From 593e35fa234564b80f799a5e766c7fadb0faee9b Mon Sep 17 00:00:00 2001 From: meli <57847713+ff-meli@users.noreply.github.com> Date: Tue, 24 Dec 2019 14:41:28 -0800 Subject: [PATCH] Update actor table location to match nhaama updates for 5.18 --- Dalamud/Game/ClientState/ClientStateAddressResolver.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Dalamud/Game/ClientState/ClientStateAddressResolver.cs b/Dalamud/Game/ClientState/ClientStateAddressResolver.cs index 04838b2c9..cd6d0e726 100644 --- a/Dalamud/Game/ClientState/ClientStateAddressResolver.cs +++ b/Dalamud/Game/ClientState/ClientStateAddressResolver.cs @@ -13,7 +13,7 @@ namespace Dalamud.Game.ClientState public IntPtr JobGaugeData { get; set; } protected override void Setup64Bit(SigScanner sig) { - ActorTable = sig.Module.BaseAddress + 0x1BFBA38; + ActorTable = sig.Module.BaseAddress + 0x1BFFD90; LocalContentId = sig.Module.BaseAddress + 0x1C2E000; JobGaugeData = sig.Module.BaseAddress + 0x1C00110; }