diff --git a/Dalamud/Game/Internal/Framework.cs b/Dalamud/Game/Framework.cs similarity index 98% rename from Dalamud/Game/Internal/Framework.cs rename to Dalamud/Game/Framework.cs index adef8e3c8..cd16fb829 100644 --- a/Dalamud/Game/Internal/Framework.cs +++ b/Dalamud/Game/Framework.cs @@ -5,13 +5,13 @@ using System.Linq; using System.Runtime.InteropServices; using System.Threading; -using Dalamud.Game.Internal.Gui; -using Dalamud.Game.Internal.Network; +using Dalamud.Game.Gui; using Dalamud.Game.Libc; +using Dalamud.Game.Network; using Dalamud.Hooking; using Serilog; -namespace Dalamud.Game.Internal +namespace Dalamud.Game { /// /// This class represents the Framework of the native game client and grants access to various subsystems. @@ -90,7 +90,7 @@ namespace Dalamud.Game.Internal /// /// Gets the stats history mapping. /// - public static Dictionary> StatsHistory = new(); + public static Dictionary> StatsHistory { get; } = new(); #region Subsystems diff --git a/Dalamud/Game/Internal/FrameworkAddressResolver.cs b/Dalamud/Game/FrameworkAddressResolver.cs similarity index 97% rename from Dalamud/Game/Internal/FrameworkAddressResolver.cs rename to Dalamud/Game/FrameworkAddressResolver.cs index 1af2e9263..7bcae5045 100644 --- a/Dalamud/Game/Internal/FrameworkAddressResolver.cs +++ b/Dalamud/Game/FrameworkAddressResolver.cs @@ -1,7 +1,9 @@ using System; using System.Runtime.InteropServices; -namespace Dalamud.Game.Internal +using Dalamud.Game.Internal; + +namespace Dalamud.Game { /// /// The address resolver for the class.