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https://github.com/goatcorp/Dalamud.git
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Move save get/save functions to ITextureReadbackProvider
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parent
fa5e708a43
commit
5ad8edbc04
7 changed files with 135 additions and 120 deletions
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@ -51,7 +51,7 @@ internal class TexWidget : IDataWindowWidget
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private Vector2 inputTexScale = Vector2.Zero;
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private TextureManager textureManager = null!;
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private FileDialogManager fileDialogManager = null!;
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private ExistingTextureModificationArgs existingTextureModificationArgs;
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private TextureModificationArgs textureModificationArgs;
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private ImGuiViewportTextureArgs viewportTextureArgs;
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private int viewportIndexInt;
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@ -88,7 +88,7 @@ internal class TexWidget : IDataWindowWidget
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this.supportedRenderTargetFormatNames = null;
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this.renderTargetChoiceInt = 0;
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this.fileDialogManager = new();
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this.existingTextureModificationArgs = new()
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this.textureModificationArgs = new()
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{
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Uv0 = new(0.25f),
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Uv1 = new(0.75f),
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@ -231,7 +231,7 @@ internal class TexWidget : IDataWindowWidget
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return;
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var texTask = this.textureManager.CreateFromExistingTextureAsync(
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source.CreateWrapSharingLowLevelResource(),
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this.existingTextureModificationArgs with
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this.textureModificationArgs with
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{
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Format = supportedFormats[this.renderTargetChoiceInt],
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});
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@ -626,9 +626,9 @@ internal class TexWidget : IDataWindowWidget
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private void DrawExistingTextureModificationArgs()
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{
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var b = this.existingTextureModificationArgs.MakeOpaque;
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if (ImGui.Checkbox(nameof(this.existingTextureModificationArgs.MakeOpaque), ref b))
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this.existingTextureModificationArgs.MakeOpaque = b;
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var b = this.textureModificationArgs.MakeOpaque;
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if (ImGui.Checkbox(nameof(this.textureModificationArgs.MakeOpaque), ref b))
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this.textureModificationArgs.MakeOpaque = b;
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if (this.supportedRenderTargetFormats is null)
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{
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@ -642,29 +642,29 @@ internal class TexWidget : IDataWindowWidget
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this.supportedRenderTargetFormatNames ??= this.supportedRenderTargetFormats.Select(Enum.GetName).ToArray();
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ImGui.Combo(
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nameof(this.existingTextureModificationArgs.DxgiFormat),
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nameof(this.textureModificationArgs.DxgiFormat),
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ref this.renderTargetChoiceInt,
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this.supportedRenderTargetFormatNames,
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this.supportedRenderTargetFormatNames.Length);
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Span<int> wh = stackalloc int[2];
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wh[0] = this.existingTextureModificationArgs.NewWidth;
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wh[1] = this.existingTextureModificationArgs.NewHeight;
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wh[0] = this.textureModificationArgs.NewWidth;
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wh[1] = this.textureModificationArgs.NewHeight;
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if (ImGui.InputInt2(
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$"{nameof(this.existingTextureModificationArgs.NewWidth)}/{nameof(this.existingTextureModificationArgs.NewHeight)}",
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$"{nameof(this.textureModificationArgs.NewWidth)}/{nameof(this.textureModificationArgs.NewHeight)}",
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ref wh[0]))
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{
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this.existingTextureModificationArgs.NewWidth = wh[0];
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this.existingTextureModificationArgs.NewHeight = wh[1];
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this.textureModificationArgs.NewWidth = wh[0];
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this.textureModificationArgs.NewHeight = wh[1];
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}
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var vec2 = this.existingTextureModificationArgs.Uv0;
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if (ImGui.InputFloat2(nameof(this.existingTextureModificationArgs.Uv0), ref vec2))
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this.existingTextureModificationArgs.Uv0 = vec2;
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var vec2 = this.textureModificationArgs.Uv0;
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if (ImGui.InputFloat2(nameof(this.textureModificationArgs.Uv0), ref vec2))
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this.textureModificationArgs.Uv0 = vec2;
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vec2 = this.existingTextureModificationArgs.Uv1;
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if (ImGui.InputFloat2(nameof(this.existingTextureModificationArgs.Uv1), ref vec2))
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this.existingTextureModificationArgs.Uv1 = vec2;
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vec2 = this.textureModificationArgs.Uv1;
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if (ImGui.InputFloat2(nameof(this.textureModificationArgs.Uv1), ref vec2))
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this.textureModificationArgs.Uv1 = vec2;
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ImGuiHelpers.ScaledDummy(10);
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}
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