Fix bug, and simplify logic

This commit is contained in:
MidoriKami 2023-09-23 23:53:25 -07:00
parent 34c05adeb1
commit 6a3e4906f3

View file

@ -484,15 +484,16 @@ internal sealed unsafe class GameGui : IDisposable, IServiceType, IGameGui
return retVal;
}
private IntPtr ToggleUiHideDetour(IntPtr thisPtr, bool uiVisible)
private IntPtr ToggleUiHideDetour(IntPtr thisPtr, bool unknownByte)
{
this.GameUiHidden = !RaptureAtkModule.Instance()->IsUiVisible;
var result = this.toggleUiHideHook.Original(thisPtr, unknownByte);
this.GameUiHidden = !RaptureAtkModule.Instance()->IsUiVisible;
this.UiHideToggled?.InvokeSafely(this, this.GameUiHidden);
Log.Debug("UiHide toggled: {0}", this.GameUiHidden);
return this.toggleUiHideHook.Original(thisPtr, uiVisible);
return result;
}
private char HandleImmDetour(IntPtr framework, char a2, byte a3)