diff --git a/Dalamud/Game/ClientState/Actors/Types/Actor.cs b/Dalamud/Game/ClientState/Actors/Types/Actor.cs
index 431f3163f..d5088776c 100644
--- a/Dalamud/Game/ClientState/Actors/Types/Actor.cs
+++ b/Dalamud/Game/ClientState/Actors/Types/Actor.cs
@@ -4,7 +4,7 @@ namespace Dalamud.Game.ClientState.Actors.Types {
///
/// This class represents a basic FFXIV actor.
///
- public class Actor {
+ public class Actor : IEquatable {
///
/// The memory representation of the base actor.
///
@@ -70,5 +70,7 @@ namespace Dalamud.Game.ClientState.Actors.Types {
/// The target of the actor
///
public virtual int TargetActorID => 0;
+
+ bool IEquatable.Equals(Actor other) => this.ActorId == other.ActorId;
}
}