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feat: add /xlversion command
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parent
264cf58a8f
commit
64cb19cb93
2 changed files with 26 additions and 4 deletions
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@ -19,7 +19,7 @@ namespace Dalamud.Game.Text.SeStringHandling.Payloads
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// TODO: even though this is present in some item links, it may not really have a use at all
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// TODO: even though this is present in some item links, it may not really have a use at all
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// For things like owo, changing the text payload is probably correct, whereas changing the
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// For things like owo, changing the text payload is probably correct, whereas changing the
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// actual embedded name might not work properly.
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// actual embedded name might not work properly.
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private string displayName = null;
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private string? displayName = null;
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[JsonProperty]
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[JsonProperty]
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private uint itemId;
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private uint itemId;
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@ -29,14 +29,14 @@ namespace Dalamud.Game.Text.SeStringHandling.Payloads
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/// Creates a payload representing an interactable item link for the specified item.
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/// Creates a payload representing an interactable item link for the specified item.
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/// </summary>
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/// </summary>
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/// <param name="itemId">The id of the item.</param>
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/// <param name="itemId">The id of the item.</param>
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/// <param name="isHQ">Whether or not the link should be for the high-quality variant of the item.</param>
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/// <param name="isHq">Whether or not the link should be for the high-quality variant of the item.</param>
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/// <param name="displayNameOverride">An optional name to include in the item link. Typically this should
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/// <param name="displayNameOverride">An optional name to include in the item link. Typically this should
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/// be left as null, or set to the normal item name. Actual overrides are better done with the subsequent
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/// be left as null, or set to the normal item name. Actual overrides are better done with the subsequent
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/// TextPayload that is a part of a full item link in chat.</param>
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/// TextPayload that is a part of a full item link in chat.</param>
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public ItemPayload(uint itemId, bool isHQ, string displayNameOverride = null)
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public ItemPayload(uint itemId, bool isHq, string? displayNameOverride = null)
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{
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{
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this.itemId = itemId;
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this.itemId = itemId;
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this.IsHQ = isHQ;
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this.IsHQ = isHq;
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this.displayName = displayNameOverride;
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this.displayName = displayNameOverride;
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}
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}
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@ -8,7 +8,9 @@ using Dalamud.Configuration.Internal;
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using Dalamud.Game;
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using Dalamud.Game;
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using Dalamud.Game.Command;
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using Dalamud.Game.Command;
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using Dalamud.Game.Gui;
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using Dalamud.Game.Gui;
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using Dalamud.Game.Text.SeStringHandling;
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using Dalamud.Plugin.Internal;
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using Dalamud.Plugin.Internal;
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using Dalamud.Utility;
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using Serilog;
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using Serilog;
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namespace Dalamud.Interface.Internal
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namespace Dalamud.Interface.Internal
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@ -124,6 +126,11 @@ namespace Dalamud.Interface.Internal
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"Change various In-Game-Addon settings like chat channels and the discord bot setup."),
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"Change various In-Game-Addon settings like chat channels and the discord bot setup."),
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});
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});
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commandManager.AddHandler("/xlversion", new CommandInfo(this.OnDebugImInfoCommand)
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{
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HelpMessage = "Dalamud version info",
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});
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commandManager.AddHandler("/imdebug", new CommandInfo(this.OnDebugImInfoCommand)
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commandManager.AddHandler("/imdebug", new CommandInfo(this.OnDebugImInfoCommand)
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{
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{
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HelpMessage = "ImGui DEBUG",
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HelpMessage = "ImGui DEBUG",
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@ -306,6 +313,21 @@ namespace Dalamud.Interface.Internal
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Log.Information(info);
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Log.Information(info);
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}
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}
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private void OnVersionInfo(string command, string arguments)
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{
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var chatGui = Service<ChatGui>.Get();
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chatGui.Print(new SeStringBuilder()
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.AddItalics("Dalamud:")
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.AddText($" D{Util.AssemblyVersion}({Util.GetGitHash()}")
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.Build());
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chatGui.Print(new SeStringBuilder()
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.AddItalics("FFXIVCS:")
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.AddText($" {Util.GetGitHashClientStructs()}")
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.Build());
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}
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private void OnOpenInstallerCommand(string command, string arguments)
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private void OnOpenInstallerCommand(string command, string arguments)
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{
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{
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Service<DalamudInterface>.Get().TogglePluginInstallerWindow();
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Service<DalamudInterface>.Get().TogglePluginInstallerWindow();
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