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https://github.com/goatcorp/Dalamud.git
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Fix conds in Window
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parent
47b4a9b502
commit
6858c646a2
15 changed files with 40 additions and 20 deletions
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@ -20,7 +20,7 @@ namespace Dalamud.CorePlugin
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this.IsOpen = true;
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this.Size = new Vector2(810, 520);
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this.SizeCondition = ImGuiCond.FirstUseEver;
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this.SizeConditionNew = ImGuiCond.FirstUseEver;
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}
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/// <inheritdoc/>
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@ -23,14 +23,14 @@ internal class AddonPopoutWindow : Window, IDisposable
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: base(name)
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{
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this.addonTree = tree;
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this.PositionCondition = ImGuiCond.Once;
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this.PositionConditionNew = ImGuiCond.Once;
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var pos = ImGui.GetMousePos() + new Vector2(50, -50);
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var workSize = ImGui.GetMainViewport().WorkSize;
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var pos2 = new Vector2(Math.Min(workSize.X - 750, pos.X), Math.Min(workSize.Y - 250, pos.Y));
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this.Position = pos2;
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this.SizeCondition = ImGuiCond.Once;
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this.SizeConditionNew = ImGuiCond.Once;
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this.Size = new(700, 200);
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this.IsOpen = true;
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this.SizeConstraints = new() { MinimumSize = new(100, 100) };
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@ -35,8 +35,8 @@ internal unsafe class NodePopoutWindow : Window, IDisposable
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this.Position = pos2;
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this.IsOpen = true;
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this.PositionCondition = ImGuiCond.Once;
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this.SizeCondition = ImGuiCond.Once;
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this.PositionConditionNew = ImGuiCond.Once;
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this.SizeConditionNew = ImGuiCond.Once;
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this.Size = new(700, 200);
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this.SizeConstraints = new() { MinimumSize = new(100, 100) };
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}
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@ -216,7 +216,7 @@ internal sealed class ChangelogWindow : Window, IDisposable
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ImGui.SetNextWindowBgAlpha(Math.Clamp(this.windowFade.EasedPoint.X, 0, 0.9f));
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this.Size = new Vector2(900, 400);
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this.SizeCondition = ImGuiCond.Always;
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this.SizeConditionNew = ImGuiCond.Always;
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// Center the window on the main viewport
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var viewportPos = ImGuiHelpers.MainViewport.Pos;
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@ -23,7 +23,7 @@ internal sealed class ColorDemoWindow : Window
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: base("Dalamud Colors Demo")
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{
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this.Size = new Vector2(600, 500);
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this.SizeCondition = ImGuiCond.FirstUseEver;
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this.SizeConditionNew = ImGuiCond.FirstUseEver;
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this.colors = new List<(string Name, Vector4 Color)>()
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{
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@ -38,7 +38,7 @@ internal sealed class ComponentDemoWindow : Window
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: base("Dalamud Components Demo")
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{
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this.Size = new Vector2(600, 500);
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this.SizeCondition = ImGuiCond.FirstUseEver;
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this.SizeConditionNew = ImGuiCond.FirstUseEver;
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this.RespectCloseHotkey = false;
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@ -100,7 +100,7 @@ internal class ConsoleWindow : Window, IDisposable
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cm.AddAlias("clear", "cls");
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this.Size = new Vector2(500, 400);
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this.SizeCondition = ImGuiCond.FirstUseEver;
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this.SizeConditionNew = ImGuiCond.FirstUseEver;
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this.RespectCloseHotkey = false;
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@ -78,7 +78,7 @@ internal class DataWindow : Window, IDisposable
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: base("Dalamud Data", ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoScrollWithMouse)
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{
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this.Size = new Vector2(400, 300);
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this.SizeCondition = ImGuiCond.FirstUseEver;
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this.SizeConditionNew = ImGuiCond.FirstUseEver;
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this.RespectCloseHotkey = false;
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this.orderedModules = this.modules.OrderBy(module => module.DisplayName);
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@ -24,7 +24,7 @@ internal class GamepadModeNotifierWindow : Window
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true)
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{
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this.Size = Vector2.Zero;
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this.SizeCondition = ImGuiCond.Always;
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this.SizeConditionNew = ImGuiCond.Always;
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this.IsOpen = false;
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this.RespectCloseHotkey = false;
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@ -152,7 +152,7 @@ internal class PluginInstallerWindow : Window, IDisposable
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this.imageCache = imageCache;
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this.Size = new Vector2(830, 570);
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this.SizeCondition = ImGuiCond.FirstUseEver;
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this.SizeConditionNew = ImGuiCond.FirstUseEver;
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this.SizeConstraints = new WindowSizeConstraints
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{
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@ -36,7 +36,7 @@ internal class PluginStatWindow : Window
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this.RespectCloseHotkey = false;
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this.Size = new Vector2(810, 520);
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this.SizeCondition = ImGuiCond.FirstUseEver;
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this.SizeConditionNew = ImGuiCond.FirstUseEver;
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}
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/// <inheritdoc/>
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@ -71,7 +71,7 @@ internal class SelfTestWindow : Window
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: base("Dalamud Self-Test", ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoScrollWithMouse)
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{
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this.Size = new Vector2(800, 800);
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this.SizeCondition = ImGuiCond.FirstUseEver;
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this.SizeConditionNew = ImGuiCond.FirstUseEver;
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this.RespectCloseHotkey = false;
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}
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@ -39,7 +39,7 @@ internal class SettingsWindow : Window
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MaximumSize = new Vector2(1780, 940),
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};
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this.SizeCondition = ImGuiCond.FirstUseEver;
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this.SizeConditionNew = ImGuiCond.FirstUseEver;
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this.tabs =
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[
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@ -100,7 +100,7 @@ internal class TitleScreenMenuWindow : Window, IDisposable
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this.ForceMainWindow = true;
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this.Position = new Vector2(0, 200);
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this.PositionCondition = ImGuiCond.Always;
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this.PositionConditionNew = ImGuiCond.Always;
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this.RespectCloseHotkey = false;
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this.shadeTexture = new(() => dalamudAssetManager.GetDalamudTextureWrap(DalamudAsset.TitleScreenMenuShade));
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@ -158,7 +158,17 @@ public abstract class Window
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/// <summary>
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/// Gets or sets the condition that defines when the position of this window is set.
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/// </summary>
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public ImGuiCond PositionCondition { get; set; }
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public ImGuiCond PositionConditionNew
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{
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get => (ImGuiCond)this.PositionCondition;
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set => this.PositionCondition = (ImGuiNET.ImGuiCond)value;
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}
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/// <summary>
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/// Gets or sets the condition that defines when the position of this window is set.
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/// </summary>
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[ImGuiBindingsToDo("Remove. Rename New.")]
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public ImGuiNET.ImGuiCond PositionCondition { get; set; }
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/// <summary>
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/// Gets or sets the size of the window. The size provided will be scaled by the global scale.
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@ -168,7 +178,17 @@ public abstract class Window
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/// <summary>
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/// Gets or sets the condition that defines when the size of this window is set.
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/// </summary>
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public ImGuiCond SizeCondition { get; set; }
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public ImGuiCond SizeConditionNew
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{
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get => (ImGuiCond)this.SizeCondition;
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set => this.SizeCondition = (ImGuiNET.ImGuiCond)value;
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}
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/// <summary>
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/// Gets or sets the condition that defines when the size of this window is set.
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/// </summary>
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[ImGuiBindingsToDo("Remove. Rename New.")]
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public ImGuiNET.ImGuiCond SizeCondition { get; set; }
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/// <summary>
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/// Gets or sets the size constraints of the window. The size constraints provided will be scaled by the global scale.
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@ -588,12 +608,12 @@ public abstract class Window
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if (this.ForceMainWindow)
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pos += ImGuiHelpers.MainViewport.Pos;
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ImGui.SetNextWindowPos(pos, this.PositionCondition);
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ImGui.SetNextWindowPos(pos, this.PositionConditionNew);
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}
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if (this.Size.HasValue)
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{
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ImGui.SetNextWindowSize(this.Size.Value * ImGuiHelpers.GlobalScale, this.SizeCondition);
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ImGui.SetNextWindowSize(this.Size.Value * ImGuiHelpers.GlobalScale, this.SizeConditionNew);
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}
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if (this.Collapsed.HasValue)
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