docs: regenerate

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goat 2021-08-23 08:34:29 +02:00
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@ -122,7 +122,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_ClientLanguage.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.ClientLanguage%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientState_ClientLanguage_" data-uid="Dalamud.Game.ClientState.ClientState.ClientLanguage*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_ClientLanguage" data-uid="Dalamud.Game.ClientState.ClientState.ClientLanguage">ClientLanguage</h4>
@ -153,7 +153,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_IsLoggedIn.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.IsLoggedIn%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientState_IsLoggedIn_" data-uid="Dalamud.Game.ClientState.ClientState.IsLoggedIn*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_IsLoggedIn" data-uid="Dalamud.Game.ClientState.ClientState.IsLoggedIn">IsLoggedIn</h4>
@ -184,7 +184,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_LocalContentId.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.LocalContentId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientState_LocalContentId_" data-uid="Dalamud.Game.ClientState.ClientState.LocalContentId*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_LocalContentId" data-uid="Dalamud.Game.ClientState.ClientState.LocalContentId">LocalContentId</h4>
@ -215,7 +215,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_LocalPlayer.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.LocalPlayer%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientState_LocalPlayer_" data-uid="Dalamud.Game.ClientState.ClientState.LocalPlayer*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_LocalPlayer" data-uid="Dalamud.Game.ClientState.ClientState.LocalPlayer">LocalPlayer</h4>
@ -224,8 +224,7 @@
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[CanBeNull]
public PlayerCharacter LocalPlayer { get; }</code></pre>
<pre><code class="lang-csharp hljs">public PlayerCharacter LocalPlayer { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
@ -247,7 +246,7 @@ public PlayerCharacter LocalPlayer { get; }</code></pre>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_TerritoryType.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.TerritoryType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_ClientState_ClientState_TerritoryType_" data-uid="Dalamud.Game.ClientState.ClientState.TerritoryType*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_TerritoryType" data-uid="Dalamud.Game.ClientState.ClientState.TerritoryType">TerritoryType</h4>
@ -280,7 +279,7 @@ public PlayerCharacter LocalPlayer { get; }</code></pre>
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<a id="Dalamud_Game_ClientState_ClientState_Dispose_" data-uid="Dalamud.Game.ClientState.ClientState.Dispose*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_Dispose" data-uid="Dalamud.Game.ClientState.ClientState.Dispose">Dispose()</h4>
@ -296,7 +295,7 @@ public PlayerCharacter LocalPlayer { get; }</code></pre>
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<a id="Dalamud_Game_ClientState_ClientState_Enable_" data-uid="Dalamud.Game.ClientState.ClientState.Enable*"></a>
<h4 id="Dalamud_Game_ClientState_ClientState_Enable" data-uid="Dalamud.Game.ClientState.ClientState.Enable">Enable()</h4>
@ -314,7 +313,7 @@ public PlayerCharacter LocalPlayer { get; }</code></pre>
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<h4 id="Dalamud_Game_ClientState_ClientState_CfPop" data-uid="Dalamud.Game.ClientState.ClientState.CfPop">CfPop</h4>
<div class="markdown level1 summary"><p>Event that gets fired when a duty is ready.</p>
@ -344,7 +343,7 @@ public PlayerCharacter LocalPlayer { get; }</code></pre>
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<h4 id="Dalamud_Game_ClientState_ClientState_Login" data-uid="Dalamud.Game.ClientState.ClientState.Login">Login</h4>
<div class="markdown level1 summary"><p>Event that fires when a character is logging in.</p>
@ -374,7 +373,7 @@ public PlayerCharacter LocalPlayer { get; }</code></pre>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_ClientState_Logout.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.ClientState.Logout%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_ClientState_ClientState_Logout" data-uid="Dalamud.Game.ClientState.ClientState.Logout">Logout</h4>
<div class="markdown level1 summary"><p>Event that fires when a character is logging out.</p>
@ -404,7 +403,7 @@ public PlayerCharacter LocalPlayer { get; }</code></pre>
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<h4 id="Dalamud_Game_ClientState_ClientState_TerritoryChanged" data-uid="Dalamud.Game.ClientState.ClientState.TerritoryChanged">TerritoryChanged</h4>
<div class="markdown level1 summary"><p>Event that gets fired when the current Territory changes.</p>
@ -444,7 +443,7 @@ public PlayerCharacter LocalPlayer { get; }</code></pre>
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