public byte Actions;
|
||||
[FieldOffset(0x450)] public ulong UnkFunctionPointers;
|
||||
[FieldOffset(0x598)] public ulong RedButtonActions;
|
||||
}
|
||||
|
|
@ -0,0 +1,17 @@
|
|||
using System.Runtime.InteropServices;
|
||||
|
||||
using FFXIVClientStructs.FFXIV.Component.GUI;
|
||||
|
||||
namespace Dalamud.Game.Gui.ContextMenus.OldStructs;
|
||||
|
||||
// TODO: This is transplanted from client structs before the rework. Need to take some time to sort all of this out soon.
|
||||
|
||||
[StructLayout(LayoutKind.Explicit)]
|
||||
public unsafe struct OldAgentContextInterface
|
||||
{
|
||||
[FieldOffset(0x0)] public AgentInterface AgentInterface;
|
||||
[FieldOffset(0x670)] public unsafe byte SelectedIndex;
|
||||
[FieldOffset(0x690)] public byte* Unk1;
|
||||
[FieldOffset(0xD08)] public byte* SubContextMenuTitle;
|
||||
[FieldOffset(0x1740)] public bool IsSubContextMenu;
|
||||
}
|
||||
|
|
@ -15,6 +15,7 @@ using Dalamud.IoC;
|
|||
using Dalamud.IoC.Internal;
|
||||
using Dalamud.Utility;
|
||||
using FFXIVClientStructs.FFXIV.Client.System.String;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI;
|
||||
using ImGuiNET;
|
||||
using Serilog;
|
||||
|
||||
|
|
@ -31,7 +32,6 @@ namespace Dalamud.Game.Gui
|
|||
|
||||
private readonly GetMatrixSingletonDelegate getMatrixSingleton;
|
||||
private readonly ScreenToWorldNativeDelegate screenToWorldNative;
|
||||
private readonly GetAgentModuleDelegate getAgentModule;
|
||||
|
||||
private readonly Hook<SetGlobalBgmDelegate> setGlobalBgmHook;
|
||||
private readonly Hook<HandleItemHoverDelegate> handleItemHoverHook;
|
||||
|
|
@ -60,7 +60,6 @@ namespace Dalamud.Game.Gui
|
|||
Log.Verbose($"HandleItemHover address 0x{this.address.HandleItemHover.ToInt64():X}");
|
||||
Log.Verbose($"HandleItemOut address 0x{this.address.HandleItemOut.ToInt64():X}");
|
||||
Log.Verbose($"HandleImm address 0x{this.address.HandleImm.ToInt64():X}");
|
||||
Log.Verbose($"GetAgentModule address 0x{this.address.GetAgentModule.ToInt64():X}");
|
||||
|
||||
Service<ChatGui>.Set(new ChatGui(this.address.ChatManager));
|
||||
Service<PartyFinderGui>.Set();
|
||||
|
|
@ -85,8 +84,6 @@ namespace Dalamud.Game.Gui
|
|||
|
||||
this.toggleUiHideHook = new Hook<ToggleUiHideDelegate>(this.address.ToggleUiHide, this.ToggleUiHideDetour);
|
||||
|
||||
this.getAgentModule = Marshal.GetDelegateForFunctionPointer<GetAgentModuleDelegate>(this.address.GetAgentModule);
|
||||
|
||||
this.utf8StringFromSequenceHook = new Hook<Utf8StringFromSequenceDelegate>(this.address.Utf8StringFromSequence, this.Utf8StringFromSequenceDetour);
|
||||
}
|
||||
|
||||
|
|
@ -397,14 +394,14 @@ namespace Dalamud.Game.Gui
|
|||
if (addon == IntPtr.Zero)
|
||||
return IntPtr.Zero;
|
||||
|
||||
var uiModule = Service<GameGui>.Get().GetUIModule();
|
||||
if (uiModule == IntPtr.Zero)
|
||||
var uiModule = (UIModule*)Service<GameGui>.Get().GetUIModule();
|
||||
if (uiModule == null)
|
||||
{
|
||||
return IntPtr.Zero;
|
||||
}
|
||||
|
||||
var agentModule = this.getAgentModule(uiModule);
|
||||
if (agentModule == IntPtr.Zero)
|
||||
var agentModule = uiModule->GetAgentModule();
|
||||
if (agentModule == null)
|
||||
{
|
||||
return IntPtr.Zero;
|
||||
}
|
||||
|
|
@ -412,18 +409,18 @@ namespace Dalamud.Game.Gui
|
|||
var unitBase = (FFXIVClientStructs.FFXIV.Component.GUI.AtkUnitBase*)addon;
|
||||
var id = unitBase->ParentID;
|
||||
if (id == 0)
|
||||
id = unitBase->IDu;
|
||||
id = unitBase->ID;
|
||||
|
||||
if (id == 0)
|
||||
return IntPtr.Zero;
|
||||
|
||||
for (var i = 0; i < 380; i++)
|
||||
// Patch 6.1, 398 agents
|
||||
for (var i = 0; i < 398; i++)
|
||||
{
|
||||
var agent = Marshal.ReadIntPtr(agentModule, 0x20 + (i * 8));
|
||||
if (agent == IntPtr.Zero)
|
||||
continue;
|
||||
if (Marshal.ReadInt32(agent, 0x20) == id)
|
||||
return agent;
|
||||
var agent = &agentModule->AgentArray[i];
|
||||
|
||||
if (agent->GetAddonID() == id)
|
||||
return new IntPtr(agent);
|
||||
}
|
||||
|
||||
return IntPtr.Zero;
|
||||
|
|
|
|||
|
|
@ -71,11 +71,6 @@ namespace Dalamud.Game.Gui
|
|||
/// </summary>
|
||||
public IntPtr ToggleUiHide { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the address of the native GetAgentModule method.
|
||||
/// </summary>
|
||||
public IntPtr GetAgentModule { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Gets the address of the native Utf8StringFromSequence method.
|
||||
/// </summary>
|
||||
|
|
@ -94,9 +89,6 @@ namespace Dalamud.Game.Gui
|
|||
this.ScreenToWorld = sig.ScanText("48 83 EC 48 48 8B 05 ?? ?? ?? ?? 4D 8B D1");
|
||||
this.ToggleUiHide = sig.ScanText("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 0F B6 B9 ?? ?? ?? ?? B8 ?? ?? ?? ??");
|
||||
this.Utf8StringFromSequence = sig.ScanText("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8D 41 22 66 C7 41 ?? ?? ?? 48 89 01 49 8B D8");
|
||||
|
||||
var uiModuleVtableSig = sig.GetStaticAddressFromSig("48 8D 05 ?? ?? ?? ?? 4C 89 61 28");
|
||||
this.GetAgentModule = Marshal.ReadIntPtr(uiModuleVtableSig, 34 * IntPtr.Size);
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
|
|
|
|||
|
|
@ -138,18 +138,18 @@ namespace Dalamud.Game.Internal
|
|||
return;
|
||||
}
|
||||
|
||||
// the max size (hardcoded) is 0xE/15, but the system menu currently uses 0xC/12
|
||||
// the max size (hardcoded) is 0x11/17, but the system menu currently uses 0xC/12
|
||||
// this is a just in case that doesnt really matter
|
||||
// see if we can add 2 entries
|
||||
if (menuSize >= 0xD)
|
||||
if (menuSize >= 0x11)
|
||||
{
|
||||
this.hookAgentHudOpenSystemMenu.Original(thisPtr, atkValueArgs, menuSize);
|
||||
return;
|
||||
}
|
||||
|
||||
// atkValueArgs is actually an array of AtkValues used as args. all their UI code works like this.
|
||||
// in this case, menu size is stored in atkValueArgs[4], and the next 15 slots are the MainCommand
|
||||
// the 15 slots after that, if they exist, are the entry names, but they are otherwise pulled from MainCommand EXD
|
||||
// in this case, menu size is stored in atkValueArgs[4], and the next 17 slots are the MainCommand
|
||||
// the 17 slots after that, if they exist, are the entry names, but they are otherwise pulled from MainCommand EXD
|
||||
// reference the original function for more details :)
|
||||
|
||||
// step 1) move all the current menu items down so we can put Dalamud at the top like it deserves
|
||||
|
|
@ -173,9 +173,9 @@ namespace Dalamud.Game.Internal
|
|||
// step 3) create strings for them
|
||||
// since the game first checks for strings in the AtkValue argument before pulling them from the exd, if we create strings we dont have to worry
|
||||
// about hooking the exd reader, thank god
|
||||
var firstStringEntry = &atkValueArgs[5 + 15];
|
||||
var firstStringEntry = &atkValueArgs[5 + 17];
|
||||
this.atkValueChangeType(firstStringEntry, ValueType.String);
|
||||
var secondStringEntry = &atkValueArgs[6 + 15];
|
||||
var secondStringEntry = &atkValueArgs[6 + 17];
|
||||
this.atkValueChangeType(secondStringEntry, ValueType.String);
|
||||
|
||||
const int color = 539;
|
||||
|
|
|
|||
|
|
@ -213,7 +213,7 @@ namespace Dalamud.Interface.Internal
|
|||
/// <summary>
|
||||
/// Gets the font gamma value to use.
|
||||
/// </summary>
|
||||
public float FontGamma => Math.Max(0.1f, this.FontGammaOverride.GetValueOrDefault(Service<DalamudConfiguration>.Get().FontGamma));
|
||||
public float FontGamma => Math.Max(0.1f, this.FontGammaOverride.GetValueOrDefault(Service<DalamudConfiguration>.Get().FontGammaLevel));
|
||||
|
||||
/// <summary>
|
||||
/// Gets or sets a value indicating whether to override configuration for FontResolutionLevel.
|
||||
|
|
|
|||
|
|
@ -99,7 +99,7 @@ namespace Dalamud.Interface.Internal.Windows
|
|||
this.doMbCollect = configuration.IsMbCollect;
|
||||
|
||||
this.globalUiScale = configuration.GlobalUiScale;
|
||||
this.fontGamma = configuration.FontGamma;
|
||||
this.fontGamma = configuration.FontGammaLevel;
|
||||
this.doUseAxisFontsFromGame = configuration.UseAxisFontsFromGame;
|
||||
this.fontResolutionLevel = configuration.FontResolutionLevel;
|
||||
this.doToggleUiHide = configuration.ToggleUiHide;
|
||||
|
|
@ -197,7 +197,7 @@ namespace Dalamud.Interface.Internal.Windows
|
|||
var configuration = Service<DalamudConfiguration>.Get();
|
||||
var interfaceManager = Service<InterfaceManager>.Get();
|
||||
|
||||
var rebuildFont = interfaceManager.FontGamma != configuration.FontGamma;
|
||||
var rebuildFont = interfaceManager.FontGamma != configuration.FontGammaLevel;
|
||||
|
||||
ImGui.GetIO().FontGlobalScale = configuration.GlobalUiScale;
|
||||
interfaceManager.FontGammaOverride = null;
|
||||
|
|
@ -930,7 +930,7 @@ namespace Dalamud.Interface.Internal.Windows
|
|||
|
||||
configuration.UseAxisFontsFromGame = this.doUseAxisFontsFromGame;
|
||||
configuration.FontResolutionLevel = this.fontResolutionLevel;
|
||||
configuration.FontGamma = this.fontGamma;
|
||||
configuration.FontGammaLevel = this.fontGamma;
|
||||
|
||||
// This is applied every frame in InterfaceManager::CheckViewportState()
|
||||
configuration.IsDisableViewport = !this.doViewport;
|
||||
|
|
|
|||
|
|
@ -106,7 +106,8 @@ namespace Dalamud.Interface.Windowing
|
|||
if (hasNamespace)
|
||||
ImGui.PushID(this.Namespace);
|
||||
|
||||
foreach (var window in this.windows)
|
||||
// Shallow clone the list of windows so that we can edit it without modifying it while the loop is iterating
|
||||
foreach (var window in this.windows.ToArray())
|
||||
{
|
||||
#if DEBUG
|
||||
// Log.Verbose($"[WS{(hasNamespace ? "/" + this.Namespace : string.Empty)}] Drawing {window.WindowName}");
|
||||
|
|
|
|||
|
|
@ -1 +1 @@
|
|||
Subproject commit db6e7c4a7b2638bedc2888c546009c7292c5de45
|
||||
Subproject commit e2068a5feda06ae596f3d69cac0e6ed370e3a533
|
||||
Loading…
Add table
Add a link
Reference in a new issue