diff --git a/Dalamud/Game/Agent/AgentVirtualTable.cs b/Dalamud/Game/Agent/AgentVirtualTable.cs index 3c23616e8..e00f9e433 100644 --- a/Dalamud/Game/Agent/AgentVirtualTable.cs +++ b/Dalamud/Game/Agent/AgentVirtualTable.cs @@ -125,7 +125,7 @@ internal unsafe class AgentVirtualTable : IDisposable { this.LogEvent(EnableLogging); - this.receiveEventArgs.Agent = (nint)thisPtr; + this.receiveEventArgs.Agent = thisPtr; this.receiveEventArgs.AgentId = this.agentId; this.receiveEventArgs.ReturnValue = (nint)returnValue; this.receiveEventArgs.AtkValues = (nint)values; @@ -166,7 +166,7 @@ internal unsafe class AgentVirtualTable : IDisposable { this.LogEvent(EnableLogging); - this.filteredReceiveEventArgs.Agent = (nint)thisPtr; + this.filteredReceiveEventArgs.Agent = thisPtr; this.filteredReceiveEventArgs.AgentId = this.agentId; this.filteredReceiveEventArgs.ReturnValue = (nint)returnValue; this.filteredReceiveEventArgs.AtkValues = (nint)values; @@ -205,7 +205,7 @@ internal unsafe class AgentVirtualTable : IDisposable { this.LogEvent(EnableLogging); - this.showArgs.Agent = (nint)thisPtr; + this.showArgs.Agent = thisPtr; this.showArgs.AgentId = this.agentId; this.lifecycleService.InvokeListenersSafely(AgentEvent.PreShow, this.showArgs); @@ -233,7 +233,7 @@ internal unsafe class AgentVirtualTable : IDisposable { this.LogEvent(EnableLogging); - this.hideArgs.Agent = (nint)thisPtr; + this.hideArgs.Agent = thisPtr; this.hideArgs.AgentId = this.agentId; this.lifecycleService.InvokeListenersSafely(AgentEvent.PreHide, this.hideArgs); @@ -261,7 +261,7 @@ internal unsafe class AgentVirtualTable : IDisposable { this.LogEvent(EnableLogging); - this.updateArgs.Agent = (nint)thisPtr; + this.updateArgs.Agent = thisPtr; this.updateArgs.AgentId = this.agentId; this.lifecycleService.InvokeListenersSafely(AgentEvent.PreUpdate, this.updateArgs); @@ -289,7 +289,7 @@ internal unsafe class AgentVirtualTable : IDisposable { this.LogEvent(EnableLogging); - this.gameEventArgs.Agent = (nint)thisPtr; + this.gameEventArgs.Agent = thisPtr; this.gameEventArgs.AgentId = this.agentId; this.gameEventArgs.GameEvent = (int)gameEvent; @@ -320,7 +320,7 @@ internal unsafe class AgentVirtualTable : IDisposable { this.LogEvent(EnableLogging); - this.levelChangeArgs.Agent = (nint)thisPtr; + this.levelChangeArgs.Agent = thisPtr; this.levelChangeArgs.AgentId = this.agentId; this.levelChangeArgs.ClassJobId = classJobId; this.levelChangeArgs.Level = level; @@ -353,7 +353,7 @@ internal unsafe class AgentVirtualTable : IDisposable { this.LogEvent(EnableLogging); - this.classJobChangeArgs.Agent = (nint)thisPtr; + this.classJobChangeArgs.Agent = thisPtr; this.classJobChangeArgs.AgentId = this.agentId; this.classJobChangeArgs.ClassJobId = classJobId;