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<meta name="viewport" content="width=device-width">
<meta name="title" content="Struct GameObjectManager
">
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Object_GameObjectManager_Active" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Object.GameObjectManager.Active">Active</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Object_GameObjectManager_ObjectList" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Object.GameObjectManager.ObjectList">ObjectList</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Object_GameObjectManager_ObjectList3" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Object.GameObjectManager.ObjectList3">ObjectList3</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Object_GameObjectManager_ObjectList3Count" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Object.GameObjectManager.ObjectList3Count">ObjectList3Count</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Object_GameObjectManager_ObjectListFiltered" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Object.GameObjectManager.ObjectListFiltered">ObjectListFiltered</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Object_GameObjectManager_ObjectListFilteredCount" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Object.GameObjectManager.ObjectListFilteredCount">ObjectListFilteredCount</h4>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_Object_GameObjectManager_GetGameObjectByIndex_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Object.GameObjectManager.GetGameObjectByIndex*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Object_GameObjectManager_GetGameObjectByIndex_System_Int32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Object.GameObjectManager.GetGameObjectByIndex(System.Int32)">GetGameObjectByIndex(Int32)</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">[MemberFunction(&quot;E8 ?? ?? ?? ?? 48 8B F0 48 85 C0 75 12 48 FF C7&quot;, IsStatic = true)]
public static GameObject*GetGameObjectByIndex(int index)</code></pre>
<pre><code class="lang-csharp hljs">public static GameObject*GetGameObjectByIndex(int index)</code></pre>
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<h5 class="parameters">Parameters</h5>
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@ -330,10 +329,10 @@ public static GameObject*GetGameObjectByIndex(int index)</code></pre>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_Object_GameObjectManager_Instance" data-uid="FFXIVClientStructs.FFXIV.Client.Game.Object.GameObjectManager.Instance">Instance()</h4>
@ -341,8 +340,7 @@ public static GameObject*GetGameObjectByIndex(int index)</code></pre>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">[StaticAddress(&quot;48 8D 35 ?? ?? ?? ?? 81 FA&quot;, 0, false)]
public static GameObjectManager*Instance()</code></pre>
<pre><code class="lang-csharp hljs">public static GameObjectManager*Instance()</code></pre>
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<h5 class="returns">Returns</h5>
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@ -367,10 +365,10 @@ public static GameObjectManager*Instance()</code></pre>
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