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docs: regenerate
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<meta name="viewport" content="width=device-width">
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<meta name="title" content="Class GameObject
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">
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<meta name="generator" content="docfx 2.59.1.0">
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<meta name="generator" content="docfx 2.59.4.0">
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<link rel="shortcut icon" href="../favicon.ico">
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<link rel="stylesheet" href="../styles/docfx.vendor.css">
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<div class="level2"><a class="xref" href="Dalamud.Game.ClientState.Objects.SubKinds.EventObj.html">EventObj</a></div>
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<div class="level2"><a class="xref" href="Dalamud.Game.ClientState.Objects.Types.Character.html">Character</a></div>
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</div>
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<div classs="implements">
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<div class="implements">
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<h5>Implements</h5>
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<div><span class="xref">System.IEquatable</span><<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.GameObject.html">GameObject</a>></div>
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</div>
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<a id="Dalamud_Game_ClientState_Objects_Types_GameObject_ObjectKind_" data-uid="Dalamud.Game.ClientState.Objects.Types.GameObject.ObjectKind*"></a>
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<h4 id="Dalamud_Game_ClientState_Objects_Types_GameObject_ObjectKind" data-uid="Dalamud.Game.ClientState.Objects.Types.GameObject.ObjectKind">ObjectKind</h4>
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<div class="markdown level1 summary"><p>Gets the entity kind of this <a class="xref" href="Dalamud.Game.ClientState.Objects.Types.GameObject.html">GameObject</a>.
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See <a class="xref" href="Dalamud.Game.ClientState.Objects.Types.GameObject.html#Dalamud_Game_ClientState_Objects_Types_GameObject_ObjectKind">ObjectKind</a> for possible values.</p>
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See <a class="xref" href="Dalamud.Game.ClientState.Objects.Types.GameObject.html#Dalamud_Game_ClientState_Objects_Types_GameObject_ObjectKind">the ObjectKind enum</a> for possible values.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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