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<meta name="viewport" content="width=device-width">
<meta name="title" content="Struct CharacterManager
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</h3>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_Character_CharacterManager_Instance_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Character.CharacterManager.Instance*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Character_CharacterManager_Instance" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Character.CharacterManager.Instance">Instance()</h4>
@ -117,8 +117,7 @@
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[StaticAddress(&quot;8B D0 48 8D 0D ?? ?? ?? ?? E8 ?? ?? ?? ?? 48 8B D8 48 85 C0 74 3A&quot;, 0, false)]
public static CharacterManager*Instance()</code></pre>
<pre><code class="lang-csharp hljs">public static CharacterManager*Instance()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
@ -137,10 +136,10 @@ public static CharacterManager*Instance()</code></pre>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_Character_CharacterManager_LookupBattleCharaByName_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Character.CharacterManager.LookupBattleCharaByName*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Character_CharacterManager_LookupBattleCharaByName_System_String_System_Boolean_System_Int16_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Character.CharacterManager.LookupBattleCharaByName(System.String,System.Boolean,System.Int16)">LookupBattleCharaByName(String, Boolean, Int16)</h4>
@ -148,8 +147,7 @@ public static CharacterManager*Instance()</code></pre>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[MemberFunction(&quot;E8 ?? ?? ?? ?? 48 8B F8 48 85 C0 74 3A 0F B7 4C 24&quot;)]
public BattleChara*LookupBattleCharaByName(string name, bool onlyPlayers = false, short world = -1)</code></pre>
<pre><code class="lang-csharp hljs">public BattleChara*LookupBattleCharaByName(string name, bool onlyPlayers = false, short world = -1)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@ -195,10 +193,10 @@ public BattleChara*LookupBattleCharaByName(string name, bool onlyPlayers = false
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<a id="FFXIVClientStructs_FFXIV_Client_Game_Character_CharacterManager_LookupBattleCharaByObjectId_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Character.CharacterManager.LookupBattleCharaByObjectId*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Character_CharacterManager_LookupBattleCharaByObjectId_System_Int32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Character.CharacterManager.LookupBattleCharaByObjectId(System.Int32)">LookupBattleCharaByObjectId(Int32)</h4>
@ -206,8 +204,7 @@ public BattleChara*LookupBattleCharaByName(string name, bool onlyPlayers = false
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[MemberFunction(&quot;E8 ?? ?? ?? ?? 48 89 84 1D&quot;)]
public BattleChara*LookupBattleCharaByObjectId(int objectId)</code></pre>
<pre><code class="lang-csharp hljs">public BattleChara*LookupBattleCharaByObjectId(int objectId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@ -243,10 +240,10 @@ public BattleChara*LookupBattleCharaByObjectId(int objectId)</code></pre>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_Character_CharacterManager_LookupBuddyByOwnerObject_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Character.CharacterManager.LookupBuddyByOwnerObject*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Character_CharacterManager_LookupBuddyByOwnerObject_FFXIVClientStructs_FFXIV_Client_Game_Character_BattleChara__" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Character.CharacterManager.LookupBuddyByOwnerObject(FFXIVClientStructs.FFXIV.Client.Game.Character.BattleChara*)">LookupBuddyByOwnerObject(BattleChara*)</h4>
@ -254,8 +251,7 @@ public BattleChara*LookupBattleCharaByObjectId(int objectId)</code></pre>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[MemberFunction(&quot;E8 ?? ?? ?? ?? 49 8D 4D 20 48 89 44 24&quot;)]
public BattleChara*LookupBuddyByOwnerObject(BattleChara*owner)</code></pre>
<pre><code class="lang-csharp hljs">public BattleChara*LookupBuddyByOwnerObject(BattleChara*owner)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@ -291,10 +287,10 @@ public BattleChara*LookupBuddyByOwnerObject(BattleChara*owner)</code></pre>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Character_CharacterManager_LookupPetByOwnerObject_FFXIVClientStructs_FFXIV_Client_Game_Character_BattleChara__" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Character.CharacterManager.LookupPetByOwnerObject(FFXIVClientStructs.FFXIV.Client.Game.Character.BattleChara*)">LookupPetByOwnerObject(BattleChara*)</h4>
@ -302,8 +298,7 @@ public BattleChara*LookupBuddyByOwnerObject(BattleChara*owner)</code></pre>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[MemberFunction(&quot;E8 ?? ?? ?? ?? 48 3B F0 74 3A&quot;)]
public BattleChara*LookupPetByOwnerObject(BattleChara*owner)</code></pre>
<pre><code class="lang-csharp hljs">public BattleChara*LookupPetByOwnerObject(BattleChara*owner)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@ -345,10 +340,10 @@ public BattleChara*LookupPetByOwnerObject(BattleChara*owner)</code></pre>
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