Update AetheryteEntry.cs

This commit is contained in:
pohky 2021-12-09 16:30:43 +01:00
parent 9155f68753
commit 6158b488a9

View file

@ -3,33 +3,70 @@ using FFXIVClientStructs.FFXIV.Client.Game.UI;
namespace Dalamud.Game.ClientState.Aetherytes
{
public class AetheryteEntry
/// <summary>
/// This class represents an entry in the Aetheryte list.
/// </summary>
public sealed class AetheryteEntry
{
private readonly TeleportInfo data;
/// <summary>
/// Initializes a new instance of the <see cref="AetheryteEntry"/> class.
/// </summary>
/// <param name="data">Data read from the Aetheryte List.</param>
internal AetheryteEntry(TeleportInfo data)
{
this.data = data;
}
/// <summary>
///Gets the Aetheryte ID.
/// </summary>
public uint AetheryteId => this.data.AetheryteId;
/// <summary>
///Gets the Territory ID.
/// </summary>
public uint TerritoryId => this.data.TerritoryId;
/// <summary>
///Gets the SubIndex used when there can be multiple Aetherytes with the same ID (Private/Shared Estates etc.).
/// </summary>
public byte SubIndex => this.data.SubIndex;
/// <summary>
///Gets the Ward. Zero if not a Shared Estate.
/// </summary>
public byte Ward => this.data.Ward;
/// <summary>
///Gets the Plot. Zero if not a Shared Estate.
/// </summary>
public byte Plot => this.data.Plot;
/// <summary>
///Gets the Cost in Gil to Teleport to this location.
/// </summary>
public uint GilCost => this.data.GilCost;
/// <summary>
///Gets if the LocalPlayer has set this Aetheryte as Favorite.
/// </summary>
public bool IsFavourite => this.data.IsFavourite != 0;
/// <summary>
///Gets if this Aetheryte is a Shared Estate.
/// </summary>
public bool IsSharedHouse => this.data.IsSharedHouse;
/// <summary>
///Gets if this Aetheryte is an Appartment.
/// </summary>
public bool IsAppartment => this.data.IsAppartment;
/// <summary>
/// Gets the Aetheryte data related to this aetheryte.
/// </summary>
public ExcelResolver<Lumina.Excel.GeneratedSheets.Aetheryte> AetheryteData => new(this.AetheryteId);
}
}