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Merge pull request #668 from pohky/veh
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commit
5f10285e35
3 changed files with 60 additions and 2 deletions
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@ -250,8 +250,6 @@ bool veh::add_handler()
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if (g_veh_handle)
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return false;
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g_veh_handle = AddVectoredExceptionHandler(0, exception_handler);
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// init the symbol handler, the game already does it in WinMain but just in case
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SymInitializeW(GetCurrentProcess(), nullptr, true);
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return g_veh_handle != nullptr;
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}
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@ -4,10 +4,12 @@ using System.IO;
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using System.Linq;
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using System.Net;
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using System.Runtime.InteropServices;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using Dalamud.Configuration.Internal;
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using Dalamud.Game;
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using Dalamud.Logging.Internal;
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using Dalamud.Support;
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using Newtonsoft.Json;
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@ -74,6 +76,8 @@ namespace Dalamud
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// This is due to GitHub not supporting TLS 1.0, so we enable all TLS versions globally
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ServicePointManager.SecurityProtocol = SecurityProtocolType.Tls11 | SecurityProtocolType.Tls12 | SecurityProtocolType.Tls;
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InitSymbolHandler(info);
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var dalamud = new Dalamud(info, levelSwitch, finishSignal, configuration);
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Log.Information("Starting a session..");
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@ -99,6 +103,29 @@ namespace Dalamud
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}
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}
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private static void InitSymbolHandler(DalamudStartInfo info)
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{
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try
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{
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if (string.IsNullOrEmpty(info.AssetDirectory))
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return;
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var symbolPath = Path.Combine(info.AssetDirectory, "UIRes", "pdb");
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var dalamudPath = Path.GetDirectoryName(typeof(EntryPoint).Assembly.Location);
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var searchPath = $".;{symbolPath};{dalamudPath}";
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// Remove any existing Symbol Handler and Init a new one with our search path added
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SymCleanup(GetCurrentProcess());
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if (!SymInitialize(GetCurrentProcess(), searchPath, true))
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throw new Win32Exception();
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}
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catch (Exception ex)
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{
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Log.Error(ex, "SymbolHandler Initialize Failed.");
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}
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}
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private static LoggingLevelSwitch InitLogging(string baseDirectory)
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{
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#if DEBUG
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@ -1826,6 +1826,39 @@ namespace Dalamud
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MiniDumpWithFullMemory,
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}
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/// <summary>
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/// Initializes the symbol handler for a process.
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/// </summary>
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/// <param name="hProcess">
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/// A handle that identifies the caller.
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/// This value should be unique and nonzero, but need not be a process handle.
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/// However, if you do use a process handle, be sure to use the correct handle.
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/// If the application is a debugger, use the process handle for the process being debugged.
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/// Do not use the handle returned by GetCurrentProcess when debugging another process, because calling functions like SymLoadModuleEx can have unexpected results.
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/// This parameter cannot be NULL.</param>
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/// <param name="userSearchPath">
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/// The path, or series of paths separated by a semicolon (;), that is used to search for symbol files.
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/// If this parameter is NULL, the library attempts to form a symbol path from the following sources:
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/// - The current working directory of the application
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/// - The _NT_SYMBOL_PATH environment variable
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/// - The _NT_ALTERNATE_SYMBOL_PATH environment variable
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/// Note that the search path can also be set using the SymSetSearchPath function.
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/// </param>
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/// <param name="fInvadeProcess">
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/// If this value is <see langword="true"/>, enumerates the loaded modules for the process and effectively calls the SymLoadModule64 function for each module.
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/// </param>
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/// <returns>Whether or not the function succeeded.</returns>
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[DllImport("dbghelp.dll", SetLastError = true, CharSet = CharSet.Auto)]
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public static extern bool SymInitialize(IntPtr hProcess, string userSearchPath, bool fInvadeProcess);
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/// <summary>
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/// Deallocates all resources associated with the process handle.
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/// </summary>
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/// <param name="hProcess">A handle to the process that was originally passed to the <seealso cref="SymInitialize"/> function.</param>
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/// <returns>Whether or not the function succeeded.</returns>
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[DllImport("dbghelp.dll", SetLastError = true, CharSet = CharSet.Auto)]
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public static extern bool SymCleanup(IntPtr hProcess);
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/// <summary>
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/// Creates a minidump.
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/// </summary>
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