diff --git a/Dalamud/Game/Text/SeStringHandling/SeString.cs b/Dalamud/Game/Text/SeStringHandling/SeString.cs
index 8538d554e..4b0d2a98d 100644
--- a/Dalamud/Game/Text/SeStringHandling/SeString.cs
+++ b/Dalamud/Game/Text/SeStringHandling/SeString.cs
@@ -232,6 +232,7 @@ namespace Dalamud.Game.Text.SeStringHandling
///
/// Creates an SeString representing an entire Payload chain that can be used to link a map position in the chat log, matching a specified zone name.
+ /// Returns null if no corresponding PlaceName was found.
///
/// The name of the location for this link. This should be exactly the name as seen in a displayed map link in-game for the same zone.
/// The human-readable x-coordinate for this link.
@@ -266,7 +267,7 @@ namespace Dalamud.Game.Text.SeStringHandling
///
/// A serialized SeString produced by ToJson() .
/// A SeString initialized with values from the json.
- public static SeString FromJson(string json)
+ public static SeString? FromJson(string json)
{
var s = JsonConvert.DeserializeObject(json, new JsonSerializerSettings
{