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Add support for EmjCostume rows
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@ -157,6 +157,13 @@ public interface IUnlockState
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/// <returns><see langword="true"/> if unlocked; otherwise, <see langword="false"/>.</returns>
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bool IsEmjVoiceNpcUnlocked(EmjVoiceNpc row);
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/// <summary>
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/// Determines whether the specified EmjCostume (Doman Mahjong Character Costume) is unlocked.
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/// </summary>
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/// <param name="row">The EmjCostume row to check.</param>
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/// <returns><see langword="true"/> if unlocked; otherwise, <see langword="false"/>.</returns>
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bool IsEmjCostumeUnlocked(EmjCostume row);
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/// <summary>
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/// Determines whether the specified GeneralAction is unlocked.
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/// </summary>
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