StyleCop: everything else

This commit is contained in:
Raymond Lynch 2021-05-30 07:10:00 -04:00
parent f64c9b8321
commit 595fd3f1e4
134 changed files with 16346 additions and 6202 deletions

View file

@ -3,15 +3,16 @@ using System.Diagnostics;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using Dalamud.Configuration;
using Dalamud.Data;
using Dalamud.Game;
using Dalamud.Game.Addon;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Game.ClientState;
using Dalamud.Game.Command;
using Dalamud.Game.Internal;
using Dalamud.Game.Network;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Interface;
using Dalamud.Plugin;
using Serilog;
@ -182,12 +183,15 @@ namespace Dalamud
/// </summary>
internal bool IsReady { get; private set; }
/// <summary>
/// Gets a value indicating whether the plugin system is loaded.
/// </summary>
internal bool IsLoadedPluginSystem => this.PluginManager != null;
/// <summary>
/// Gets location of stored assets.
/// </summary>
internal DirectoryInfo AssetDirectory => new DirectoryInfo(this.StartInfo.AssetDirectory);
internal DirectoryInfo AssetDirectory => new(this.StartInfo.AssetDirectory);
/// <summary>
/// Runs tier 1 of the Dalamud initialization process.
@ -231,7 +235,6 @@ namespace Dalamud
Log.Information("[T2] AntiDebug OK!");
this.WinSock2 = new WinSockHandlers();
Log.Information("[T2] WinSock OK!");
@ -384,7 +387,7 @@ namespace Dalamud
}
/// <summary>
/// Wait for a queued unload to be finalized.
/// Wait for a queued unload to be finalized.
/// </summary>
public void WaitForUnloadFinish()
{
@ -417,7 +420,7 @@ namespace Dalamud
}
/// <summary>
/// Dispose Dalamud subsystems.
/// Dispose Dalamud subsystems.
/// </summary>
public void Dispose()
{
@ -453,12 +456,11 @@ namespace Dalamud
}
/// <summary>
/// Replace the built-in exception handler with a debug one.
/// Replace the built-in exception handler with a debug one.
/// </summary>
internal void ReplaceExceptionHandler()
{
var releaseFilter = this.SigScanner.ScanText(
"40 55 53 56 48 8D AC 24 ?? ?? ?? ?? B8 ?? ?? ?? ?? E8 ?? ?? ?? ?? 48 2B E0 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 85 ?? ?? ?? ?? 48 83 3D ?? ?? ?? ?? ??");
var releaseFilter = this.SigScanner.ScanText("40 55 53 56 48 8D AC 24 ?? ?? ?? ?? B8 ?? ?? ?? ?? E8 ?? ?? ?? ?? 48 2B E0 48 8B 05 ?? ?? ?? ?? 48 33 C4 48 89 85 ?? ?? ?? ?? 48 83 3D ?? ?? ?? ?? ??");
Log.Debug($"SE debug filter at {releaseFilter.ToInt64():X}");
var oldFilter = NativeFunctions.SetUnhandledExceptionFilter(releaseFilter);