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feat: load plugings with load order <= 0 asynchronously
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0c5db3d0e6
commit
6356ad53b9
2 changed files with 39 additions and 7 deletions
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@ -2,7 +2,7 @@ using System;
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using System.Diagnostics;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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using Dalamud.Configuration;
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using Dalamud.Data;
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using Dalamud.Game;
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@ -325,7 +325,9 @@ namespace Dalamud
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this,
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this.StartInfo.PluginDirectory,
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this.StartInfo.DefaultPluginDirectory);
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this.PluginManager.LoadPlugins();
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this.PluginManager.LoadSynchronousPlugins();
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Task.Run(() => this.PluginManager.LoadDeferredPlugins());
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Log.Information("[T3] PM OK!");
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}
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@ -109,10 +109,12 @@ namespace Dalamud.Plugin
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this.Plugins.Clear();
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}
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private IEnumerable<(FileInfo dllFile, PluginDefinition definition, bool isRaw)> deferredPlugins;
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/// <summary>
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/// Load all regular and dev plugins.
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/// Load plugins that need to be loaded synchronously and prepare plugins that can be loaded asynchronously.
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/// </summary>
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public void LoadPlugins()
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public void LoadSynchronousPlugins()
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{
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var loadDirectories = new List<(DirectoryInfo dirInfo, bool isRaw)>
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{
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@ -147,8 +149,36 @@ namespace Dalamud.Plugin
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return prio2.CompareTo(prio1);
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});
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// Pass preloaded definitions to LoadPluginFromAssembly, because we already loaded them anyways
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foreach (var (dllFile, definition, isRaw) in pluginDefs)
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this.deferredPlugins = pluginDefs.Where(x => x.definition?.LoadPriority <= 0);
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// Pass preloaded definitions for "synchronous load" plugins to LoadPluginFromAssembly, because we already loaded them anyways
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foreach (var (dllFile, definition, isRaw) in pluginDefs.Where(x => x.definition?.LoadPriority > 0))
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{
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try
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{
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this.LoadPluginFromAssembly(dllFile, isRaw, PluginLoadReason.Boot, definition);
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}
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catch (Exception ex)
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{
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Log.Error(ex, $"Plugin load for {dllFile.FullName} failed.");
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if (ex is ReflectionTypeLoadException typeLoadException)
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{
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foreach (var exception in typeLoadException.LoaderExceptions)
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{
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Log.Error(exception, "LoaderException:");
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}
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}
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}
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}
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}
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public void LoadDeferredPlugins()
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{
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if (this.deferredPlugins == null)
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throw new Exception("Synchronous plugins need to be loaded before deferred plugins.");
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// Pass preloaded definitions for "deferred load" plugins to LoadPluginFromAssembly, because we already loaded them anyways
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foreach (var (dllFile, definition, isRaw) in this.deferredPlugins)
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{
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try
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{
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@ -343,7 +373,7 @@ namespace Dalamud.Plugin
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public void ReloadPlugins()
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{
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this.UnloadPlugins();
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this.LoadPlugins();
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this.LoadSynchronousPlugins();
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}
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private class BannedPlugin
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