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chore: rename config key for title bar options, move to experimental tab
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cb968d24c1
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3 changed files with 9 additions and 6 deletions
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@ -235,6 +235,7 @@ internal sealed class DalamudConfiguration : IServiceType, IDisposable
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/// Gets or sets a value indicating whether or not an additional button allowing pinning and clickthrough options should be shown
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/// on plugin title bars when using the Window System.
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/// </summary>
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[JsonProperty("EnablePluginUiAdditionalOptionsExperimental")]
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public bool EnablePluginUiAdditionalOptions { get; set; } = false;
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/// <summary>
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@ -28,6 +28,14 @@ public class SettingsTabExperimental : SettingsTab
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new HintSettingsEntry(
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Loc.Localize("DalamudSettingsPluginTestWarning", "Testing plugins may contain bugs or crash your game. Please only enable this if you are aware of the risks."),
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ImGuiColors.DalamudRed),
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new GapSettingsEntry(5),
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new SettingsEntry<bool>(
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Loc.Localize("DalamudSettingEnablePluginUIAdditionalOptions", "Add a button to the title bar of plugin windows to open additional options"),
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Loc.Localize("DalamudSettingEnablePluginUIAdditionalOptionsHint", "This will allow you to pin certain plugin windows, make them clickthrough or adjust their opacity.\nThis may not be supported by all of your plugins. Contact the plugin author if you want them to support this feature."),
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c => c.EnablePluginUiAdditionalOptions,
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(v, c) => c.EnablePluginUiAdditionalOptions = v),
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new GapSettingsEntry(5),
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@ -109,12 +109,6 @@ public class SettingsTabLook : SettingsTab
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Loc.Localize("DalamudSettingEnablePluginUISoundEffectsHint", "This will allow you to enable or disable sound effects generated by plugin user interfaces.\nThis is affected by your in-game `System Sounds` volume settings."),
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c => c.EnablePluginUISoundEffects,
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(v, c) => c.EnablePluginUISoundEffects = v),
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new SettingsEntry<bool>(
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Loc.Localize("DalamudSettingEnablePluginUIAdditionalOptions", "Add a button to the title bar of plugin windows to open additional options"),
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Loc.Localize("DalamudSettingEnablePluginUIAdditionalOptionsHint", "This will allow you to pin certain plugin windows, make them clickthrough or adjust their opacity.\nThis may not be supported by all of your plugins. Contact the plugin author if you want them to support this feature."),
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c => c.EnablePluginUiAdditionalOptions,
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(v, c) => c.EnablePluginUiAdditionalOptions = v),
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new SettingsEntry<bool>(
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Loc.Localize("DalamudSettingToggleGamepadNavigation", "Control plugins via gamepad"),
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